Player Matchup

Cabrakan
Cabrakan
Flynnrock
Cabrakan
Level 109
God Stats
6W - 10L
1,354 SR
Queue Stats
75W - 95L
1,409 Elo+
Solo
Chaac
Chaac
MintyKolbold
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,716 Elo+
Party 1
Rama
Rama
Swago85
Rama
Level 83
God Stats
2W - 3L
1,355 SR
Queue Stats
6W - 4L
1,439 Elo+
Party 1
Anhur
Anhur
TheCalamityKid_
Anhur
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 62L
1,232 Elo+
Solo
Baron Samedi
Baron Samedi
kadenf
Baron Samedi
Level 98
God Stats
1W - 1L
1,199 SR
Queue Stats
16W - 5L
1,546 Elo+
Party 1
Team Averages
Level 70
1,381 SR
1,468 Elo+

VS

Team Averages
Level 102
1,523 SR
1,489 Elo+
Hel
Hel
Ratazanadesgoto
Hel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Maui
Maui
Xporkchop94X
Maui
Level 106
God Stats
6W - 7L
1,413 SR
Queue Stats
167W - 165L
1,442 Elo+
Solo
Medusa
Medusa
Zumbizera
Medusa
Level 123
God Stats
1W - 3L
1,732 SR
Queue Stats
3W - 7L
1,502 Elo+
Party 2
Ix Chel
Ix Chel
dmw171
Ix Chel
Level 68
God Stats
0W - 2L
1,255 SR
Queue Stats
47W - 47L
1,478 Elo+
Solo
Serqet
Serqet
xXKalezXx
Serqet
Level 89
God Stats
0W - 3L
1,715 SR
Queue Stats
30W - 31L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Flynnrock
Cabrakan
17
3 / 3 / 12
11,053
1,105
11,472
13,611
14,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 0 / 14
11,133
1,113
14,480
10,965
14,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
Swago85
Rama
17
5 / 1 / 4
11,373
1,137
14,275
9,660
4,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 2 / 6
11,846
1,185
16,265
8,343
3,741
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
kadenf
Baron Samedi
17
1 / 0 / 10
10,443
1,044
14,162
6,789
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

288

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 0
10,484
1,048
10,250
17,015
8,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 1 / 4
11,471
1,147
8,848
26,341
37,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Medusa
Zumbizera
Medusa
16
0 / 8 / 3
10,145
1,015
16,065
24,268
13,347
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ix Chel
dmw171
Ix Chel
15
2 / 5 / 2
10,236
1,024
7,929
10,194
4,725
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
xXKalezXx
Serqet
13
0 / 0 / 0
8,595
860
0
36
14

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
19
Kills
6
6
Deaths
19
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Flynnrock
Cabrakan
3
3
12
3
W
3
0
14
10
L
3
5
0
0.6
W
Rama
Swago85
Rama
5
1
4
7
W
7
2
6
5
L
1
1
4
3
L
Medusa
Zumbizera
Medusa
0
8
3
0.19
L
Ix Chel
dmw171
Ix Chel
2
5
2
0.6
W
Baron Samedi
kadenf
Baron Samedi
1
0
10
6
L
Serqet
xXKalezXx
Serqet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,654
Damage
43,092
49,368
Taken
77,854
41,449
Mitigated
64,497
8,200
Healing
9,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Flynnrock
Cabrakan
11,472
1,454
215
43
13,611
14,356
0
6,045
7,566
19,619
1,524
W
14,480
3,120
0
2,944
10,965
14,597
0
6,371
4,594
778
27,572
L
10,250
875
3,744
4,176
17,015
8,718
0
6,837
10,178
30,176
0
W
Rama
Swago85
Rama
14,275
10,406
398
1,920
9,660
4,458
0
4,542
5,118
0
40,066
W
16,265
11,840
0
90
8,343
3,741
0
5,913
2,430
0
34,914
L
8,848
1,069
0
1,155
26,341
37,693
0
8,729
17,433
13,477
2,464
L
Medusa
Zumbizera
Medusa
16,065
6,525
0
0
24,268
13,347
0
6,596
17,516
0
46,622
L
Ix Chel
dmw171
Ix Chel
7,929
1,630
329
467
10,194
4,725
0
2,613
7,581
26,124
0
W
Baron Samedi
kadenf
Baron Samedi
14,162
3,757
1,370
1,220
6,789
4,297
0
3,224
3,565
36,933
1,466
L
Serqet
xXKalezXx
Serqet
0
0
0
0
36
14
0
36
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,848
Gold Earned
50,931
218
Minions Killed
169
11
Camps Cleared
4
914,531
Distance Traveled
665,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,053
1,105
25
3
4
165,095
0
W
Chaac
11,133
1,113
28
3
0
197,943
0
L
Hel
10,484
1,048
53
5
0
189,044
0
W
Rama
11,373
1,137
48
5
6
183,122
0
W
Anhur
11,846
1,185
41
4
0
173,270
0
L
Maui
11,471
1,147
15
2
2
196,491
0
L
Medusa
10,145
1,015
71
7
1
171,093
0
L
Ix Chel
10,236
1,024
30
3
1
108,576
0
W
Baron Samedi
10,443
1,044
76
8
1
195,101
0
L
Serqet
8,595
860
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role