Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
ALASKANriddle
Horus
Level 154
God Stats
1W - 1L
1,295 SR
Queue Stats
58W - 45L
1,357 Elo+
Solo
Hachiman
Hachiman
DevilLuciferMomo
Hachiman
Level 27
God Stats
1W - 1L
1,290 SR
Queue Stats
20W - 42L
1,358 Elo+
Party 2
Nemesis
Nemesis
RustyHoseWater
Nemesis
Level 106
God Stats
3W - 4L
1,308 SR
Queue Stats
40W - 47L
1,323 Elo+
Party 2
Team Averages
Level 91
1,379 SR
1,408 Elo+

VS

Team Averages
Level 84
1,573 SR
1,523 Elo+
Achilles
Achilles
 
Achilles
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Kitto1011
Anubis
Level 120
God Stats
1W - 2L
1,735 SR
Queue Stats
64W - 60L
1,532 Elo+
Solo
Ravana
Ravana
MrKnight47
Ravana
Level 97
God Stats
14W - 12L
1,825 SR
Queue Stats
78W - 74L
1,576 Elo+
Solo
Heimdallr
Heimdallr
Partisan82
Heimdallr
Level 47
God Stats
2W - 6L
1,305 SR
Queue Stats
165W - 169L
1,514 Elo+
Party 1
Artio
Artio
SSqoon7
Artio
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
4 / 1 / 0
7,523
752
3,253
5,098
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
 
Chronos
10
2 / 4 / 1
6,018
602
4,058
7,129
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 1
5,845
585
3,702
8,211
5,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 1 / 2
5,644
564
3,631
4,976
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 0 / 3
6,344
634
4,424
8,387
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 1 / 1
5,886
589
3,504
8,379
7,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Anubis
Kitto1011
Anubis
8
2 / 5 / 1
5,573
557
3,137
5,970
2,408
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
MrKnight47
Ravana
12
3 / 0 / 2
5,997
600
7,642
6,196
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Partisan82
Heimdallr
9
0 / 1 / 2
5,235
524
3,631
4,628
1,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
SSqoon7
Artio
3
0 / 2 / 0
3,804
380
449
2,854
1,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
9
Kills
7
7
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
0
4
W
Chronos
 
Chronos
2
4
1
0.63
L
Achilles
 
Achilles
2
1
1
2.5
W
1
1
1
1.5
W
0
1
2
1
L
Anubis
Kitto1011
Anubis
2
5
1
0.5
L
Ravana
MrKnight47
Ravana
3
0
2
4
L
Heimdallr
Partisan82
Heimdallr
0
1
2
1
W
2
0
3
3.5
L
Artio
SSqoon7
Artio
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,068
Damage
18,363
33,801
Taken
28,027
16,664
Mitigated
16,104
13,589
Healing
6,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,253
624
0
2,075
5,098
4,062
323
658
4,370
40,674
1,354
W
Chronos
 
Chronos
4,058
366
0
219
7,129
2,002
672
1,030
6,099
33,405
0
L
Achilles
 
Achilles
3,504
661
0
2,852
8,379
7,212
0
0
8,379
0
18,555
W
3,702
1,642
500
3,503
8,211
5,874
170
0
8,211
0
20,998
W
3,631
2,509
0
1,412
4,976
1,713
51
0
4,976
0
36,168
L
Anubis
Kitto1011
Anubis
3,137
301
0
741
5,970
2,408
0
2,846
3,048
26,402
1,832
L
Ravana
MrKnight47
Ravana
7,642
3,022
0
726
6,196
2,933
0
2,761
3,280
0
54,586
L
Heimdallr
Partisan82
Heimdallr
3,631
2,050
0
1,245
4,628
1,900
0
274
4,354
0
40,825
W
4,424
1,878
0
5,880
8,387
3,013
0
1,578
6,809
0
51,116
L
Artio
SSqoon7
Artio
449
117
0
789
2,854
1,651
0
1,069
1,655
5,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,374
Gold Earned
26,495
318
Minions Killed
242
0
Camps Cleared
0
1,097,142
Distance Traveled
864,322
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,523
752
89
9
0
185,136
2
W
Chronos
6,018
602
51
5
0
198,789
0
L
Achilles
5,886
589
29
3
0
230,096
1
W
Horus
5,845
585
31
3
0
260,943
0
W
Hachiman
5,644
564
66
7
0
188,098
0
L
Anubis
5,573
557
58
6
0
150,754
0
L
Ravana
5,997
600
87
9
0
237,913
0
L
Heimdallr
5,235
524
58
6
0
189,714
0
W
Nemesis
6,344
634
81
8
0
264,176
0
L
Artio
3,804
380
10
1
0
55,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role