Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Asaroki
Khepri
Level 45
God Stats
9W - 6L
1,538 SR
Queue Stats
39W - 27L
1,589 Elo+
Solo
Mulan
Mulan
Hewie12L
Mulan
Level 116
God Stats
12W - 14L
1,434 SR
Queue Stats
393W - 400L
1,437 Elo+
Party 2
Anubis
Anubis
gutavogamer2708
Anubis
Level 104
God Stats
4W - 3L
1,489 SR
Queue Stats
62W - 74L
1,463 Elo+
Party 2
Team Averages
Level 111
1,492 SR
1,498 Elo+

VS

Team Averages
Level 104
1,495 SR
1,527 Elo+
Chiron
Chiron
 
Chiron
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BlackRng
Cerberus
Level 54
God Stats
3W - 3L
1,696 SR
Queue Stats
29W - 36L
1,664 Elo+
Party 1
Bellona
Bellona
LucasN4
Bellona
Level 104
God Stats
1W - 3L
1,277 SR
Queue Stats
49W - 42L
1,469 Elo+
Solo
Thoth
Thoth
Naaaej
Thoth
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 101L
1,502 Elo+
Party 1
Arachne
Arachne
TFHFelipe
Arachne
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
1 / 1 / 1
8,067
621
5,471
5,841
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
 
King Arthur
13
1 / 0 / 0
7,384
568
10,276
10,199
8,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Khepri
Asaroki
Khepri
10
0 / 0 / 5
6,658
512
3,821
6,399
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Hewie12L
Mulan
13
1 / 1 / 1
6,797
523
3,281
8,280
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 0
7,183
553
4,086
6,681
3,200
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 1 / 1
5,776
444
4,087
6,203
2,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
BlackRng
Cerberus
10
0 / 2 / 1
5,996
461
2,818
8,398
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
LucasN4
Bellona
12
0 / 1 / 0
6,970
536
6,007
15,062
17,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
Naaaej
Thoth
12
2 / 1 / 0
6,633
510
4,985
5,482
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
TFHFelipe
Arachne
10
1 / 1 / 1
6,008
462
2,651
10,519
4,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
3
3
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
1
1
1.5
W
King Arthur
 
King Arthur
1
0
0
1
L
Chiron
 
Chiron
0
1
1
0.5
W
Khepri
Asaroki
Khepri
0
0
5
2.5
L
Cerberus
BlackRng
Cerberus
0
2
1
0.25
W
Mulan
Hewie12L
Mulan
1
1
1
1.5
L
Bellona
LucasN4
Bellona
0
1
0
0
L
Thoth
Naaaej
Thoth
2
1
0
2
L
Arachne
TFHFelipe
Arachne
1
1
1
1.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,935
Damage
20,548
37,400
Taken
45,664
23,007
Mitigated
31,134
15,958
Healing
10,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,471
3,464
0
2,982
5,841
2,470
650
1,148
4,693
0
75,015
W
King Arthur
 
King Arthur
10,276
1,688
0
4,922
10,199
8,704
0
0
9,203
0
59,684
L
Chiron
 
Chiron
4,087
1,963
27
1,619
6,203
2,295
0
1,196
5,007
0
41,965
W
Khepri
Asaroki
Khepri
3,821
553
0
1,962
6,399
4,468
0
1,500
4,872
14,077
0
L
Cerberus
BlackRng
Cerberus
2,818
130
0
1,970
8,398
5,524
0
2,840
5,558
15,530
1,903
W
Mulan
Hewie12L
Mulan
3,281
677
0
2,395
8,280
4,165
383
1,924
6,322
0
64,590
L
Bellona
LucasN4
Bellona
6,007
1,698
0
2,812
15,062
17,289
0
0
13,892
0
53,880
L
Thoth
Naaaej
Thoth
4,985
490
0
1,465
5,482
1,835
0
2,808
2,674
56,535
796
L
Arachne
TFHFelipe
Arachne
2,651
1,936
0
2,753
10,519
4,191
0
1,056
9,463
0
40,685
W
4,086
0
0
3,697
6,681
3,200
0
2,580
4,044
57,541
1,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,089
Gold Earned
31,383
474
Minions Killed
386
0
Camps Cleared
0
1,343,125
Distance Traveled
1,208,347
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,067
621
144
11
0
263,779
3
W
King Arthur
7,384
568
97
7
0
251,487
3
L
Chiron
5,776
444
70
5
0
182,072
3
W
Khepri
6,658
512
16
1
0
253,699
1
L
Cerberus
5,996
461
43
3
0
258,930
0
W
Mulan
6,797
523
100
8
0
304,442
1
L
Bellona
6,970
536
104
8
0
224,070
0
L
Thoth
6,633
510
100
8
0
275,924
3
L
Arachne
6,008
462
69
5
0
267,351
0
W
Anubis
7,183
553
117
9
0
269,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role