Player Matchup

Ares
Ares
AverageThug
Ares
Level 142
God Stats
11W - 4L
1,500 SR
Queue Stats
160W - 159L
1,456 Elo+
Party 2
Kukulkan
Kukulkan
DreaminTurtle
Kukulkan
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 72L
1,561 Elo+
Solo
Pele
Pele
Francis-le-vrai
Pele
Level 153
God Stats
8W - 6L
1,774 SR
Queue Stats
109W - 90L
1,506 Elo+
Solo
Bakasura
Bakasura
Shortness
Bakasura
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 144L
1,456 Elo+
Party 2
Artemis
Artemis
UnknownError824
Artemis
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
182W - 179L
1,465 Elo+
Party 2
Team Averages
Level 143
1,555 SR
1,489 Elo+

VS

Team Averages
Level 118
1,515 SR
1,561 Elo+
Charybdis
Charybdis
Blackkimba
Charybdis
Level 79
God Stats
13W - 5L
1,521 SR
Queue Stats
209W - 189L
1,611 Elo+
Solo
Gilgamesh
Gilgamesh
Loulil
Gilgamesh
Level 106
God Stats
1W - 1L
1,762 SR
Queue Stats
35W - 30L
1,578 Elo+
Party 1
Thanatos
Thanatos
ShadTheViking
Thanatos
Level 128
God Stats
0W - 2L
1,292 SR
Queue Stats
24W - 21L
1,478 Elo+
Party 1
Ra
Ra
UN MANCO 8v
Ra
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
484W - 467L
1,525 Elo+
Solo
Ares
Ares
ianweatherford
Ares
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 0
6,196
563
7,169
8,629
6,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
DreaminTurtle
Kukulkan
11
1 / 0 / 0
6,366
579
4,373
4,099
1,593
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 1
6,558
596
5,880
9,134
6,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bakasura
Shortness
Bakasura
11
0 / 0 / 3
5,583
508
5,128
9,365
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 1 / 2
6,695
609
5,389
7,268
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Blackkimba
Charybdis
10
1 / 3 / 0
5,847
532
3,864
7,101
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Loulil
Gilgamesh
11
0 / 0 / 0
6,247
568
5,834
9,899
8,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
ShadTheViking
Thanatos
9
0 / 3 / 1
5,154
469
4,565
9,483
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 0
6,043
549
4,441
7,734
3,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 1
5,000
455
3,987
8,663
5,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
9
Kills
1
1
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
Charybdis
Blackkimba
Charybdis
1
3
0
0.33
W
Kukulkan
DreaminTurtle
Kukulkan
1
0
0
1
W
0
0
1
0.5
L
Gilgamesh
Loulil
Gilgamesh
0
0
0
0
L
Thanatos
ShadTheViking
Thanatos
0
3
1
0.17
W
Bakasura
Shortness
Bakasura
0
0
3
1.5
L
0
1
0
0
W
3
1
2
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,939
Damage
22,691
38,495
Taken
42,880
21,855
Mitigated
24,032
12,881
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,169
482
0
1,984
8,629
6,872
0
3,116
5,417
15,274
1,014
L
Charybdis
Blackkimba
Charybdis
3,864
2,211
0
1,677
7,101
2,299
0
1,466
5,555
0
42,578
W
Kukulkan
DreaminTurtle
Kukulkan
4,373
1,182
0
1,180
4,099
1,593
0
1,588
2,449
63,443
0
W
5,880
1,267
0
3,592
9,134
6,341
0
404
8,032
0
54,439
L
Gilgamesh
Loulil
Gilgamesh
5,834
1,813
0
1,394
9,899
8,658
0
25
9,006
0
47,652
L
Thanatos
ShadTheViking
Thanatos
4,565
1,592
0
4,389
9,483
4,080
0
1,771
7,440
0
36,479
W
Bakasura
Shortness
Bakasura
5,128
3,054
0
2,588
9,365
4,338
10
1,935
7,311
0
41,941
L
4,441
237
288
3,997
7,734
3,006
0
5,502
2,210
57,155
1,495
W
5,389
2,088
0
3,537
7,268
2,711
0
981
6,287
0
51,825
L
3,987
398
0
1,928
8,663
5,989
0
2,528
5,607
13,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,398
Gold Earned
28,291
395
Minions Killed
330
0
Camps Cleared
0
1,152,364
Distance Traveled
1,091,775
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,196
563
22
2
0
248,788
5
L
Charybdis
5,847
532
75
7
0
189,839
0
W
Kukulkan
6,366
579
100
9
0
197,326
3
W
Pele
6,558
596
99
9
0
203,155
6
L
Gilgamesh
6,247
568
88
8
0
223,743
4
L
Thanatos
5,154
469
59
5
0
245,473
0
W
Bakasura
5,583
508
84
8
0
282,900
2
L
Ra
6,043
549
100
9
0
214,685
0
W
Artemis
6,695
609
90
8
0
220,195
4
L
Ares
5,000
455
8
1
0
218,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role