Player Matchup

Gilgamesh
Gilgamesh
Darth_Titan-Xav
Gilgamesh
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,496 Elo+
Solo
Jing Wei
Jing Wei
Goozy12
Jing Wei
Level 67
God Stats
3W - 1L
1,526 SR
Queue Stats
12W - 13L
1,471 Elo+
Solo
Atlas
Atlas
Lord_Vance
Atlas
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 2L
1,715 Elo+
Party 1
Surtr
Surtr
brockamptn
Surtr
Level 111
God Stats
1W - 1L
1,257 SR
Queue Stats
60W - 60L
1,489 Elo+
Party 1
Anubis
Anubis
gnolnad
Anubis
Level 60
God Stats
3W - 7L
1,464 SR
Queue Stats
286W - 255L
1,393 Elo+
Solo
Team Averages
Level 78
1,449 SR
1,513 Elo+

VS

Team Averages
Level 82
1,464 SR
1,473 Elo+
Anhur
Anhur
 
Anhur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
GodSoldier911
Sobek
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,488 Elo+
Solo
Anubis
Anubis
TH3JUGERNOT
Anubis
Level 57
God Stats
10W - 11L
1,427 SR
Queue Stats
40W - 40L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
TempoMZ
Sun Wukong
Level 81
God Stats
16W - 12L
1,490 SR
Queue Stats
55W - 42L
1,459 Elo+
Solo
Loki
Loki
cyclon_deadpool
Loki
Level 104
God Stats
7W - 11L
1,405 SR
Queue Stats
144W - 145L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darth_Titan-Xav
Gilgamesh
10
4 / 0 / 1
6,269
627
5,099
10,023
7,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Goozy12
Jing Wei
11
3 / 1 / 1
6,444
644
5,666
5,048
1,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
9
0 / 0 / 6
6,273
627
4,455
6,327
4,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
9
3 / 0 / 1
5,847
585
3,151
7,385
3,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
gnolnad
Anubis
11
3 / 2 / 2
6,427
643
7,434
5,945
2,595
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 3 / 0
5,007
501
1,919
7,695
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 0
5,009
501
1,223
9,372
7,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
9
1 / 4 / 1
5,255
526
4,220
7,755
3,040
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
TempoMZ
Sun Wukong
9
0 / 4 / 1
5,023
502
5,426
9,815
5,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 1
5,514
551
3,601
7,800
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
3
3
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
0
0
W
Gilgamesh
Darth_Titan-Xav
Gilgamesh
4
0
1
4.5
L
1
1
0
1
W
Jing Wei
Goozy12
Jing Wei
3
1
1
3.5
W
Atlas
0
0
6
3
L
Anubis
1
4
1
0.38
L
Sun Wukong
TempoMZ
Sun Wukong
0
4
1
0.13
W
Surtr
3
0
1
3.5
L
1
1
1
1.5
W
Anubis
gnolnad
Anubis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,805
Damage
16,389
34,728
Taken
42,437
19,489
Mitigated
20,894
11,427
Healing
11,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,919
584
0
1,211
7,695
2,407
0
1,475
6,220
0
34,773
W
Gilgamesh
Darth_Titan-Xav
Gilgamesh
5,099
1,176
0
3,712
10,023
7,608
0
1,819
8,204
0
35,344
L
1,223
113
8
2,264
9,372
7,314
0
3,919
5,453
12,883
0
W
Jing Wei
Goozy12
Jing Wei
5,666
4,515
0
1,334
5,048
1,596
613
180
4,868
0
45,260
W
Atlas
4,455
1,666
149
2,745
6,327
4,308
302
670
5,657
15,775
2,248
L
Anubis
4,220
378
0
1,558
7,755
3,040
0
4,833
2,834
31,508
514
L
Sun Wukong
TempoMZ
Sun Wukong
5,426
1,137
0
1,566
9,815
5,462
0
852
8,352
0
35,351
W
Surtr
3,151
1,032
0
1,700
7,385
3,382
253
0
7,385
1,327
30,210
L
3,601
813
0
4,412
7,800
2,671
0
800
6,918
0
43,399
W
Anubis
gnolnad
Anubis
7,434
384
0
1,787
5,945
2,595
0
2,667
3,278
48,514
656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,260
Gold Earned
25,808
290
Minions Killed
270
0
Camps Cleared
0
1,018,657
Distance Traveled
1,019,236
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,007
501
69
7
0
210,225
0
W
Gilgamesh
6,269
627
59
6
0
206,456
0
L
Sobek
5,009
501
14
1
0
216,649
3
W
Jing Wei
6,444
644
72
7
0
205,679
2
W
Atlas
6,273
627
20
2
0
190,025
2
L
Anubis
5,255
526
56
6
0
164,575
0
L
Sun Wukong
5,023
502
50
5
0
191,189
0
W
Surtr
5,847
585
56
6
0
234,570
0
L
Loki
5,514
551
81
8
0
236,598
0
W
Anubis
6,427
643
83
8
0
181,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role