Player Matchup

Hercules
Hercules
CheckpointWizard
Hercules
Level 145
God Stats
5W - 3L
1,500 SR
Queue Stats
159W - 93L
1,241 Elo+
Party 1
Persephone
Persephone
EvilTacoMan
Persephone
Level 120
God Stats
9W - 5L
1,500 SR
Queue Stats
178W - 104L
1,447 Elo+
Party 1
Athena
Athena
GrumpyJuice
Athena
Level 127
God Stats
1W - 1L
1,701 SR
Queue Stats
91W - 69L
1,610 Elo+
Solo
Ymir
Ymir
Jsidana
Ymir
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 59L
1,454 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Robber1230
Tsukuyomi
Level 124
God Stats
2W - 1L
1,720 SR
Queue Stats
153W - 132L
1,432 Elo+
Party 3
Team Averages
Level 125
1,584 SR
1,437 Elo+

VS

Team Averages
Level 82
1,500 SR
1,540 Elo+
Cabrakan
Cabrakan
IIBlackSwanIII
Cabrakan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 273L
1,555 Elo+
Solo
Tiamat
Tiamat
ItadoriiYuji
Tiamat
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,289 Elo+
Party 2
Cthulhu
Cthulhu
Overthinkeryk
Cthulhu
Level 42
God Stats
16W - 9L
1,500 SR
Queue Stats
558W - 528L
1,706 Elo+
Solo
Pele
Pele
Smitero8755
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
iammikeyp
Kukulkan
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
325W - 325L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 14
9,798
980
11,115
23,556
23,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
EvilTacoMan
Persephone
18
4 / 1 / 15
10,573
1,057
10,981
7,030
3,734
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
16
3 / 3 / 10
9,524
952
6,382
12,241
16,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ymir
Jsidana
Ymir
12
1 / 3 / 11
8,605
861
2,685
12,296
10,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Robber1230
Tsukuyomi
16
7 / 3 / 8
9,713
971
10,556
11,086
5,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
3
0 / 0 / 1
3,058
306
0
0
0
Tiamat
15
3 / 6 / 3
8,437
844
7,279
11,251
9,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
10
1 / 2 / 1
6,970
697
3,924
5,933
6,340
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 7 / 4
8,872
887
13,056
17,703
15,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kukulkan
iammikeyp
Kukulkan
13
1 / 5 / 3
7,848
785
8,731
8,731
4,640
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
20
Kills
8
12
Deaths
20
58
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
W
Persephone
EvilTacoMan
Persephone
4
1
15
11.5
W
Athena
3
3
10
2.67
L
Cabrakan
0
0
1
0.5
L
Tiamat
3
6
3
0.75
W
Ymir
Jsidana
Ymir
1
3
11
2.17
L
Cthulhu
1
2
1
0.75
W
Tsukuyomi
Robber1230
Tsukuyomi
7
3
8
3.67
L
3
7
4
0.71
L
Kukulkan
iammikeyp
Kukulkan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,719
Damage
32,990
66,209
Taken
43,618
59,592
Mitigated
35,882
28,329
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,115
3,416
971
11,324
23,556
23,289
1,027
6,200
17,356
0
15,801
W
Persephone
EvilTacoMan
Persephone
10,981
1,580
1,747
2,821
7,030
3,734
3,120
2,415
4,613
37,467
0
W
Athena
6,382
1,863
1,472
1,530
12,241
16,477
336
2,526
9,715
10,138
2,894
L
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
7,279
527
0
1,736
11,251
9,174
0
5,023
6,228
12,422
745
W
Ymir
Jsidana
Ymir
2,685
58
2,244
2,236
12,296
10,425
362
4,039
8,257
4,978
0
L
Cthulhu
3,924
180
308
589
5,933
6,340
0
2,549
3,384
8,647
0
W
Tsukuyomi
Robber1230
Tsukuyomi
10,556
2,370
2,074
1,910
11,086
5,667
3,480
4,234
6,852
0
19,133
L
13,056
2,261
435
3,511
17,703
15,728
0
7,614
10,089
0
26,804
L
Kukulkan
iammikeyp
Kukulkan
8,731
294
190
841
8,731
4,640
0
4,233
4,498
21,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,213
Gold Earned
35,185
122
Minions Killed
89
0
Camps Cleared
0
955,346
Distance Traveled
559,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,798
980
14
1
0
215,358
0
W
Persephone
10,573
1,057
73
7
0
199,880
0
W
Athena
9,524
952
14
1
0
174,757
0
L
Cabrakan
3,058
306
0
0
0
0
0
L
Tiamat
8,437
844
8
1
0
164,596
0
W
Ymir
8,605
861
7
1
0
157,493
0
L
Cthulhu
6,970
697
4
0
0
65,520
0
W
Tsukuyomi
9,713
971
14
1
0
207,858
0
L
Pele
8,872
887
40
4
0
175,637
0
L
Kukulkan
7,848
785
37
4
0
153,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role