Player Matchup

Skadi
Skadi
AKing_247
Skadi
Level 47
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 31L
1,464 Elo+
Party 3
Ra
Ra
CanadianMops
Ra
Level 87
God Stats
7W - 3L
1,799 SR
Queue Stats
68W - 67L
1,548 Elo+
Party 3
Mulan
Mulan
OG_wolfy11
Mulan
Level 88
God Stats
2W - 4L
1,069 SR
Queue Stats
120W - 110L
1,503 Elo+
Party 1
Charon
Charon
Unknown_Silence8
Charon
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 73L
1,441 Elo+
Party 3
Pele
Pele
Wizzard75-
Pele
Level 17
God Stats
8W - 7L
1,341 SR
Queue Stats
149W - 143L
1,392 Elo+
Party 1
Team Averages
Level 69
1,442 SR
1,469 Elo+

VS

Team Averages
Level 93
1,554 SR
1,492 Elo+
Hachiman
Hachiman
Mvbm1986
Hachiman
Level 5
God Stats
1W - 4L
1,276 SR
Queue Stats
2W - 9L
1,345 Elo+
Party 2
Baron Samedi
Baron Samedi
Ph6nt0m
Baron Samedi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,521 Elo+
Solo
Amaterasu
Amaterasu
TMF DanielBRdsd
Amaterasu
Level 148
God Stats
3W - 2L
1,891 SR
Queue Stats
24W - 20L
1,600 Elo+
Party 2
Ganesha
Ganesha
TMF FELIPELMT
Ganesha
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,431 Elo+
Party 2
Kali
Kali
mOOca
Kali
Level 144
God Stats
3W - 2L
1,603 SR
Queue Stats
10W - 15L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AKing_247
Skadi
13
0 / 2 / 2
7,760
485
9,585
8,419
3,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 0 / 4
9,930
621
10,526
8,813
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
14
0 / 0 / 6
8,846
553
15,393
14,078
11,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
1 / 0 / 9
8,798
550
6,065
8,460
6,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 3 / 3
8,229
514
9,512
12,017
5,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mvbm1986
Hachiman
10
0 / 2 / 0
5,949
372
1,620
6,641
2,373
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Ph6nt0m
Baron Samedi
12
0 / 6 / 1
6,893
431
4,459
10,119
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
TMF DanielBRdsd
Amaterasu
14
1 / 1 / 0
8,541
534
10,373
19,366
22,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
9
1 / 3 / 0
6,457
404
2,739
14,524
10,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
mOOca
Kali
13
3 / 5 / 0
7,076
442
10,218
17,874
9,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
17
Kills
5
5
Deaths
17
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
AKing_247
Skadi
0
2
2
0.5
W
9
0
4
11
L
Hachiman
Mvbm1986
Hachiman
0
2
0
0
W
Mulan
0
0
6
3
L
Baron Samedi
Ph6nt0m
Baron Samedi
0
6
1
0.08
L
Amaterasu
TMF DanielBRdsd
Amaterasu
1
1
0
1
L
Ganesha
1
3
0
0.33
W
1
0
9
5.5
W
7
3
3
2.83
L
Kali
mOOca
Kali
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,081
Damage
29,409
51,787
Taken
68,524
31,905
Mitigated
50,468
14,092
Healing
13,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AKing_247
Skadi
9,585
3,364
0
600
8,419
3,455
1,693
284
8,135
0
68,467
W
10,526
1,767
1,232
3,976
8,813
4,069
511
2,958
5,807
79,160
771
L
Hachiman
Mvbm1986
Hachiman
1,620
1,001
0
663
6,641
2,373
0
1,572
5,069
0
24,421
W
Mulan
15,393
4,089
0
3,824
14,078
11,963
173
877
12,070
0
64,145
L
Baron Samedi
Ph6nt0m
Baron Samedi
4,459
471
127
1,739
10,119
5,266
0
3,499
6,524
42,452
1,158
L
Amaterasu
TMF DanielBRdsd
Amaterasu
10,373
4,420
0
4,751
19,366
22,702
0
3,774
14,640
0
69,970
L
Ganesha
2,739
40
154
3,414
14,524
10,756
0
5,431
8,993
22,570
0
W
6,065
1,591
204
2,895
8,460
6,832
1,104
1,741
6,719
27,336
0
W
9,512
2,510
0
1,361
12,017
5,586
20
1,206
10,769
0
55,493
L
Kali
mOOca
Kali
10,218
5,275
0
2,386
17,874
9,371
0
2,287
15,539
0
61,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,563
Gold Earned
34,916
447
Minions Killed
347
0
Camps Cleared
0
1,543,493
Distance Traveled
1,455,943
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,760
485
105
7
0
282,682
0
W
Ra
9,930
621
115
7
0
317,025
2
L
Hachiman
5,949
372
56
4
0
252,006
0
W
Mulan
8,846
553
125
8
0
302,173
0
L
Baron Samedi
6,893
431
74
5
0
263,487
0
L
Amaterasu
8,541
534
130
8
0
297,046
2
L
Ganesha
6,457
404
12
1
0
312,751
0
W
Charon
8,798
550
36
2
0
289,590
0
W
Pele
8,229
514
66
4
0
352,023
0
L
Kali
7,076
442
75
5
0
330,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role