Player Matchup

Cthulhu
Cthulhu
CJMPinger
Cthulhu
Level 123
God Stats
0W - 1L
1,895 SR
Queue Stats
5W - 5L
1,738 Elo+
Party 1
Bakasura
Bakasura
Dyapex
Bakasura
Level 27
God Stats
0W - 1L
1,764 SR
Queue Stats
5W - 5L
1,738 Elo+
Party 1
Agni
Agni
FletchGoGab
Agni
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Charybdis
Charybdis
Hauntingchain94
Charybdis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,738 Elo+
Party 1
Bellona
Bellona
YeetumR19
Bellona
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,738 Elo+
Party 1
Team Averages
Level 93
1,632 SR
1,691 Elo+

VS

Team Averages
Level 121
1,515 SR
1,549 Elo+
Anhur
Anhur
BlueJacketJaden
Anhur
Level 152
God Stats
5W - 8L
1,136 SR
Queue Stats
140W - 130L
1,481 Elo+
Solo
Geb
Geb
Cpt Nefarious57
Geb
Level 105
God Stats
3W - 1L
1,729 SR
Queue Stats
94W - 74L
1,630 Elo+
Party 2
Scylla
Scylla
Dyl6335
Scylla
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
257W - 209L
1,511 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KitanoXD
Tsukuyomi
Level 139
God Stats
7W - 5L
1,524 SR
Queue Stats
353W - 316L
1,498 Elo+
Solo
Loki
Loki
herb1563
Loki
Level 79
God Stats
21W - 11L
1,684 SR
Queue Stats
21W - 13L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CJMPinger
Cthulhu
12
1 / 4 / 1
7,706
428
6,566
14,876
12,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Dyapex
Bakasura
12
1 / 5 / 1
7,354
409
5,756
17,175
7,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
5 / 4 / 0
9,273
515
9,432
10,814
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Hauntingchain94
Charybdis
13
0 / 5 / 1
7,503
417
6,694
13,348
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
YeetumR19
Bellona
14
3 / 6 / 0
8,789
488
7,795
20,726
13,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 4
10,082
560
9,823
15,235
7,208
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 14
9,178
510
7,667
11,843
11,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Dyl6335
Scylla
15
3 / 3 / 4
9,575
532
6,176
8,316
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
KitanoXD
Tsukuyomi
17
10 / 3 / 5
9,962
553
13,546
18,915
8,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Loki
17
6 / 3 / 2
11,047
614
14,072
13,367
5,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
10
Kills
24
24
Deaths
10
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
Cthulhu
CJMPinger
Cthulhu
1
4
1
0.38
W
1
1
14
8
L
Bakasura
Dyapex
Bakasura
1
5
1
0.3
W
Scylla
Dyl6335
Scylla
3
3
4
1.67
L
5
4
0
1.25
L
Charybdis
Hauntingchain94
Charybdis
0
5
1
0.1
W
Tsukuyomi
KitanoXD
Tsukuyomi
10
3
5
4.17
L
Bellona
YeetumR19
Bellona
3
6
0
0.5
W
Loki
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,243
Damage
51,284
76,939
Taken
67,676
42,684
Mitigated
36,073
20,120
Healing
24,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,823
5,210
0
8,821
15,235
7,208
238
2,952
11,856
375
108,195
L
Cthulhu
CJMPinger
Cthulhu
6,566
192
266
3,795
14,876
12,897
112
2,855
12,021
34,032
0
W
7,667
864
0
3,708
11,843
11,261
0
4,858
6,595
31,205
968
L
Bakasura
Dyapex
Bakasura
5,756
3,765
0
2,658
17,175
7,861
12
2,074
15,101
0
47,226
W
Scylla
Dyl6335
Scylla
6,176
523
0
625
8,316
3,295
0
5,729
2,532
60,679
2,010
L
9,432
523
0
1,908
10,814
4,097
300
5,169
5,645
61,950
524
L
Charybdis
Hauntingchain94
Charybdis
6,694
4,398
0
3,872
13,348
4,016
1,103
2,478
10,870
0
53,292
W
Tsukuyomi
KitanoXD
Tsukuyomi
13,546
4,124
0
9,080
18,915
8,412
82
2,562
15,806
0
86,858
L
Bellona
YeetumR19
Bellona
7,795
2,709
0
7,621
20,726
13,813
59
1,303
19,423
0
59,217
W
Loki
14,072
3,684
0
2,703
13,367
5,897
379
711
12,656
0
96,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,625
Gold Earned
49,844
442
Minions Killed
568
0
Camps Cleared
0
1,660,239
Distance Traveled
1,795,727
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,082
560
165
9
0
334,051
0
L
Cthulhu
7,706
428
55
3
0
350,927
0
W
Geb
9,178
510
24
1
0
349,149
1
L
Bakasura
7,354
409
81
5
0
346,761
0
W
Scylla
9,575
532
110
6
0
328,710
0
L
Agni
9,273
515
116
6
0
331,525
0
L
Charybdis
7,503
417
89
5
0
297,381
0
W
Tsukuyomi
9,962
553
105
6
0
404,548
0
L
Bellona
8,789
488
101
6
0
333,645
0
W
Loki
11,047
614
164
9
0
379,269
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role