Player Matchup

Cernunnos
Cernunnos
Ironsxigsts
Cernunnos
Level 99
God Stats
10W - 7L
1,524 SR
Queue Stats
411W - 369L
1,639 Elo+
Solo
Serqet
Serqet
Kusan-itawaki
Serqet
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 73L
1,687 Elo+
Solo
Anubis
Anubis
Rev3lTonez_yt
Anubis
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 142L
1,607 Elo+
Party 2
Cerberus
Cerberus
Usympathetic_Xi
Cerberus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 152L
1,585 Elo+
Party 2
Mulan
Mulan
Z-Dann-_-
Mulan
Level 68
God Stats
3W - 1L
1,850 SR
Queue Stats
62W - 67L
1,684 Elo+
Party 2
Team Averages
Level 104
1,575 SR
1,640 Elo+

VS

Team Averages
Level 108
1,389 SR
1,655 Elo+
Charon
Charon
Divine1474
Charon
Level 106
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 1L
1,795 Elo+
Party 1
Agni
Agni
Kairosi
Agni
Level 91
God Stats
1W - 0L
1,157 SR
Queue Stats
2W - 2L
1,795 Elo+
Party 1
Set
Set
Rhyã
Set
Level 115
God Stats
7W - 3L
1,277 SR
Queue Stats
31W - 23L
1,631 Elo+
Party 1
Rama
Rama
Versace_Dae
Rama
Level 122
God Stats
8W - 4L
1,500 SR
Queue Stats
298W - 305L
1,465 Elo+
Solo
Achilles
Achilles
shelbunnie
Achilles
Level 107
God Stats
1W - 2L
1,297 SR
Queue Stats
15W - 20L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ironsxigsts
Cernunnos
15
3 / 0 / 2
8,751
515
8,029
10,294
4,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 1
7,486
440
5,475
14,802
6,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 5 / 1
8,384
493
5,849
11,185
5,042
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
12
0 / 3 / 0
7,645
450
4,987
11,072
7,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
Z-Dann-_-
Mulan
13
2 / 3 / 3
7,545
444
7,073
14,410
11,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Divine1474
Charon
11
1 / 0 / 4
7,497
441
8,345
11,248
9,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
Kairosi
Agni
14
2 / 1 / 6
8,547
503
6,911
6,259
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Rhyã
Set
16
9 / 1 / 0
8,972
528
11,958
16,823
9,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
0 / 4 / 1
7,108
418
5,506
9,459
3,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
shelbunnie
Achilles
15
3 / 0 / 2
8,522
501
9,404
11,286
10,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
15
15
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charon
Divine1474
Charon
1
0
4
3
L
Cernunnos
Ironsxigsts
Cernunnos
3
0
2
4
W
Agni
Kairosi
Agni
2
1
6
5
L
1
4
1
0.38
L
0
5
1
0.1
W
Set
Rhyã
Set
9
1
0
9
L
Cerberus
0
3
0
0
W
0
4
1
0.13
L
Mulan
Z-Dann-_-
Mulan
2
3
3
1.17
W
Achilles
shelbunnie
Achilles
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,413
Damage
42,124
61,763
Taken
55,075
35,425
Mitigated
34,902
15,562
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Divine1474
Charon
8,345
1,413
0
2,058
11,248
9,264
0
1,034
10,214
28,001
810
L
Cernunnos
Ironsxigsts
Cernunnos
8,029
5,041
0
3,402
10,294
4,933
672
3,128
7,166
0
83,241
W
Agni
Kairosi
Agni
6,911
889
0
250
6,259
2,166
104
1,513
4,362
60,906
0
L
5,475
1,933
0
4,552
14,802
6,081
0
2,451
12,162
0
53,130
L
5,849
409
0
3,547
11,185
5,042
0
3,367
7,818
81,126
2,173
W
Set
Rhyã
Set
11,958
5,548
0
5,733
16,823
9,736
0
3,756
12,833
0
79,787
L
Cerberus
4,987
91
0
2,640
11,072
7,542
0
413
9,878
39,428
2,739
W
5,506
2,753
231
489
9,459
3,666
0
0
9,393
0
59,265
L
Mulan
Z-Dann-_-
Mulan
7,073
699
0
1,421
14,410
11,827
188
5,817
8,593
0
29,570
W
Achilles
shelbunnie
Achilles
9,404
946
0
1,419
11,286
10,070
590
4,204
6,598
0
47,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,811
Gold Earned
40,646
488
Minions Killed
408
0
Camps Cleared
0
1,531,599
Distance Traveled
1,663,043
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,497
441
32
2
0
329,773
6
L
Cernunnos
8,751
515
120
7
0
320,252
0
W
Agni
8,547
503
108
6
0
320,662
0
L
Serqet
7,486
440
80
5
0
360,533
0
L
Anubis
8,384
493
142
8
0
287,602
0
W
Set
8,972
528
102
6
0
388,202
0
L
Cerberus
7,645
450
105
6
0
248,487
2
W
Rama
7,108
418
84
5
0
286,634
1
L
Mulan
7,545
444
41
2
0
314,725
0
W
Achilles
8,522
501
82
5
0
337,772
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role