Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
MrDi4mond
Rama
Level 89
God Stats
0W - 1L
1,717 SR
Queue Stats
7W - 10L
1,483 Elo+
Solo
Kukulkan
Kukulkan
rdvdanstonpere
Kukulkan
Level 67
God Stats
13W - 15L
1,595 SR
Queue Stats
80W - 85L
1,521 Elo+
Party 2
Team Averages
Level 84
1,604 SR
1,502 Elo+

VS

Team Averages
Level 71
1,615 SR
1,617 Elo+
Nike
Nike
LilLightspeed
Nike
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,617 Elo+
Party 1
Bakasura
Bakasura
NamyZX
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,617 Elo+
Party 1
Nu Wa
Nu Wa
Raquaser
Nu Wa
Level 68
God Stats
4W - 4L
1,845 SR
Queue Stats
30W - 21L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 4 / 2
8,127
625
6,718
16,828
17,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
14
0 / 7 / 3
8,571
659
5,766
13,430
5,328
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
14
3 / 6 / 0
9,327
717
11,421
10,694
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 4
12,027
925
13,119
15,945
18,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
NamyZX
Bakasura
14
2 / 2 / 8
9,823
756
5,536
10,300
6,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nu Wa
Raquaser
Nu Wa
17
2 / 0 / 13
11,035
849
16,042
7,061
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
17
17
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
4
2
0.5
W
13
2
4
7.5
L
Rama
0
7
3
0.21
W
Bakasura
NamyZX
Bakasura
2
2
8
3
W
Nu Wa
Raquaser
Nu Wa
2
0
13
8.5
L
Kukulkan
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,905
Damage
34,697
40,952
Taken
33,306
27,438
Mitigated
28,122
2,418
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,718
567
0
1,372
16,828
17,916
0
7,988
7,402
19,723
912
W
13,119
1,735
0
4,937
15,945
18,697
534
7,102
8,614
534
27,979
L
Rama
5,766
4,270
0
796
13,430
5,328
0
3,789
8,750
0
33,151
W
Bakasura
NamyZX
Bakasura
5,536
2,643
0
2,195
10,300
6,195
514
5,973
4,140
0
32,102
W
Nu Wa
Raquaser
Nu Wa
16,042
5,669
0
964
7,061
3,230
1,964
4,241
2,719
64,529
0
L
Kukulkan
11,421
1,141
0
250
10,694
4,194
0
4,662
5,600
52,446
14

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,025
Gold Earned
32,885
152
Minions Killed
198
0
Camps Cleared
0
683,234
Distance Traveled
777,269
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,127
625
17
1
0
240,995
2
W
Nike
12,027
925
41
3
0
279,220
2
L
Rama
8,571
659
53
4
0
221,547
0
W
Bakasura
9,823
756
67
5
0
254,785
0
W
Nu Wa
11,035
849
90
7
0
243,264
0
L
Kukulkan
9,327
717
82
6
0
220,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role