Player Matchup

Aphrodite
Aphrodite
Bronze III
FO5SA
Aphrodite
Bronze III
Level 127
God Stats
0W - 2L
1,389 SR
Queue Stats
0W - 4L
1,429 MMR
Party 1
Chaac
Chaac
Bronze III
c6e is sad
Chaac
Bronze III
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,491 MMR
Party 1
Vulcan
Vulcan
Bronze III
tyx dgx
Vulcan
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,491 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,463 SR
1,470 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,570 SR
1,413 MMR
Nike
Nike
Gold I
OS-Decapre
Nike
Gold I
Level 135
God Stats
3W - 3L
1,393 SR
Queue Stats
242W - 295L
1,407 MMR
Solo
Bacchus
Bacchus
Silver II
slatz73
Bacchus
Silver II
Level 123
God Stats
6W - 2L
1,741 SR
Queue Stats
68W - 83L
1,550 MMR
Solo
Discordia
Discordia
Silver II
ЯиЧЕТЫРЕпридурка
Discordia
Silver II
Level 113
God Stats
39W - 37L
1,577 SR
Queue Stats
94W - 111L
1,284 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FO5SA
Aphrodite
12
0 / 6 / 1
7,485
576
2,200
10,510
9,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
13
1 / 1 / 0
8,019
617
8,711
11,616
11,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
tyx dgx
Vulcan
13
0 / 5 / 0
7,936
610
6,416
9,885
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Ne ZhaAchillesPersephoneMulanZeus

VS

Bans
ThothBaron SamediAthenaKukulkanHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 9
9,698
746
12,027
13,497
13,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
slatz73
Bacchus
16
9 / 1 / 3
10,319
794
8,531
8,622
10,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
0 / 0 / 9
9,227
710
8,578
6,156
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
12
12
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
FO5SA
Aphrodite
0
6
1
0.08
W
3
0
9
7.5
L
Chaac
1
1
0
1
W
Bacchus
slatz73
Bacchus
9
1
3
10.5
L
Vulcan
tyx dgx
Vulcan
0
5
0
0
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,327
Damage
29,136
32,011
Taken
28,275
25,831
Mitigated
26,513
6,613
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
FO5SA
Aphrodite
2,200
437
2,098
1,880
10,510
9,867
0
5,716
4,386
9,417
0
W
12,027
1,666
0
3,790
13,497
13,806
226
3,020
9,999
149
44,202
L
Chaac
8,711
1,547
0
2,387
11,616
11,126
0
6,978
4,255
0
35,984
W
Bacchus
slatz73
Bacchus
8,531
980
0
3,378
8,622
10,505
336
3,496
4,718
29,533
1,233
L
Vulcan
tyx dgx
Vulcan
6,416
1,732
0
248
9,885
4,838
0
4,549
4,820
33,013
623
W
8,578
241
0
1,415
6,156
2,202
889
1,899
4,031
43,030
515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,440
Gold Earned
29,244
134
Minions Killed
191
0
Camps Cleared
0
703,748
Distance Traveled
767,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,485
576
21
2
0
207,857
0
W
Nike
9,698
746
66
5
0
263,550
0
L
Chaac
8,019
617
45
3
0
259,701
0
W
Bacchus
10,319
794
49
4
0
269,560
0
L
Vulcan
7,936
610
68
5
0
236,190
0
W
Discordia
9,227
710
76
6
0
234,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role