Player Matchup

Chronos
Chronos
 
Chronos
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 130
1,500 SR
1,500 Elo+

VS

Team Averages
Level 124
1,542 SR
1,490 Elo+
Nemesis
Nemesis
 
Nemesis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Paulini1
King Arthur
Level 42
God Stats
2W - 1L
1,626 SR
Queue Stats
14W - 9L
1,669 Elo+
Solo
Hel
Hel
mathsantalex
Hel
Level 187
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 136L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 1 / 0
4,011
802
2,308
2,783
1,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Charon
 
Charon
8
0 / 0 / 0
3,907
781
3,266
5,698
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
 
Medusa
4
0 / 1 / 0
3,538
708
1,027
2,008
587
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 0 / 2
4,317
863
3,437
4,867
2,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Paulini1
King Arthur
7
1 / 0 / 1
4,293
859
1,749
3,925
2,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 1
4,539
908
3,394
2,567
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
2
2
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
0
0
L
Charon
 
Charon
0
0
0
0
L
Medusa
 
Medusa
0
1
0
0
W
Nemesis
 
Nemesis
0
0
2
1
W
King Arthur
Paulini1
King Arthur
1
0
1
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,601
Damage
8,580
10,489
Taken
11,359
5,432
Mitigated
5,331
1,724
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,308
1,188
0
404
2,783
1,272
0
732
1,917
9,552
686
L
Charon
 
Charon
3,266
421
0
1,060
5,698
3,573
0
1,967
3,690
12,460
0
L
Medusa
 
Medusa
1,027
443
0
260
2,008
587
0
732
1,204
0
3,610
W
Nemesis
 
Nemesis
3,437
302
0
611
4,867
2,159
388
2,267
2,600
0
13,790
W
King Arthur
Paulini1
King Arthur
1,749
404
0
491
3,925
2,214
0
2,009
1,916
0
8,987
W
3,394
278
1,587
1,967
2,567
958
186
1,312
1,255
15,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,456
Gold Earned
13,149
55
Minions Killed
76
0
Camps Cleared
0
215,573
Distance Traveled
307,164
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,011
802
34
7
0
74,713
0
L
Charon
3,907
781
16
3
0
96,486
2
L
Medusa
3,538
708
5
1
0
44,374
0
W
Nemesis
4,317
863
30
6
0
116,438
0
W
King Arthur
4,293
859
11
2
0
91,030
0
W
Hel
4,539
908
35
7
0
99,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role