Player Matchup

Ganesha
Ganesha
AMUN-RA_83
Ganesha
Level 65
God Stats
21W - 13L
1,669 SR
Queue Stats
184W - 184L
1,420 Elo+
Party 1
Hun Batz
Hun Batz
Loan022
Hun Batz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,080 Elo+
Solo
Hera
Hera
NASLE3918
Hera
Level 87
God Stats
11W - 5L
1,490 SR
Queue Stats
76W - 72L
1,433 Elo+
Party 1
Nox
Nox
PiggyTrap1111
Nox
Level 64
God Stats
1W - 1L
1,223 SR
Queue Stats
35W - 35L
1,386 Elo+
Solo
Izanami
Izanami
santi381
Izanami
Level 119
God Stats
4W - 1L
1,309 SR
Queue Stats
5W - 2L
1,305 Elo+
Solo
Team Averages
Level 93
1,438 SR
1,325 Elo+

VS

Team Averages
Level 95
1,480 SR
1,439 Elo+
King Arthur
King Arthur
 
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BoraxD
Sol
Level 66
God Stats
1W - 1L
1,493 SR
Queue Stats
8W - 7L
1,128 Elo+
Solo
Amaterasu
Amaterasu
Duckiemumu
Amaterasu
Level 64
God Stats
1W - 2L
1,261 SR
Queue Stats
3W - 3L
1,262 Elo+
Solo
Bacchus
Bacchus
L3G1T_R3ND0W
Bacchus
Level 101
God Stats
19W - 9L
1,648 SR
Queue Stats
49W - 38L
1,805 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AMUN-RA_83
Ganesha
15
0 / 1 / 9
9,983
1,109
6,411
13,216
14,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Loan022
Hun Batz
14
1 / 0 / 5
8,678
964
8,140
5,582
3,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
15
3 / 0 / 6
9,793
1,088
14,931
5,129
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 0 / 9
9,319
1,035
10,124
2,327
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
santi381
Izanami
15
5 / 0 / 3
10,346
1,150
13,955
6,434
3,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

317

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 4 / 0
8,653
961
6,405
12,707
12,383
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
 
Ymir
14
0 / 3 / 0
8,570
952
6,018
16,526
12,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
BoraxD
Sol
14
0 / 2 / 1
9,005
1,001
9,368
12,667
5,087
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
Duckiemumu
Amaterasu
13
0 / 0 / 0
7,748
861
0
0
0
Bacchus
L3G1T_R3ND0W
Bacchus
15
0 / 1 / 1
9,695
1,077
7,059
16,535
21,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
10
Kills
1
1
Deaths
10
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
0
0.25
L
Ymir
 
Ymir
0
3
0
0
W
Ganesha
AMUN-RA_83
Ganesha
0
1
9
4.5
L
Sol
BoraxD
Sol
0
2
1
0.25
L
Amaterasu
Duckiemumu
Amaterasu
0
0
0
0
L
Bacchus
L3G1T_R3ND0W
Bacchus
0
1
1
0.5
W
Hun Batz
Loan022
Hun Batz
1
0
5
3.5
W
Hera
3
0
6
6
W
1
0
9
5.5
W
Izanami
santi381
Izanami
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,561
Damage
28,850
32,688
Taken
58,435
24,384
Mitigated
51,835
5,691
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,405
604
30
208
12,707
12,383
0
5,614
6,942
4,352
12,358
L
Ymir
 
Ymir
6,018
1,231
0
0
16,526
12,378
0
10,491
5,831
20,431
0
W
Ganesha
AMUN-RA_83
Ganesha
6,411
1,218
0
2,413
13,216
14,096
0
10,727
2,489
13,418
0
L
Sol
BoraxD
Sol
9,368
2,990
0
2,749
12,667
5,087
0
5,828
6,663
49,234
0
L
Amaterasu
Duckiemumu
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
L3G1T_R3ND0W
Bacchus
7,059
614
0
3,015
16,535
21,987
0
8,542
7,728
17,488
0
W
Hun Batz
Loan022
Hun Batz
8,140
486
340
303
5,582
3,567
0
4,222
1,360
0
14,280
W
Hera
14,931
4,204
244
957
5,129
2,425
0
3,193
1,936
36,522
0
W
10,124
1,320
0
0
2,327
1,141
0
1,463
864
21,798
582
W
Izanami
santi381
Izanami
13,955
9,208
0
1,434
6,434
3,155
0
4,165
2,269
0
40,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,119
Gold Earned
43,671
185
Minions Killed
173
6
Camps Cleared
4
762,116
Distance Traveled
657,736
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,653
961
18
2
1
151,211
0
L
Ymir
8,570
952
42
5
1
154,715
0
W
Ganesha
9,983
1,109
3
0
0
158,491
0
L
Sol
9,005
1,001
95
11
1
154,507
0
L
Amaterasu
7,748
861
0
0
0
106
0
L
Bacchus
9,695
1,077
18
2
1
197,197
0
W
Hun Batz
8,678
964
8
1
0
109,041
0
W
Hera
9,793
1,088
57
6
1
163,816
0
W
Nox
9,319
1,035
36
4
3
166,426
0
W
Izanami
10,346
1,150
81
9
2
164,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role