Player Matchup

Athena
Athena
NutZillaa
Athena
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 138L
1,509 Elo+
Party 1
Lancelot
Lancelot
XM ORANGE PUMA
Lancelot
Level 87
God Stats
9W - 15L
1,219 SR
Queue Stats
113W - 156L
1,385 Elo+
Party 1
Martichoras
Martichoras
Zooinked
Martichoras
Level 89
God Stats
16W - 15L
1,801 SR
Queue Stats
81W - 101L
1,486 Elo+
Party 1
Set
Set
mrflonger
Set
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 79L
1,590 Elo+
Party 1
Bellona
Bellona
smudibuns
Bellona
Level 128
God Stats
6W - 6L
1,530 SR
Queue Stats
20W - 21L
1,606 Elo+
Solo
Team Averages
Level 103
1,510 SR
1,515 Elo+

VS

Team Averages
Level 119
1,446 SR
1,503 Elo+
Bakasura
Bakasura
Diabetic Dynamo
Bakasura
Level 148
God Stats
2W - 7L
1,289 SR
Queue Stats
74W - 94L
1,389 Elo+
Solo
Freya
Freya
GhostHack126
Freya
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,671 Elo+
Party 2
Ullr
Ullr
HumanBLu3
Ullr
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 25L
1,623 Elo+
Party 2
Khepri
Khepri
TroubleTongue437
Khepri
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 23L
1,618 Elo+
Party 2
Gilgamesh
Gilgamesh
Zenny Krispy
Gilgamesh
Level 144
God Stats
2W - 3L
1,439 SR
Queue Stats
3W - 11L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
NutZillaa
Athena
9
0 / 1 / 1
5,033
503
3,101
8,983
5,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
10
0 / 0 / 0
5,077
508
2,373
6,175
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
Zooinked
Martichoras
10
0 / 2 / 0
5,497
550
2,432
6,797
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 3 / 0
5,688
569
3,699
5,829
3,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
smudibuns
Bellona
10
0 / 1 / 0
5,597
560
6,217
9,939
11,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
1 / 0 / 1
5,437
544
1,830
8,026
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 0
5,162
516
3,769
5,952
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ullr
10
2 / 0 / 1
5,704
570
7,327
5,260
1,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 0 / 3
5,756
576
3,642
5,369
4,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gilgamesh
Zenny Krispy
Gilgamesh
11
1 / 0 / 0
6,015
602
5,812
11,464
10,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
6
7
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
1
0
1
1.5
W
1
2
0
0.5
W
Ullr
2
0
1
2.5
L
Athena
NutZillaa
Athena
0
1
1
0.5
W
1
0
3
2.5
L
Lancelot
0
0
0
0
W
Gilgamesh
Zenny Krispy
Gilgamesh
1
0
0
1
L
Martichoras
Zooinked
Martichoras
0
2
0
0
L
2
3
0
0.67
L
Bellona
smudibuns
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,822
Damage
22,380
37,723
Taken
36,071
25,740
Mitigated
22,123
9,021
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
1,830
1,450
0
2,873
8,026
3,683
0
442
7,508
0
36,875
W
3,769
1,536
0
2,559
5,952
2,198
0
980
4,812
26,407
7,476
W
Ullr
7,327
3,024
0
923
5,260
1,898
0
517
4,743
0
40,321
L
Athena
NutZillaa
Athena
3,101
1,065
0
1,260
8,983
5,804
0
2,816
6,167
21,080
0
W
3,642
536
0
1,549
5,369
4,064
0
1,162
4,106
17,996
3,846
L
Lancelot
2,373
149
0
3,465
6,175
2,312
0
488
5,687
0
39,697
W
Gilgamesh
Zenny Krispy
Gilgamesh
5,812
1,581
0
3,190
11,464
10,280
0
0
10,484
0
46,631
L
Martichoras
Zooinked
Martichoras
2,432
341
0
1,017
6,797
2,826
0
909
5,888
0
41,599
L
3,699
1,585
0
914
5,829
3,095
0
2,553
3,276
0
41,920
L
Bellona
smudibuns
Bellona
6,217
1,878
0
2,365
9,939
11,703
0
0
8,953
0
46,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,892
Gold Earned
28,074
325
Minions Killed
317
0
Camps Cleared
0
1,086,609
Distance Traveled
1,035,053
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,437
544
70
7
0
221,051
0
W
Freya
5,162
516
63
6
0
183,798
0
W
Ullr
5,704
570
70
7
0
212,343
3
L
Athena
5,033
503
33
3
0
217,157
0
W
Khepri
5,756
576
31
3
0
203,892
0
L
Lancelot
5,077
508
72
7
0
278,998
0
W
Gilgamesh
6,015
602
83
8
0
213,969
4
L
Martichoras
5,497
550
70
7
0
174,502
0
L
Set
5,688
569
71
7
0
210,333
1
L
Bellona
5,597
560
79
8
0
205,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role