Player Matchup

Chaac
Chaac
PonchoSaRdz
Chaac
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
157W - 154L
1,370 Elo+
Party 2
Jormungandr
Jormungandr
RagingR3
Jormungandr
Level 142
God Stats
2W - 1L
1,313 SR
Queue Stats
32W - 37L
1,273 Elo+
Solo
Surtr
Surtr
epikwiner75
Surtr
Level 109
God Stats
2W - 1L
1,287 SR
Queue Stats
12W - 8L
1,369 Elo+
Party 3
Izanami
Izanami
l--THE-VIPER--l
Izanami
Level 55
God Stats
25W - 29L
1,793 SR
Queue Stats
125W - 131L
1,301 Elo+
Party 2
Kukulkan
Kukulkan
xXyosephUXx
Kukulkan
Level 94
God Stats
2W - 2L
1,452 SR
Queue Stats
8W - 10L
1,203 Elo+
Party 3
Team Averages
Level 108
1,469 SR
1,303 Elo+

VS

Team Averages
Level 101
1,616 SR
1,526 Elo+
Geb
Geb
Auvan
Geb
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 86L
1,396 Elo+
Solo
Amaterasu
Amaterasu
Diarmund719
Amaterasu
Level 120
God Stats
6W - 1L
1,500 SR
Queue Stats
135W - 121L
1,574 Elo+
Solo
Mercury
Mercury
Wolfysthename241
Mercury
Level 102
God Stats
3W - 4L
1,819 SR
Queue Stats
15W - 17L
1,619 Elo+
Solo
Nu Wa
Nu Wa
daddy4life0718
Nu Wa
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 51L
1,492 Elo+
Party 1
Artemis
Artemis
sugarbearmariah
Artemis
Level 117
God Stats
31W - 30L
1,759 SR
Queue Stats
99W - 88L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
7,092
591
5,932
7,150
4,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
RagingR3
Jormungandr
10
2 / 1 / 2
5,599
467
4,181
10,430
7,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 3 / 0
6,982
582
8,116
10,634
6,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 1
5,797
483
2,764
4,912
1,597
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
xXyosephUXx
Kukulkan
13
3 / 2 / 3
7,556
630
6,278
5,442
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Auvan
Geb
10
0 / 2 / 1
5,617
468
2,290
11,794
7,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Diarmund719
Amaterasu
11
3 / 2 / 0
6,058
505
5,898
13,182
7,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 3 / 0
5,353
446
3,596
9,787
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 3 / 0
6,260
522
4,747
6,988
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 1 / 0
6,047
504
3,778
4,985
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
6
6
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
Auvan
Geb
0
2
1
0.25
L
Amaterasu
Diarmund719
Amaterasu
3
2
0
1.5
W
3
0
3
4.5
W
Jormungandr
RagingR3
Jormungandr
2
1
2
3
L
0
3
0
0
L
2
3
0
0.67
W
3
3
0
1
W
0
0
1
0.5
L
1
1
0
1
W
Kukulkan
xXyosephUXx
Kukulkan
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,271
Damage
20,309
38,568
Taken
46,736
21,849
Mitigated
23,989
10,302
Healing
11,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Auvan
Geb
2,290
315
0
2,834
11,794
7,331
0
2,423
9,371
26,956
2,512
L
Amaterasu
Diarmund719
Amaterasu
5,898
2,908
0
5,546
13,182
7,938
0
232
12,264
0
42,630
W
5,932
1,745
0
1,306
7,150
4,594
0
524
6,612
0
50,660
W
Jormungandr
RagingR3
Jormungandr
4,181
1,495
273
2,307
10,430
7,294
108
2,111
8,285
28,449
1,327
L
3,596
1,203
0
1,033
9,787
4,235
0
484
9,303
0
39,983
L
4,747
1,372
0
785
6,988
2,559
81
5,248
1,740
41,037
2,751
W
8,116
4,864
0
4,076
10,634
6,457
228
180
10,439
1,196
47,840
W
2,764
2,200
91
1,767
4,912
1,597
0
871
4,035
0
39,200
L
3,778
746
0
1,714
4,985
1,926
0
2,038
2,947
0
44,974
W
Kukulkan
xXyosephUXx
Kukulkan
6,278
1,098
0
482
5,442
1,907
0
2,906
2,272
66,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,026
Gold Earned
29,335
363
Minions Killed
351
0
Camps Cleared
0
1,172,231
Distance Traveled
1,121,386
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,617
468
34
3
0
211,654
0
L
Amaterasu
6,058
505
81
7
0
230,753
0
W
Chaac
7,092
591
75
6
0
259,366
0
W
Jormungandr
5,599
467
32
3
0
219,702
1
L
Mercury
5,353
446
71
6
0
250,638
2
L
Nu Wa
6,260
522
74
6
0
211,690
0
W
Surtr
6,982
582
75
6
0
231,972
4
W
Izanami
5,797
483
70
6
0
244,891
3
L
Artemis
6,047
504
91
8
0
216,651
0
W
Kukulkan
7,556
630
111
9
0
216,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role