Player Matchup

Sol
Sol
II_Puccio
Sol
Level 154
God Stats
4W - 7L
1,505 SR
Queue Stats
17W - 31L
1,438 Elo+
Party 1
Atlas
Atlas
MasterNinjaRyu_
Atlas
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,356 Elo+
Party 1
Heimdallr
Heimdallr
spadino88
Heimdallr
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,438 Elo+
Party 1
Team Averages
Level 128
1,502 SR
1,411 Elo+

VS

Team Averages
Level 132
1,560 SR
1,482 Elo+
Sylvanus
Sylvanus
FBZvector420
Sylvanus
Level 140
God Stats
1W - 4L
1,500 SR
Queue Stats
59W - 74L
1,435 Elo+
Party 2
Skadi
Skadi
IMpickleR1cK695
Skadi
Level 146
God Stats
15W - 16L
1,573 SR
Queue Stats
463W - 478L
1,519 Elo+
Party 2
Loki
Loki
gold_nightZR
Loki
Level 111
God Stats
22W - 25L
1,607 SR
Queue Stats
84W - 75L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,457
746
5,599
9,530
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 6
6,777
678
4,113
6,440
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heimdallr
spadino88
Heimdallr
13
3 / 0 / 3
7,677
768
7,547
5,959
2,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FBZvector420
Sylvanus
10
1 / 1 / 0
6,111
611
2,483
6,984
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 2
6,339
634
4,893
7,648
3,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 1
6,564
656
4,731
6,664
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
6
Kills
2
2
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
FBZvector420
Sylvanus
1
1
0
1
W
3
1
1
3.5
L
0
3
2
0.33
W
0
1
6
3
L
1
2
1
0.75
W
Heimdallr
spadino88
Heimdallr
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,259
Damage
12,107
21,929
Taken
21,296
10,139
Mitigated
9,099
11,099
Healing
4,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
FBZvector420
Sylvanus
2,483
512
1,096
1,774
6,984
3,598
0
3,391
3,568
10,134
1,339
W
5,599
1,815
0
6,309
9,530
2,877
1,300
1,313
8,109
34,925
0
L
4,893
1,704
0
14
7,648
3,037
0
3,667
3,947
0
17,218
W
4,113
453
146
2,784
6,440
4,880
0
594
5,762
8,572
163
L
4,731
545
0
1,365
6,664
2,464
0
2,616
4,023
0
26,019
W
Heimdallr
spadino88
Heimdallr
7,547
1,885
0
1,860
5,959
2,382
420
545
5,318
0
30,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,911
Gold Earned
19,014
119
Minions Killed
95
0
Camps Cleared
0
558,707
Distance Traveled
499,221
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,111
611
27
3
0
109,303
0
W
Sol
7,457
746
51
5
0
180,264
2
L
Skadi
6,339
634
34
3
0
148,653
0
W
Atlas
6,777
678
9
1
0
184,542
0
L
Loki
6,564
656
34
3
0
241,265
2
W
Heimdallr
7,677
768
59
6
0
193,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role