Player Matchup

Hou Yi
Hou Yi
Belfets
Hou Yi
Level 125
God Stats
1W - 5L
1,500 SR
Queue Stats
331W - 432L
1,425 Elo+
Party 3
Terra
Terra
HydraProdigy
Terra
Level 123
God Stats
1W - 1L
1,718 SR
Queue Stats
64W - 81L
1,442 Elo+
Party 2
Serqet
Serqet
OoL4T3R4LU5oO
Serqet
Level 222
God Stats
18W - 26L
1,500 SR
Queue Stats
998W - 967L
1,509 Elo+
Party 3
Chaac
Chaac
Plz Thx Np Bye
Chaac
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 76L
1,491 Elo+
Solo
Thoth
Thoth
Sable2001
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,410 Elo+
Party 2
Team Averages
Level 144
1,544 SR
1,455 Elo+

VS

Team Averages
Level 123
1,457 SR
1,554 Elo+
Ix Chel
Ix Chel
Festering
Ix Chel
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,632 Elo+
Solo
Arachne
Arachne
crazykid7391
Arachne
Level 155
God Stats
2W - 1L
1,306 SR
Queue Stats
68W - 65L
1,529 Elo+
Solo
Chronos
Chronos
lawrence_wolfxX
Chronos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 100L
1,448 Elo+
Party 1
Ares
Ares
notZIRC
Ares
Level 144
God Stats
1W - 0L
1,481 SR
Queue Stats
5W - 5L
1,632 Elo+
Party 1
Medusa
Medusa
poop o sama
Medusa
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 156L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Belfets
Hou Yi
17
2 / 2 / 3
9,077
648
11,701
10,281
6,736
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 1 / 4
9,282
663
11,273
14,770
14,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
0 / 2 / 4
9,191
657
5,287
13,864
14,754
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
1 / 1 / 3
8,931
638
24,004
32,202
34,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
Sable2001
Thoth
14
1 / 3 / 3
8,433
602
12,011
12,545
6,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Festering
Ix Chel
16
2 / 1 / 6
10,102
722
14,155
11,914
7,905
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
crazykid7391
Arachne
17
3 / 0 / 5
10,015
715
14,377
16,356
17,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 0 / 8
9,456
675
12,376
12,060
6,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
notZIRC
Ares
15
2 / 3 / 7
9,899
707
17,010
21,290
27,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
16
1 / 1 / 7
9,154
654
20,180
11,193
6,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
5
Kills
9
9
Deaths
5
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Belfets
Hou Yi
2
2
3
1.75
W
Ix Chel
Festering
Ix Chel
2
1
6
5
L
1
1
4
3
L
0
2
4
1
L
1
1
3
2.5
L
Thoth
Sable2001
Thoth
1
3
3
0.83
W
Arachne
crazykid7391
Arachne
3
0
5
5.5
W
1
0
8
5
W
Ares
notZIRC
Ares
2
3
7
1.83
W
Medusa
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,276
Damage
78,098
83,662
Taken
72,813
77,688
Mitigated
67,149
48,614
Healing
33,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Belfets
Hou Yi
11,701
3,754
230
647
10,281
6,736
0
6,444
3,731
0
36,774
W
Ix Chel
Festering
Ix Chel
14,155
2,913
10,202
5,537
11,914
7,905
432
3,622
7,670
24,088
0
L
11,273
605
9,893
6,252
14,770
14,681
0
7,674
7,007
18,799
489
L
5,287
429
4,273
4,122
13,864
14,754
0
6,388
7,294
0
10,257
L
24,004
1,204
1,769
18,849
32,202
34,698
0
15,697
15,918
4,947
49,594
L
Thoth
Sable2001
Thoth
12,011
976
584
1,995
12,545
6,819
0
6,433
6,017
28,295
949
W
Arachne
crazykid7391
Arachne
14,377
9,944
1,697
3,531
16,356
17,751
0
6,714
8,447
0
25,463
W
12,376
2,630
1,756
2,581
12,060
6,945
72
4,423
7,064
34,458
0
W
Ares
notZIRC
Ares
17,010
1,039
597
4,090
21,290
27,820
43
6,629
13,899
21,433
2,742
W
Medusa
20,180
6,284
1,358
2,007
11,193
6,728
684
4,090
6,543
0
35,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,914
Gold Earned
48,626
216
Minions Killed
155
0
Camps Cleared
0
1,366,316
Distance Traveled
1,463,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,077
648
76
5
0
221,325
0
W
Ix Chel
10,102
722
19
1
0
275,798
0
L
Terra
9,282
663
20
1
0
284,880
0
L
Serqet
9,191
657
17
1
0
299,709
0
L
Chaac
8,931
638
59
4
0
301,811
0
L
Thoth
8,433
602
44
3
0
258,591
0
W
Arachne
10,015
715
42
3
0
323,152
0
W
Chronos
9,456
675
51
4
0
292,786
0
W
Ares
9,899
707
8
1
0
277,145
0
W
Medusa
9,154
654
35
3
0
294,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role