Player Matchup

He Bo
He Bo
Gold V
KosxGlizzy
He Bo
Gold V
Level 87
God Stats
0W - 3L
1,290 SR
Queue Stats
9W - 10L
1,457 MMR
Party 2
The Morrigan
The Morrigan
Silver I
LokiSupport2
The Morrigan
Silver I
Level 127
God Stats
0W - 1L
1,348 SR
Queue Stats
25W - 25L
1,503 MMR
Party 2
King Arthur
King Arthur
Gold V
MrBojanglеs
King Arthur
Gold V
Level 144
God Stats
2W - 3L
1,752 SR
Queue Stats
158W - 167L
1,498 MMR
Solo
Cerberus
Cerberus
Gold V
Nosequeponer27
Cerberus
Gold V
Level 143
God Stats
1W - 1L
1,757 SR
Queue Stats
136W - 128L
1,482 MMR
Solo
Heimdallr
Heimdallr
Silver II
mexican fear
Heimdallr
Silver II
Level 134
God Stats
7W - 9L
1,407 SR
Queue Stats
16W - 17L
1,480 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,511 SR
1,484 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,534 SR
1,484 MMR
Kukulkan
Kukulkan
Silver I
BigCountry3736
Kukulkan
Silver I
Level 147
God Stats
21W - 13L
1,500 SR
Queue Stats
176W - 178L
1,496 MMR
Solo
Achilles
Achilles
Gold IV
CrossHawk
Achilles
Gold IV
Level 80
God Stats
12W - 17L
1,669 SR
Queue Stats
122W - 109L
1,611 MMR
Party 1
Artemis
Artemis
Silver II
Holmessssssss
Artemis
Silver II
Level 139
God Stats
51W - 39L
1,297 SR
Queue Stats
455W - 444L
1,477 MMR
Solo
Lancelot
Lancelot
Silver I
Xenon Lad
Lancelot
Silver I
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 64L
1,359 MMR
Party 1
Ares
Ares
Silver I
jogarba
Ares
Silver I
Level 107
God Stats
2W - 1L
1,702 SR
Queue Stats
169W - 187L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
4 / 4 / 0
8,520
501
5,431
12,082
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
LokiSupport2
The Morrigan
14
1 / 6 / 0
8,089
476
3,977
9,655
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MrBojanglеs
King Arthur
15
0 / 3 / 0
8,386
493
9,010
19,249
18,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
12
0 / 6 / 4
6,954
409
5,754
20,078
16,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heimdallr
mexican fear
Heimdallr
16
0 / 3 / 2
9,059
533
4,003
14,069
6,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
VamanaAwilixThothThanatosHachiman

VS

Bans
DanzaburouBake KujiraSurtrArachneChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
9 / 1 / 5
10,731
631
12,501
8,376
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
CrossHawk
Achilles
17
5 / 1 / 7
10,417
613
12,330
15,614
14,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
17
3 / 0 / 6
10,564
621
12,691
8,182
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Lancelot
Xenon Lad
Lancelot
17
4 / 1 / 8
9,891
582
9,715
13,571
7,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
jogarba
Ares
14
1 / 2 / 12
9,233
543
5,445
13,450
12,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
5
Kills
22
22
Deaths
5
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
9
1
5
11.5
W
Achilles
CrossHawk
Achilles
5
1
7
8.5
W
Artemis
3
0
6
6
L
He Bo
4
4
0
1
L
The Morrigan
LokiSupport2
The Morrigan
1
6
0
0.17
L
King Arthur
MrBojanglеs
King Arthur
0
3
0
0
L
Cerberus
0
6
4
0.33
W
Lancelot
Xenon Lad
Lancelot
4
1
8
8
W
Ares
jogarba
Ares
1
2
12
3.5
L
Heimdallr
mexican fear
Heimdallr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,175
Damage
52,682
75,133
Taken
59,193
49,243
Mitigated
41,629
15,675
Healing
20,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
12,501
1,176
0
470
8,376
4,355
1,053
2,014
6,261
93,323
1,179
W
Achilles
CrossHawk
Achilles
12,330
2,866
0
6,058
15,614
14,237
0
1,699
13,075
77
69,770
W
Artemis
12,691
5,633
0
4,165
8,182
3,665
580
1,920
6,045
0
93,013
L
He Bo
5,431
246
0
4,429
12,082
4,300
0
1,226
10,790
52,804
859
L
The Morrigan
LokiSupport2
The Morrigan
3,977
1,332
0
250
9,655
3,836
0
3,240
5,986
65,629
1,766
L
King Arthur
MrBojanglеs
King Arthur
9,010
511
0
4,482
19,249
18,829
0
3,142
15,125
4,941
65,215
L
Cerberus
5,754
474
0
2,065
20,078
16,174
0
7,796
11,990
22,195
805
W
Lancelot
Xenon Lad
Lancelot
9,715
2,757
0
6,884
13,571
7,215
0
4,179
9,141
0
90,573
W
Ares
jogarba
Ares
5,445
210
0
2,508
13,450
12,157
364
5,088
7,961
23,873
1,241
L
Heimdallr
mexican fear
Heimdallr
4,003
2,896
0
4,449
14,069
6,104
0
1,440
12,544
0
87,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,008
Gold Earned
50,836
533
Minions Killed
542
0
Camps Cleared
0
1,569,842
Distance Traveled
1,802,647
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,731
631
161
9
0
318,246
6
W
Achilles
10,417
613
102
6
0
332,099
2
W
Artemis
10,564
621
134
8
0
338,071
8
L
He Bo
8,520
501
82
5
0
294,953
1
L
The Morrigan
8,089
476
141
8
0
315,457
0
L
King Arthur
8,386
493
109
6
0
328,449
0
L
Cerberus
6,954
409
57
3
0
338,643
6
W
Lancelot
9,891
582
120
7
0
448,130
4
W
Ares
9,233
543
25
1
0
366,101
0
L
Heimdallr
9,059
533
144
8
0
292,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role