Player Matchup

Bacchus
Bacchus
Tflashpr
Bacchus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,419 Elo+
Party 2
Hel
Hel
xMARKAY243x
Hel
Level 16
God Stats
4W - 6L
1,358 SR
Queue Stats
4W - 12L
1,127 Elo+
Party 2
Charybdis
Charybdis
xRhaego_
Charybdis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,526 Elo+
Party 2
Team Averages
Level 88
1,453 SR
1,357 Elo+

VS

Team Averages
Level 57
1,425 SR
1,289 Elo+
Nox
Nox
Deathstroke2547
Nox
Level 88
God Stats
0W - 1L
1,695 SR
Queue Stats
55W - 69L
1,146 Elo+
Party 1
Sun Wukong
Sun Wukong
NBMA_R3Z
Sun Wukong
Level 64
God Stats
23W - 26L
1,498 SR
Queue Stats
25W - 28L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
TinkTink420247
Danzaburou
Level 18
God Stats
1W - 15L
1,083 SR
Queue Stats
14W - 40L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Tflashpr
Bacchus
19
2 / 2 / 5
12,618
664
16,492
26,865
35,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 3 / 5
12,215
643
3,963
13,678
5,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Charybdis
xRhaego_
Charybdis
20
3 / 1 / 3
13,329
702
17,334
19,951
9,206
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 2
12,683
668
16,673
12,326
6,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
NBMA_R3Z
Sun Wukong
18
3 / 4 / 2
12,627
665
26,422
25,382
22,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Danzaburou
TinkTink420247
Danzaburou
13
0 / 2 / 1
10,796
568
6,226
7,108
2,650
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
7
Kills
6
6
Deaths
7
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
L
Sun Wukong
NBMA_R3Z
Sun Wukong
3
4
2
1
W
Bacchus
Tflashpr
Bacchus
2
2
5
2.25
L
Danzaburou
TinkTink420247
Danzaburou
0
2
1
0.25
W
2
3
5
1.5
W
Charybdis
xRhaego_
Charybdis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,789
Damage
49,321
60,494
Taken
44,816
50,487
Mitigated
31,756
25,530
Healing
7,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,673
2,747
0
1,156
12,326
6,243
273
7,064
5,173
55,111
1,518
L
Sun Wukong
NBMA_R3Z
Sun Wukong
26,422
6,604
0
5,630
25,382
22,863
224
10,333
14,916
0
61,885
W
Bacchus
Tflashpr
Bacchus
16,492
2,240
0
2,643
26,865
35,951
0
7,008
18,648
57,346
0
L
Danzaburou
TinkTink420247
Danzaburou
6,226
1,578
0
659
7,108
2,650
0
2,925
4,159
0
34,807
W
3,963
629
10,426
7,854
13,678
5,330
126
4,420
8,618
20,018
0
W
Charybdis
xRhaego_
Charybdis
17,334
8,223
0
4,607
19,951
9,206
2,983
4,660
14,322
0
97,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,162
Gold Earned
36,106
215
Minions Killed
210
0
Camps Cleared
0
977,417
Distance Traveled
863,627
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,683
668
80
4
0
325,494
0
L
Sun Wukong
12,627
665
73
4
0
298,074
0
W
Bacchus
12,618
664
65
3
0
367,589
3
L
Danzaburou
10,796
568
57
3
0
240,059
1
W
Hel
12,215
643
26
1
0
302,167
0
W
Charybdis
13,329
702
124
7
0
307,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role