Player Matchup

Bake Kujira
Bake Kujira
Gold IV
 
Bake Kujira
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Bronze III
FranconavCR
Ix Chel
Bronze III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,500 MMR
Party 2
Thanatos
Thanatos
Bronze III
S_Chanel_Z
Thanatos
Bronze III
Level 115
God Stats
1W - 1L
1,297 SR
Queue Stats
9W - 12L
1,454 MMR
Party 2
Hachiman
Hachiman
Gold IV
Siltygrain
Hachiman
Gold IV
Level 127
God Stats
6W - 6L
1,535 SR
Queue Stats
67W - 57L
1,486 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,466 SR
1,488 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,442 SR
1,483 MMR
Surtr
Surtr
Bronze III
COPYCAT2543
Surtr
Bronze III
Level 46
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Thoth
Thoth
Bronze III
Fluffymufinz
Thoth
Bronze III
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,492 MMR
Solo
Jing Wei
Jing Wei
Bronze III
ImNotBaka
Jing Wei
Bronze III
Level 81
God Stats
0W - 3L
1,299 SR
Queue Stats
2W - 8L
1,454 MMR
Party 1
Bastet
Bastet
Bronze III
WrinkledPrincess
Bastet
Bronze III
Level 148
God Stats
21W - 12L
1,647 SR
Queue Stats
40W - 25L
1,492 MMR
Solo
Ares
Ares
Gold V
pmlonghorn
Ares
Gold V
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 49L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
17
6 / 1 / 1
10,759
633
12,689
13,461
17,223
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
 
Ymir
14
3 / 0 / 12
9,934
584
8,276
14,652
18,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
FranconavCR
Ix Chel
14
1 / 3 / 7
8,697
512
7,812
11,393
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
S_Chanel_Z
Thanatos
16
6 / 3 / 6
9,580
564
8,582
16,642
8,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Hachiman
Siltygrain
Hachiman
17
7 / 2 / 4
11,107
653
9,716
10,897
4,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
KukulkanHou YiKaliNu Wa

VS

Bans
AthenaAchillesAwilixAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,428
437
6,985
16,145
10,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
2 / 5 / 2
7,658
450
6,800
11,050
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
ImNotBaka
Jing Wei
14
1 / 5 / 1
8,146
479
2,510
11,761
4,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 3
8,213
483
11,826
13,289
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 0
7,448
438
7,531
16,483
16,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
23
Kills
8
9
Deaths
23
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
6
1
1
6.5
W
Ymir
 
Ymir
3
0
12
9
L
1
6
2
0.33
L
2
5
2
0.6
W
Ix Chel
FranconavCR
Ix Chel
1
3
7
1.5
L
Jing Wei
ImNotBaka
Jing Wei
1
5
1
0.3
W
Thanatos
S_Chanel_Z
Thanatos
6
3
6
3
W
Hachiman
Siltygrain
Hachiman
7
2
4
4.5
L
3
2
3
2.25
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,075
Damage
35,652
67,045
Taken
68,728
53,480
Mitigated
39,922
24,205
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
12,689
4,569
0
3,885
13,461
17,223
392
2,022
10,889
94,389
5,001
W
Ymir
 
Ymir
8,276
2,575
0
2,241
14,652
18,457
30
5,143
9,462
24,699
3,071
L
6,985
2,886
0
2,559
16,145
10,606
0
8,184
7,188
782
42,888
L
6,800
346
0
1,015
11,050
3,793
0
4,666
6,276
61,633
0
W
Ix Chel
FranconavCR
Ix Chel
7,812
1,392
2,376
2,474
11,393
4,986
0
6,486
4,862
69,008
0
L
Jing Wei
ImNotBaka
Jing Wei
2,510
1,827
0
2,514
11,761
4,000
0
2,304
9,457
0
54,274
W
Thanatos
S_Chanel_Z
Thanatos
8,582
2,438
0
9,643
16,642
8,325
295
1,739
14,766
0
77,797
W
Hachiman
Siltygrain
Hachiman
9,716
4,784
0
3,586
10,897
4,489
929
1,971
8,926
0
108,724
L
11,826
4,236
0
6,482
13,289
5,144
0
3,165
10,037
0
76,304
L
7,531
1,417
0
1,785
16,483
16,379
0
7,958
8,428
21,321
506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,077
Gold Earned
38,893
554
Minions Killed
379
0
Camps Cleared
0
1,655,878
Distance Traveled
1,697,430
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
10,759
633
156
9
0
285,473
6
W
Ymir
9,934
584
39
2
0
335,143
3
L
Surtr
7,428
437
53
3
0
297,173
3
L
Thoth
7,658
450
97
6
0
311,079
3
W
Ix Chel
8,697
512
105
6
0
337,368
0
L
Jing Wei
8,146
479
96
6
0
331,110
1
W
Thanatos
9,580
564
110
6
0
382,214
0
W
Hachiman
11,107
653
144
8
0
315,680
6
L
Bastet
8,213
483
113
7
0
425,768
1
L
Ares
7,448
438
20
1
0
332,300
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role