Player Matchup

Hercules
Hercules
AnAverageJim
Hercules
Level 114
God Stats
16W - 10L
1,494 SR
Queue Stats
138W - 116L
1,604 Elo+
Party 1
Thor
Thor
Azairreth
Thor
Level 139
God Stats
5W - 4L
1,833 SR
Queue Stats
138W - 116L
1,604 Elo+
Party 1
Ah Puch
Ah Puch
ThisCh4go1000
Ah Puch
Level 127
God Stats
6W - 6L
1,816 SR
Queue Stats
304W - 315L
1,625 Elo+
Solo
Team Averages
Level 127
1,714 SR
1,611 Elo+

VS

Team Averages
Level 144
1,618 SR
1,748 Elo+
Jing Wei
Jing Wei
Movalets
Jing Wei
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 7L
1,500 Elo+
Solo
Cabrakan
Cabrakan
SPLASH251
Cabrakan
Level 129
God Stats
3W - 1L
1,853 SR
Queue Stats
15W - 8L
1,872 Elo+
Party 2
Kukulkan
Kukulkan
ohLafo
Kukulkan
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,872 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AnAverageJim
Hercules
16
4 / 2 / 4
10,587
662
9,592
20,641
28,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
16
3 / 4 / 4
11,160
698
8,399
17,522
14,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
16
1 / 5 / 3
10,394
650
14,446
12,184
6,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Movalets
Jing Wei
18
2 / 2 / 7
11,668
729
12,395
11,906
5,603
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
SPLASH251
Cabrakan
17
2 / 4 / 9
11,145
697
13,420
19,057
22,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
ohLafo
Kukulkan
18
7 / 2 / 4
12,485
780
17,133
7,372
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
8
Kills
11
11
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
AnAverageJim
Hercules
4
2
4
3
L
Thor
3
4
4
1.25
W
Jing Wei
Movalets
Jing Wei
2
2
7
2.75
W
Cabrakan
SPLASH251
Cabrakan
2
4
9
1.63
L
Ah Puch
1
5
3
0.5
W
Kukulkan
ohLafo
Kukulkan
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,437
Damage
42,948
50,347
Taken
38,335
48,867
Mitigated
32,311
14,036
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AnAverageJim
Hercules
9,592
2,771
0
8,660
20,641
28,267
73
10,643
9,120
0
29,562
L
Thor
8,399
1,174
0
3,580
17,522
14,541
0
9,735
6,970
0
55,231
W
Jing Wei
Movalets
Jing Wei
12,395
8,795
0
2,185
11,906
5,603
1,646
3,741
7,590
0
63,676
W
Cabrakan
SPLASH251
Cabrakan
13,420
1,269
0
3,736
19,057
22,822
0
7,843
10,123
18,524
301
L
Ah Puch
14,446
99
332
1,464
12,184
6,059
0
7,997
3,683
49,332
0
W
Kukulkan
ohLafo
Kukulkan
17,133
1,542
0
1,714
7,372
3,886
866
2,885
4,157
56,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,141
Gold Earned
35,298
193
Minions Killed
226
0
Camps Cleared
0
839,876
Distance Traveled
907,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,587
662
43
3
0
304,159
0
L
Thor
11,160
698
62
4
0
271,300
0
W
Jing Wei
11,668
729
113
7
0
320,448
0
W
Cabrakan
11,145
697
15
1
0
292,846
0
L
Ah Puch
10,394
650
88
6
0
264,417
0
W
Kukulkan
12,485
780
98
6
0
294,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role