Player Matchup

Jing Wei
Jing Wei
AnimaSeraph
Jing Wei
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,462 Elo+
Solo
Fafnir
Fafnir
Anlo4sure
Fafnir
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
146W - 115L
1,609 Elo+
Party 1
Vulcan
Vulcan
Flashheart88
Vulcan
Level 247
God Stats
4W - 7L
1,500 SR
Queue Stats
368W - 316L
1,595 Elo+
Party 1
Ishtar
Ishtar
Heranef
Ishtar
Level 156
God Stats
5W - 2L
1,500 SR
Queue Stats
311W - 261L
1,530 Elo+
Solo
Ao Kuang
Ao Kuang
RangerPro22
Ao Kuang
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 119L
1,673 Elo+
Solo
Team Averages
Level 175
1,500 SR
1,574 Elo+

VS

Team Averages
Level 155
1,500 SR
1,567 Elo+
Surtr
Surtr
DHomme
Surtr
Level 157
God Stats
8W - 6L
1,500 SR
Queue Stats
1,472W - 691L
1,620 Elo+
Solo
Discordia
Discordia
Fαng
Discordia
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 96L
1,554 Elo+
Solo
Ganesha
Ganesha
Pranes
Ganesha
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,760 Elo+
Party 2
Chaac
Chaac
Rubilaxis
Chaac
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 61L
1,409 Elo+
Party 2
Agni
Agni
ZuluAce
Agni
Level 168
God Stats
2W - 3L
1,500 SR
Queue Stats
316W - 318L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AnimaSeraph
Jing Wei
17
2 / 4 / 10
10,202
785
10,653
13,843
7,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Anlo4sure
Fafnir
17
3 / 4 / 18
11,719
901
11,825
21,327
30,003
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
18
5 / 3 / 10
10,951
842
13,367
8,289
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Heranef
Ishtar
16
1 / 3 / 17
9,862
759
15,393
13,113
7,694
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
RangerPro22
Ao Kuang
19
14 / 3 / 8
12,440
957
21,079
20,539
20,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DHomme
Surtr
15
2 / 5 / 2
8,928
687
9,120
17,492
17,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Fαng
Discordia
17
3 / 5 / 9
9,807
754
13,560
10,393
5,241
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Pranes
Ganesha
16
1 / 6 / 10
9,949
765
5,465
20,693
26,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Rubilaxis
Chaac
17
8 / 4 / 2
10,212
786
15,691
19,092
26,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
ZuluAce
Agni
15
0 / 5 / 5
8,688
668
12,090
10,547
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
42
25
Kills
14
17
Deaths
25
63
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AnimaSeraph
Jing Wei
2
4
10
1.75
W
Fafnir
Anlo4sure
Fafnir
3
4
18
3
L
Surtr
DHomme
Surtr
2
5
2
0.6
W
Vulcan
5
3
10
3.33
L
Discordia
Fαng
Discordia
3
5
9
1.5
W
Ishtar
Heranef
Ishtar
1
3
17
3.17
L
Ganesha
Pranes
Ganesha
1
6
10
1
W
Ao Kuang
RangerPro22
Ao Kuang
14
3
8
6
L
Chaac
Rubilaxis
Chaac
8
4
2
2.25
L
Agni
ZuluAce
Agni
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,317
Damage
55,926
77,111
Taken
78,217
70,094
Mitigated
80,980
29,686
Healing
17,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AnimaSeraph
Jing Wei
10,653
8,593
1,247
2,481
13,843
7,478
3,173
5,617
7,368
0
32,693
W
Fafnir
Anlo4sure
Fafnir
11,825
3,503
1,049
7,091
21,327
30,003
842
8,609
12,718
20,151
4,734
L
Surtr
DHomme
Surtr
9,120
1,491
1,209
3,791
17,492
17,436
211
9,884
7,469
769
19,205
W
Vulcan
13,367
5,081
0
60
8,289
4,888
1,068
4,303
3,986
39,415
277
L
Discordia
Fαng
Discordia
13,560
445
339
1,246
10,393
5,241
474
6,949
3,088
24,944
0
W
Ishtar
Heranef
Ishtar
15,393
10,240
2,201
3,987
13,113
7,694
2,522
5,221
7,892
0
33,442
L
Ganesha
Pranes
Ganesha
5,465
631
1,297
2,681
20,693
26,683
179
9,799
10,551
14,646
0
W
Ao Kuang
RangerPro22
Ao Kuang
21,079
5,447
2,752
8,818
20,539
20,031
422
7,900
12,047
24,976
315
L
Chaac
Rubilaxis
Chaac
15,691
1,553
1,221
3,629
19,092
26,125
190
8,301
10,274
588
31,713
L
Agni
ZuluAce
Agni
12,090
398
1,745
800
10,547
5,495
1,012
7,163
3,139
28,542
718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,174
Gold Earned
47,584
215
Minions Killed
143
0
Camps Cleared
0
1,246,931
Distance Traveled
1,153,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,202
785
62
5
0
237,024
0
W
Fafnir
11,719
901
33
3
0
249,894
0
L
Surtr
8,928
687
26
2
0
237,286
0
W
Vulcan
10,951
842
62
5
0
262,613
0
L
Discordia
9,807
754
29
2
0
218,729
0
W
Ishtar
9,862
759
46
4
0
227,160
0
L
Ganesha
9,949
765
2
0
0
210,184
0
W
Ao Kuang
12,440
957
12
1
0
270,240
0
L
Chaac
10,212
786
40
3
0
257,678
0
L
Agni
8,688
668
46
4
0
229,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role