Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Brisisatthepad
Thanatos
Level 76
God Stats
17W - 19L
1,439 SR
Queue Stats
230W - 245L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
WittyOstrich615
Baron Samedi
Level 108
God Stats
5W - 8L
1,500 SR
Queue Stats
20W - 22L
1,500 Elo+
Party 2
Hachiman
Hachiman
th3BestMelk
Hachiman
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 75L
1,626 Elo+
Party 2
Team Averages
Level 101
1,488 SR
1,504 Elo+

VS

Team Averages
Level 89
1,581 SR
1,452 Elo+
Erlang Shen
Erlang Shen
C1uTcH69420
Erlang Shen
Level 68
God Stats
4W - 0L
1,837 SR
Queue Stats
271W - 252L
1,430 Elo+
Party 1
Fenrir
Fenrir
DOWxTechN9ne
Fenrir
Level 113
God Stats
6W - 12L
1,684 SR
Queue Stats
308W - 293L
1,431 Elo+
Party 1
Ymir
Ymir
Maxx-Mathias
Ymir
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 42L
1,436 Elo+
Solo
Kukulkan
Kukulkan
NIGHMARE129
Kukulkan
Level 85
God Stats
17W - 12L
1,612 SR
Queue Stats
561W - 524L
1,537 Elo+
Solo
Hou Yi
Hou Yi
pcdeloney
Hou Yi
Level 68
God Stats
2W - 3L
1,274 SR
Queue Stats
127W - 104L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 1 / 1
7,171
478
3,064
10,741
9,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
 
Ullr
10
0 / 8 / 2
6,164
411
3,980
14,953
5,646
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
11
1 / 2 / 0
6,577
438
3,805
13,817
6,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
WittyOstrich615
Baron Samedi
12
3 / 4 / 1
6,720
448
7,550
10,539
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
th3BestMelk
Hachiman
13
0 / 3 / 0
7,082
472
3,651
9,765
3,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
C1uTcH69420
Erlang Shen
14
5 / 0 / 4
9,382
625
7,646
11,120
6,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
13
6 / 3 / 4
7,947
530
7,906
11,433
4,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 1 / 8
7,997
533
6,813
14,013
13,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
NIGHMARE129
Kukulkan
13
1 / 1 / 6
8,098
540
8,956
5,877
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
pcdeloney
Hou Yi
15
4 / 0 / 3
8,795
586
7,701
6,611
3,221
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
18
18
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
1
1
1.5
L
Ullr
 
Ullr
0
8
2
0.13
L
Thanatos
1
2
0
0.5
W
Erlang Shen
C1uTcH69420
Erlang Shen
5
0
4
7
W
Fenrir
6
3
4
2.67
W
2
1
8
6
W
Kukulkan
NIGHMARE129
Kukulkan
1
1
6
4
L
Baron Samedi
WittyOstrich615
Baron Samedi
3
4
1
0.88
W
Hou Yi
pcdeloney
Hou Yi
4
0
3
5.5
L
Hachiman
th3BestMelk
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,050
Damage
39,022
59,815
Taken
49,054
30,897
Mitigated
30,345
20,892
Healing
19,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,064
771
1,904
2,577
10,741
9,791
0
4,329
6,412
28,733
0
L
Ullr
 
Ullr
3,980
1,778
0
1,606
14,953
5,646
0
1,537
13,416
0
33,336
L
Thanatos
3,805
1,957
0
8,215
13,817
6,154
0
2,325
11,492
0
59,463
W
Erlang Shen
C1uTcH69420
Erlang Shen
7,646
4,193
0
6,124
11,120
6,016
481
1,034
10,086
0
69,080
W
Fenrir
7,906
1,086
0
4,660
11,433
4,813
974
1,542
9,891
0
49,079
W
6,813
1,056
0
3,487
14,013
13,913
0
3,820
10,193
34,644
0
W
Kukulkan
NIGHMARE129
Kukulkan
8,956
1,342
0
1,609
5,877
2,382
154
3,381
2,496
57,468
1,751
L
Baron Samedi
WittyOstrich615
Baron Samedi
7,550
321
1,456
2,925
10,539
5,404
0
5,633
4,906
32,797
0
W
Hou Yi
pcdeloney
Hou Yi
7,701
3,907
0
3,922
6,611
3,221
736
837
5,774
0
77,512
L
Hachiman
th3BestMelk
Hachiman
3,651
2,051
0
2,209
9,765
3,902
0
1,764
8,001
0
57,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,714
Gold Earned
42,219
337
Minions Killed
486
0
Camps Cleared
0
1,248,453
Distance Traveled
1,487,676
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,171
478
50
3
0
269,290
1
L
Ullr
6,164
411
55
4
0
229,554
0
L
Thanatos
6,577
438
87
6
0
231,329
0
W
Erlang Shen
9,382
625
125
8
0
319,420
0
W
Fenrir
7,947
530
78
5
0
310,659
0
W
Ymir
7,997
533
39
3
0
290,040
1
W
Kukulkan
8,098
540
118
8
0
289,904
0
L
Baron Samedi
6,720
448
47
3
0
253,413
3
W
Hou Yi
8,795
586
126
8
0
277,653
0
L
Hachiman
7,082
472
98
7
0
264,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role