Player Matchup

Rama
Rama
BloodyLen
Rama
Level 167
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 133L
1,383 Elo+
Solo
Merlin
Merlin
Chaaclate69
Merlin
Level 85
God Stats
7W - 4L
1,750 SR
Queue Stats
572W - 411L
1,552 Elo+
Party 1
Odin
Odin
LAMPERS
Odin
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 54L
1,500 Elo+
Solo
Chronos
Chronos
LigmaBallzPls
Chronos
Level 24
God Stats
2W - 0L
1,702 SR
Queue Stats
17W - 10L
1,652 Elo+
Party 1
Ne Zha
Ne Zha
MrLyÑcH
Ne Zha
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 61L
1,893 Elo+
Solo
Team Averages
Level 108
1,590 SR
1,596 Elo+

VS

Team Averages
Level 140
1,500 SR
1,485 Elo+
Bellona
Bellona
JustMike6582
Bellona
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
196W - 210L
1,366 Elo+
Solo
Ravana
Ravana
Mimas17
Ravana
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
282W - 286L
1,514 Elo+
Solo
Scylla
Scylla
Moomahfat
Scylla
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 124L
1,540 Elo+
Solo
Artemis
Artemis
ReactorChamber
Artemis
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,557 Elo+
Solo
Arachne
Arachne
Reaper7277
Arachne
Level 168
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 177L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
10 / 2 / 12
9,916
901
16,035
9,876
5,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
16
4 / 1 / 10
9,635
876
10,523
4,187
2,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
LAMPERS
Odin
14
3 / 2 / 14
8,527
775
6,431
12,803
13,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Chronos
15
2 / 1 / 15
8,698
791
9,276
9,083
5,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
MrLyÑcH
Ne Zha
14
3 / 2 / 15
8,751
796
10,627
10,168
9,419
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JustMike6582
Bellona
12
1 / 6 / 2
7,343
668
5,307
13,145
11,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
Mimas17
Ravana
15
2 / 2 / 3
8,313
756
9,246
8,915
10,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Moomahfat
Scylla
15
2 / 5 / 2
8,667
788
5,802
8,937
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 4
7,621
693
8,012
9,439
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Reaper7277
Arachne
14
1 / 5 / 2
8,130
739
4,667
16,080
18,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
20
22
Kills
7
8
Deaths
22
66
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
10
2
12
8
W
Merlin
4
1
10
9
L
Bellona
JustMike6582
Bellona
1
6
2
0.33
W
Odin
LAMPERS
Odin
3
2
14
5
W
Chronos
2
1
15
9.5
L
Ravana
Mimas17
Ravana
2
2
3
1.75
L
Scylla
Moomahfat
Scylla
2
5
2
0.6
W
Ne Zha
MrLyÑcH
Ne Zha
3
2
15
5.25
L
1
4
4
0.75
L
Arachne
Reaper7277
Arachne
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,892
Damage
33,034
46,117
Taken
56,516
36,158
Mitigated
48,071
11,827
Healing
11,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
16,035
7,686
471
2,038
9,876
5,862
1,614
626
8,813
0
33,309
W
Merlin
10,523
662
806
173
4,187
2,314
1,459
534
3,555
30,341
634
L
Bellona
JustMike6582
Bellona
5,307
987
309
1,907
13,145
11,240
0
5,617
7,528
0
8,679
W
Odin
LAMPERS
Odin
6,431
715
1,169
1,053
12,803
13,501
958
1,205
10,831
0
9,413
W
Chronos
9,276
2,010
571
1,450
9,083
5,062
2,681
2,243
6,619
18,199
0
L
Ravana
Mimas17
Ravana
9,246
1,107
0
2,558
8,915
10,275
0
3,517
5,398
0
17,794
L
Scylla
Moomahfat
Scylla
5,802
496
101
97
8,937
3,623
0
2,133
6,804
22,008
438
W
Ne Zha
MrLyÑcH
Ne Zha
10,627
516
1,694
2,402
10,168
9,419
861
1,030
8,835
0
21,242
L
8,012
1,740
826
1,944
9,439
4,685
0
1,503
7,936
0
19,291
L
Arachne
Reaper7277
Arachne
4,667
2,707
567
2,959
16,080
18,248
0
6,703
9,377
0
7,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,527
Gold Earned
40,074
163
Minions Killed
111
0
Camps Cleared
0
988,835
Distance Traveled
977,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,916
901
57
5
0
171,671
0
W
Merlin
9,635
876
57
5
0
188,358
0
L
Bellona
7,343
668
13
1
0
191,449
0
W
Odin
8,527
775
14
1
0
207,065
0
W
Chronos
8,698
791
20
2
0
207,319
0
L
Ravana
8,313
756
20
2
0
243,723
0
L
Scylla
8,667
788
39
4
0
170,600
0
W
Ne Zha
8,751
796
15
1
0
214,422
0
L
Artemis
7,621
693
31
3
0
192,241
0
L
Arachne
8,130
739
8
1
0
179,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role