Player Matchup

Susano
Susano
Jaykidd99
Susano
Level 154
God Stats
12W - 6L
1,622 SR
Queue Stats
50W - 42L
1,572 Elo+
Solo
Hel
Hel
LUCHASAURUS
Hel
Level 138
God Stats
5W - 2L
1,915 SR
Queue Stats
99W - 82L
1,495 Elo+
Party 2
Shiva
Shiva
MomHaterDadDater
Shiva
Level 88
God Stats
5W - 2L
1,500 SR
Queue Stats
46W - 49L
1,474 Elo+
Party 2
Scylla
Scylla
TheyCallMeLMAN
Scylla
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 41L
1,476 Elo+
Solo
Rama
Rama
fluffydogg
Rama
Level 69
God Stats
1W - 2L
1,219 SR
Queue Stats
81W - 72L
1,429 Elo+
Party 2
Team Averages
Level 119
1,551 SR
1,489 Elo+

VS

Team Averages
Level 103
1,516 SR
1,677 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ItachiSnipes
Heimdallr
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 191L
1,732 Elo+
Party 1
Bakasura
Bakasura
JonahEpps8492
Bakasura
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,681 Elo+
Solo
Merlin
Merlin
PurpleGaymer
Merlin
Level 87
God Stats
3W - 7L
1,500 SR
Queue Stats
96W - 70L
1,742 Elo+
Party 1
Maui
Maui
legendofsamo
Maui
Level 29
God Stats
19W - 22L
1,582 SR
Queue Stats
227W - 190L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Jaykidd99
Susano
10
3 / 0 / 2
5,197
577
3,856
7,013
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 0
5,364
596
2,636
4,548
2,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 2
5,420
602
3,028
6,385
3,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 0 / 2
4,891
543
2,963
4,306
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 1
4,945
549
2,291
5,781
1,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 2 / 0
4,422
491
3,681
5,939
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
ItachiSnipes
Heimdallr
8
0 / 1 / 1
4,502
500
3,534
4,557
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
JonahEpps8492
Bakasura
2
0 / 3 / 0
3,195
355
400
2,419
661
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Merlin
8
0 / 1 / 0
4,447
494
2,781
4,780
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 0
4,835
537
3,200
5,733
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
1
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
0
0
L
Heimdallr
ItachiSnipes
Heimdallr
0
1
1
0.5
W
Susano
Jaykidd99
Susano
3
0
2
4
L
Bakasura
JonahEpps8492
Bakasura
0
3
0
0
W
2
0
0
2
W
1
0
2
2
L
Merlin
0
1
0
0
W
1
0
2
2
W
0
1
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,774
Damage
13,596
28,033
Taken
23,428
11,950
Mitigated
12,021
14,165
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,681
343
78
2,479
5,939
4,784
0
0
5,520
24,094
0
L
Heimdallr
ItachiSnipes
Heimdallr
3,534
2,033
0
2,283
4,557
1,723
0
1,549
3,008
0
33,617
W
Susano
Jaykidd99
Susano
3,856
1,064
0
3,799
7,013
2,479
0
1,285
5,728
0
38,584
L
Bakasura
JonahEpps8492
Bakasura
400
322
0
9
2,419
661
0
1,011
1,344
0
1,559
W
2,636
104
2,487
3,103
4,548
2,408
0
425
4,123
19,168
0
W
3,028
566
0
2,398
6,385
3,586
0
3,315
3,070
0
30,230
L
Merlin
2,781
209
0
1,162
4,780
1,340
0
1,499
3,097
29,795
0
W
2,963
713
0
925
4,306
1,573
0
3,176
1,130
27,847
713
W
2,291
2,096
0
1,453
5,781
1,904
0
855
4,926
0
36,072
L
3,200
554
0
1,691
5,733
3,513
0
1,189
4,512
16,786
1,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,817
Gold Earned
21,401
281
Minions Killed
159
0
Camps Cleared
0
914,796
Distance Traveled
742,020
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,422
491
32
4
0
151,141
3
L
Heimdallr
4,502
500
47
5
0
149,158
1
W
Susano
5,197
577
65
7
0
214,546
1
L
Bakasura
3,195
355
3
0
0
95,019
0
W
Hel
5,364
596
29
3
0
186,151
3
W
Shiva
5,420
602
57
6
0
186,424
1
L
Merlin
4,447
494
44
5
0
164,166
0
W
Scylla
4,891
543
54
6
0
168,600
0
W
Rama
4,945
549
76
8
0
159,075
0
L
Maui
4,835
537
33
4
0
182,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role