Player Matchup

Geb
Geb
AsunaIsMommy
Geb
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
159W - 165L
1,637 Elo+
Solo
Charon
Charon
ChapoDeGuezmen
Charon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Terra
Terra
JZliftoff14
Terra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,512 Elo+
Solo
Discordia
Discordia
Mledic
Discordia
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,475 Elo+
Solo
Hachiman
Hachiman
TICTaCSMAK
Hachiman
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,270 Elo+
Party 2
Team Averages
Level 88
1,500 SR
1,479 Elo+

VS

Team Averages
Level 137
1,556 SR
1,592 Elo+
Da Ji
Da Ji
NixasGarden
Da Ji
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 93L
1,630 Elo+
Party 1
Guan Yu
Guan Yu
TeratoidPlate4
Guan Yu
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 82L
1,486 Elo+
Solo
Thanatos
Thanatos
jairito10
Thanatos
Level 144
God Stats
1W - 0L
1,778 SR
Queue Stats
12W - 9L
1,743 Elo+
Solo
Bakasura
Bakasura
law680
Bakasura
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,603 Elo+
Solo
Tiamat
Tiamat
luzian98
Tiamat
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 63L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
5,658
1,132
5,419
5,552
4,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 3
5,509
1,102
1,937
5,820
5,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 5
5,756
1,151
4,259
4,450
3,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Mledic
Discordia
5
0 / 0 / 0
4,216
843
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
TICTaCSMAK
Hachiman
8
0 / 3 / 4
4,752
950
4,281
4,323
1,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
6,007
1,201
3,708
3,567
2,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 4
5,138
1,028
1,595
5,039
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
jairito10
Thanatos
9
2 / 3 / 2
5,529
1,106
4,091
4,811
2,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
law680
Bakasura
10
1 / 1 / 4
5,540
1,108
2,580
5,519
4,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
luzian98
Tiamat
11
1 / 1 / 5
5,724
1,145
4,357
3,710
2,068
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
7
Kills
7
7
Deaths
7
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
1
3
5.5
L
1
3
3
0.83
L
2
0
5
4.5
L
Discordia
Mledic
Discordia
0
0
0
0
W
3
1
3
4.5
L
Hachiman
TICTaCSMAK
Hachiman
0
3
4
0.67
W
0
1
4
2
W
Thanatos
jairito10
Thanatos
2
3
2
1
W
Bakasura
law680
Bakasura
1
1
4
3
W
Tiamat
luzian98
Tiamat
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,896
Damage
16,331
20,145
Taken
22,646
14,756
Mitigated
15,399
6,296
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,419
483
327
971
5,552
4,430
0
801
4,170
8,079
58
L
1,937
274
0
228
5,820
5,236
0
1,466
3,955
7,421
0
L
4,259
693
2,282
2,368
4,450
3,921
0
1,357
3,004
8,592
0
L
Discordia
Mledic
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
3,708
597
134
775
3,567
2,107
42
1,921
1,519
0
8,708
L
Hachiman
TICTaCSMAK
Hachiman
4,281
3,429
58
62
4,323
1,169
0
733
3,465
0
9,250
W
1,595
0
1,534
1,649
5,039
3,612
313
2,128
2,713
0
3,836
W
Thanatos
jairito10
Thanatos
4,091
710
224
2,167
4,811
2,616
719
1,938
2,791
0
5,977
W
Bakasura
law680
Bakasura
2,580
1,659
122
1,628
5,519
4,996
534
3,259
2,218
0
2,776
W
Tiamat
luzian98
Tiamat
4,357
485
111
1,191
3,710
2,068
298
1,920
1,790
11,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,891
Gold Earned
27,938
37
Minions Killed
49
0
Camps Cleared
0
342,282
Distance Traveled
512,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,658
1,132
5
1
0
79,128
0
L
Charon
5,509
1,102
8
2
0
83,308
0
L
Terra
5,756
1,151
13
3
0
101,657
0
L
Discordia
4,216
843
0
0
0
0
0
W
Da Ji
6,007
1,201
11
2
0
103,550
0
L
Hachiman
4,752
950
11
2
0
78,189
0
W
Guan Yu
5,138
1,028
2
0
0
121,811
0
W
Thanatos
5,529
1,106
6
1
0
99,336
0
W
Bakasura
5,540
1,108
14
3
0
103,200
0
W
Tiamat
5,724
1,145
16
3
0
84,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role