Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
 
Maui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Apollo
Apollo
EnkryptedAim
Apollo
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
Guandon
Kukulkan
Level 107
God Stats
1W - 1L
1,275 SR
Queue Stats
3W - 7L
1,382 Elo+
Party 3
Ne Zha
Ne Zha
Laixsias
Ne Zha
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,495 Elo+
Party 3
Team Averages
Level 70
1,455 SR
1,475 Elo+

VS

Team Averages
Level 43
1,443 SR
1,395 Elo+
He Bo
He Bo
 
He Bo
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GustavGanz1
Neith
Level 8
God Stats
3W - 2L
1,257 SR
Queue Stats
75W - 87L
1,083 Elo+
Party 2
Atlas
Atlas
Percdye7
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 149L
1,472 Elo+
Party 1
Awilix
Awilix
SMO2000
Awilix
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 153L
1,485 Elo+
Party 1
Guan Yu
Guan Yu
xXSharkenXx
Guan Yu
Level 12
God Stats
2W - 6L
1,456 SR
Queue Stats
4W - 10L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
7 / 3 / 4
11,102
555
12,778
17,369
17,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
 
Maui
14
1 / 3 / 7
9,269
463
6,090
14,000
14,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
17
7 / 1 / 3
10,160
508
14,339
11,013
5,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Guandon
Kukulkan
18
4 / 1 / 7
11,336
567
7,242
5,887
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
Laixsias
Ne Zha
14
3 / 2 / 7
9,030
452
10,511
17,254
7,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
3 / 5 / 1
9,174
459
6,322
10,265
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 5 / 1
8,596
430
7,237
12,543
5,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
Percdye7
Atlas
14
2 / 3 / 4
9,453
473
10,348
18,348
24,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
SMO2000
Awilix
17
3 / 4 / 3
9,503
475
6,243
20,761
10,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
xXSharkenXx
Guan Yu
14
1 / 7 / 3
8,473
424
3,702
16,494
11,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
22
Kills
10
10
Deaths
24
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
7
3
4
3
W
Maui
 
Maui
1
3
7
1.5
L
He Bo
 
He Bo
3
5
1
0.7
W
Apollo
7
1
3
8.5
W
Kukulkan
Guandon
Kukulkan
4
1
7
7.5
L
1
5
1
0.3
W
Ne Zha
Laixsias
Ne Zha
3
2
7
3.25
L
Atlas
Percdye7
Atlas
2
3
4
1.33
L
Awilix
SMO2000
Awilix
3
4
3
1.13
L
Guan Yu
xXSharkenXx
Guan Yu
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,960
Damage
33,852
65,523
Taken
78,411
47,420
Mitigated
55,874
17,001
Healing
13,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
12,778
6,289
0
6,183
17,369
17,078
1,969
2,398
14,971
0
70,238
W
Maui
 
Maui
6,090
1,685
0
2,438
14,000
14,427
264
4,114
9,886
21,094
2,412
L
He Bo
 
He Bo
6,322
276
0
564
10,265
3,693
0
3,754
6,511
56,404
1,495
W
Apollo
14,339
10,277
0
909
11,013
5,938
893
4,385
6,628
0
86,547
W
Kukulkan
Guandon
Kukulkan
7,242
1,366
0
2,161
5,887
2,644
894
2,103
3,784
76,360
3,518
L
7,237
2,902
0
3,035
12,543
5,779
495
2,474
10,069
0
54,903
W
Ne Zha
Laixsias
Ne Zha
10,511
3,692
0
5,310
17,254
7,333
0
3,883
13,371
0
66,160
L
Atlas
Percdye7
Atlas
10,348
4,580
0
2,564
18,348
24,559
0
2,522
15,826
45,084
1,648
L
Awilix
SMO2000
Awilix
6,243
2,154
0
4,724
20,761
10,428
32
3,716
17,045
0
82,355
L
Guan Yu
xXSharkenXx
Guan Yu
3,702
931
60
2,375
16,494
11,415
184
359
16,135
1,150
27,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,897
Gold Earned
45,199
474
Minions Killed
426
0
Camps Cleared
0
1,850,576
Distance Traveled
1,841,968
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,102
555
99
5
0
387,534
0
W
Maui
9,269
463
27
1
0
365,226
1
L
He Bo
9,174
459
111
6
0
375,548
2
W
Apollo
10,160
508
131
7
0
346,831
0
W
Kukulkan
11,336
567
151
8
0
380,419
8
L
Neith
8,596
430
95
5
0
314,163
0
W
Ne Zha
9,030
452
66
3
0
370,566
1
L
Atlas
9,453
473
49
2
0
366,899
0
L
Awilix
9,503
475
129
6
0
426,402
0
L
Guan Yu
8,473
424
42
2
0
358,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role