Player Matchup

King Arthur
King Arthur
BlueWind0949773
King Arthur
Level 89
God Stats
15W - 13L
1,604 SR
Queue Stats
103W - 96L
1,727 Elo+
Party 2
Odin
Odin
LetsDirtyBird
Odin
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,710 Elo+
Party 2
Ah Puch
Ah Puch
SheisMedusa
Ah Puch
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
70W - 56L
1,375 Elo+
Party 1
Thor
Thor
TALONTED_AK
Thor
Level 67
God Stats
69W - 40L
1,545 SR
Queue Stats
95W - 65L
1,431 Elo+
Party 1
Medusa
Medusa
TriggaPlease10
Medusa
Level 39
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 40L
1,396 Elo+
Solo
Team Averages
Level 56
1,530 SR
1,528 Elo+

VS

Team Averages
Level 82
1,487 SR
1,505 Elo+
Nike
Nike
DoubtingThomas23
Nike
Level 86
God Stats
454W - 407L
1,645 SR
Queue Stats
517W - 513L
1,575 Elo+
Solo
Loki
Loki
E85Loial
Loki
Level 109
God Stats
0W - 5L
1,292 SR
Queue Stats
62W - 75L
1,408 Elo+
Solo
Apollo
Apollo
Ircus_0
Apollo
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
39W - 22L
1,618 Elo+
Solo
Cthulhu
Cthulhu
JoTheMagicDragon
Cthulhu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,584 Elo+
Solo
Anubis
Anubis
PrimordialTrix
Anubis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlueWind0949773
King Arthur
7
0 / 1 / 0
4,241
606
821
5,117
2,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 2
3,667
524
2,852
5,033
1,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
SheisMedusa
Ah Puch
6
0 / 0 / 0
3,862
552
719
1,554
350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 0
4,076
582
657
3,200
1,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
3 / 0 / 0
4,409
630
2,430
2,141
743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 0 / 0
3,396
485
1,724
2,100
1,054
Loki
5
0 / 0 / 0
3,249
464
1,334
2,797
851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Apollo
Ircus_0
Apollo
6
0 / 1 / 0
3,673
525
1,128
2,841
783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 2 / 0
3,252
465
1,906
4,314
2,361
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 0
3,744
535
611
1,561
576
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BlueWind0949773
King Arthur
0
1
0
0
L
1
0
0
1
L
Loki
0
0
0
0
L
Apollo
Ircus_0
Apollo
0
1
0
0
L
0
2
0
0
W
0
0
2
1
L
0
0
0
0
W
Ah Puch
SheisMedusa
Ah Puch
0
0
0
0
W
0
0
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,479
Damage
6,703
17,045
Taken
13,613
6,780
Mitigated
5,625
2,446
Healing
2,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BlueWind0949773
King Arthur
821
128
0
1,250
5,117
2,623
0
0
5,117
0
26,928
L
1,724
206
0
489
2,100
1,054
0
0
2,100
0
9,295
L
Loki
1,334
209
0
360
2,797
851
0
37
2,760
0
9,445
L
Apollo
Ircus_0
Apollo
1,128
290
0
0
2,841
783
0
0
2,841
0
16,952
L
1,906
107
0
1,186
4,314
2,361
0
0
4,314
9,943
0
W
2,852
891
0
375
5,033
1,815
0
1,049
3,984
0
13,206
L
611
0
0
218
1,561
576
0
682
879
13,619
0
W
Ah Puch
SheisMedusa
Ah Puch
719
37
0
164
1,554
350
0
611
943
13,375
0
W
657
306
0
657
3,200
1,249
0
0
3,200
0
28,942
W
2,430
1,293
0
0
2,141
743
0
857
1,284
0
19,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,255
Gold Earned
17,314
174
Minions Killed
104
0
Camps Cleared
0
648,756
Distance Traveled
586,832
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,241
606
37
5
0
116,954
0
L
Nike
3,396
485
10
1
0
67,281
0
L
Loki
3,249
464
15
2
0
147,332
0
L
Apollo
3,673
525
41
6
0
132,867
0
L
Cthulhu
3,252
465
6
1
0
134,184
2
W
Odin
3,667
524
13
2
0
140,316
2
L
Anubis
3,744
535
32
5
0
105,168
1
W
Ah Puch
3,862
552
31
4
0
113,168
0
W
Thor
4,076
582
50
7
0
143,159
0
W
Medusa
4,409
630
43
6
0
135,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role