Player Matchup

Medusa
Medusa
MrValueKills
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,567 Elo+
Party 1
Chang'e
Chang'e
NutsnNuts
Chang'e
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 13L
1,628 Elo+
Party 1
Tyr
Tyr
pfair
Tyr
Level 124
God Stats
2W - 1L
1,440 SR
Queue Stats
12W - 8L
1,628 Elo+
Party 1
Team Averages
Level 99
1,480 SR
1,608 Elo+

VS

Team Averages
Level 101
1,405 SR
1,516 Elo+
Chaac
Chaac
Poisoncast2
Chaac
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
Zephyrum00
Janus
Level 142
God Stats
5W - 6L
1,414 SR
Queue Stats
14W - 12L
1,511 Elo+
Party 2
Poseidon
Poseidon
iLordHunter
Poseidon
Level 18
God Stats
0W - 2L
1,302 SR
Queue Stats
10W - 10L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 2 / 6
7,741
704
3,204
8,623
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
NutsnNuts
Chang'e
15
5 / 0 / 5
8,976
816
11,372
6,933
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
pfair
Tyr
13
3 / 0 / 7
8,195
745
8,468
9,502
6,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,867
624
5,445
10,776
8,369
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
11
0 / 4 / 2
7,171
652
5,672
7,304
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
iLordHunter
Poseidon
13
1 / 3 / 1
7,637
694
4,964
6,570
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
2
6
2.5
W
Chang'e
NutsnNuts
Chang'e
5
0
5
7.5
L
1
3
1
0.5
L
Janus
0
4
2
0.25
L
Poseidon
iLordHunter
Poseidon
1
3
1
0.5
W
Tyr
pfair
Tyr
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,044
Damage
16,081
25,058
Taken
24,650
12,865
Mitigated
13,944
12,165
Healing
1,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
3,204
1,661
0
1,058
8,623
3,463
0
4,365
3,758
0
24,969
W
Chang'e
NutsnNuts
Chang'e
11,372
378
3,280
5,285
6,933
2,664
0
2,722
3,877
47,657
1,314
L
5,445
683
0
1,180
10,776
8,369
0
3,633
6,667
0
11,258
L
Janus
5,672
103
0
750
7,304
2,861
0
4,505
2,650
24,371
398
L
Poseidon
iLordHunter
Poseidon
4,964
569
0
0
6,570
2,714
0
3,005
3,473
22,605
0
W
Tyr
pfair
Tyr
8,468
937
0
2,542
9,502
6,738
0
2,269
6,855
0
20,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,912
Gold Earned
21,675
148
Minions Killed
121
0
Camps Cleared
0
673,266
Distance Traveled
562,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,741
704
37
3
0
207,252
0
W
Chang'e
8,976
816
80
7
0
226,922
0
L
Chaac
6,867
624
16
1
0
178,724
0
L
Janus
7,171
652
54
5
0
189,405
0
L
Poseidon
7,637
694
51
5
0
194,844
0
W
Tyr
8,195
745
31
3
0
239,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role