Player Matchup

Loki
Loki
Bronze III
Lujuriä
Loki
Bronze III
Level 196
God Stats
54W - 41L
1,306 SR
Queue Stats
84W - 78L
1,454 MMR
Solo
Kukulkan
Kukulkan
Bronze III
assassinwrath24
Kukulkan
Bronze III
Level 153
God Stats
9W - 4L
1,500 SR
Queue Stats
49W - 52L
1,454 MMR
Solo
Chang'e
Chang'e
Bronze III
banned11times
Chang'e
Bronze III
Level 44
God Stats
17W - 8L
1,363 SR
Queue Stats
18W - 8L
1,454 MMR
Solo
Surtr
Surtr
Bronze III
poundzy
Surtr
Bronze III
Level 169
God Stats
4W - 3L
1,148 SR
Queue Stats
39W - 39L
1,454 MMR
Solo
Hachiman
Hachiman
Silver III
sIkE L3GeNdZ
Hachiman
Silver III
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 114L
1,454 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 135
1,363 SR
1,454 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,481 SR
1,454 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
BeastMod4820
Morgan Le Fay
Bronze III
Level 107
God Stats
1W - 4L
1,523 SR
Queue Stats
6W - 8L
1,494 MMR
Party 1
Sobek
Sobek
Bronze III
Das Bamber
Sobek
Bronze III
Level 157
God Stats
1W - 2L
1,530 SR
Queue Stats
4W - 9L
1,454 MMR
Solo
Cthulhu
Cthulhu
Bronze III
YourDaddyYoda
Cthulhu
Bronze III
Level 63
God Stats
2W - 3L
1,554 SR
Queue Stats
14W - 21L
1,453 MMR
Solo
Danzaburou
Danzaburou
Bronze III
daddyfeedz
Danzaburou
Bronze III
Level 87
God Stats
1W - 1L
1,298 SR
Queue Stats
3W - 17L
1,415 MMR
Party 1
Awilix
Awilix
Bronze III
wooocifer
Awilix
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
5 / 0 / 1
7,827
559
4,511
8,882
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
14
1 / 0 / 3
8,371
598
6,035
5,231
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chang'e
13
3 / 0 / 2
7,313
522
10,080
8,547
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
poundzy
Surtr
14
3 / 0 / 2
8,816
630
6,475
10,692
7,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
sIkE L3GeNdZ
Hachiman
13
0 / 1 / 3
8,058
576
4,466
5,714
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Bake KujiraAo KuangRavana

VS

Bans
AthenaThanatosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BeastMod4820
Morgan Le Fay
12
1 / 3 / 0
6,689
478
2,944
7,726
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
11
0 / 4 / 0
6,187
442
5,971
13,266
12,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
8
0 / 0 / 0
5,455
390
3,535
7,463
3,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
daddyfeedz
Danzaburou
11
0 / 2 / 1
6,471
462
3,367
8,872
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
wooocifer
Awilix
13
0 / 3 / 0
6,368
455
2,467
10,846
4,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
1
1
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BeastMod4820
Morgan Le Fay
1
3
0
0.33
L
Sobek
0
4
0
0
W
Loki
5
0
1
5.5
L
Cthulhu
0
0
0
0
W
Kukulkan
1
0
3
2.5
W
Chang'e
3
0
2
4
L
Danzaburou
daddyfeedz
Danzaburou
0
2
1
0.25
W
Surtr
poundzy
Surtr
3
0
2
4
W
Hachiman
sIkE L3GeNdZ
Hachiman
0
1
3
1.5
L
Awilix
wooocifer
Awilix
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,567
Damage
18,284
39,066
Taken
48,173
18,415
Mitigated
27,356
16,104
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BeastMod4820
Morgan Le Fay
2,944
361
0
864
7,726
3,369
0
4,872
2,700
49,641
812
L
Sobek
5,971
519
0
4,630
13,266
12,888
0
2,012
10,288
39,495
1,385
W
Loki
4,511
1,030
0
5,677
8,882
3,441
0
517
8,365
0
61,055
L
Cthulhu
3,535
575
838
1,176
7,463
3,289
0
3,599
3,629
21,327
0
W
Kukulkan
6,035
532
0
819
5,231
2,396
0
2,885
2,346
73,637
775
W
Chang'e
10,080
774
919
4,205
8,547
2,975
761
2,526
5,977
40,077
0
L
Danzaburou
daddyfeedz
Danzaburou
3,367
1,316
0
1,348
8,872
3,185
0
2,584
6,066
0
40,502
W
Surtr
poundzy
Surtr
6,475
2,231
0
2,575
10,692
7,277
428
4,164
5,761
3,185
56,391
W
Hachiman
sIkE L3GeNdZ
Hachiman
4,466
2,366
0
1,909
5,714
2,326
1,347
936
4,778
0
64,845
L
Awilix
wooocifer
Awilix
2,467
862
0
1,031
10,846
4,625
0
2,466
8,186
0
69,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,385
Gold Earned
31,170
514
Minions Killed
366
0
Camps Cleared
0
1,408,776
Distance Traveled
1,309,401
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,689
478
89
6
0
262,557
6
L
Sobek
6,187
442
66
5
0
234,103
0
W
Loki
7,827
559
93
7
0
338,966
0
L
Cthulhu
5,455
390
24
2
0
211,271
1
W
Kukulkan
8,371
598
126
9
0
276,817
1
W
Chang'e
7,313
522
65
5
0
287,080
3
L
Danzaburou
6,471
462
67
5
0
275,382
2
W
Surtr
8,816
630
110
8
0
240,467
0
W
Hachiman
8,058
576
120
9
0
265,446
0
L
Awilix
6,368
455
120
9
0
326,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role