Player Matchup

Baron Samedi
Baron Samedi
Bronze III
F1Fighter0708
Baron Samedi
Bronze III
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,501 MMR
Solo
Hou Yi
Hou Yi
Silver I
Flagellumdei07
Hou Yi
Silver I
Level 125
God Stats
69W - 64L
1,571 SR
Queue Stats
155W - 158L
1,570 MMR
Party 1
Hercules
Hercules
Silver I
人INFERNAL人
Hercules
Silver I
Level 129
God Stats
7W - 15L
1,459 SR
Queue Stats
162W - 165L
1,541 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,510 SR
1,537 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,653 SR
1,549 MMR
Camazotz
Camazotz
Bronze III
Leonpng
Camazotz
Bronze III
Level 59
God Stats
4W - 0L
1,958 SR
Queue Stats
4W - 2L
1,600 MMR
Party 2
Geb
Geb
Bronze III
Lord__Fafnir
Geb
Bronze III
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,547 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
Mashedupturkey
Kukulkan
Bronze III
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 16L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
F1Fighter0708
Baron Samedi
14
1 / 3 / 5
8,792
628
7,443
10,642
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 3 / 3
9,670
691
9,761
11,976
4,445
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
14
2 / 3 / 5
8,813
630
7,662
15,804
18,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
HorusAphroditeAresJanusAthena

VS

Bans
IshtarThothAo KuangDiscordiaRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Leonpng
Camazotz
16
4 / 1 / 4
10,381
742
13,138
13,186
5,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 4 / 4
9,152
654
6,544
12,627
12,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
17
4 / 2 / 3
10,731
767
11,756
6,358
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
7
Kills
9
9
Deaths
7
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
F1Fighter0708
Baron Samedi
1
3
5
1.17
L
4
3
3
1.83
W
Camazotz
Leonpng
Camazotz
4
1
4
6
W
1
4
4
0.75
W
Kukulkan
4
2
3
2.75
L
Hercules
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,866
Damage
31,438
38,422
Taken
32,171
27,379
Mitigated
21,153
10,098
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
F1Fighter0708
Baron Samedi
7,443
310
985
2,195
10,642
4,787
160
4,862
5,720
37,142
794
L
9,761
5,443
0
1,717
11,976
4,445
106
5,132
6,772
0
43,655
W
Camazotz
Leonpng
Camazotz
13,138
2,576
0
4,949
13,186
5,716
1,075
1,944
11,210
0
43,362
W
6,544
683
0
656
12,627
12,373
0
4,116
8,500
15,477
1,356
W
Kukulkan
11,756
770
0
569
6,358
3,064
1,218
1,556
4,795
62,482
713
L
Hercules
7,662
2,136
0
5,201
15,804
18,147
0
7,405
8,227
255
14,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,275
Gold Earned
30,264
148
Minions Killed
170
0
Camps Cleared
0
735,086
Distance Traveled
825,515
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,792
628
67
5
0
233,493
2
L
Hou Yi
9,670
691
66
5
0
229,711
0
W
Camazotz
10,381
742
36
3
0
298,092
0
W
Geb
9,152
654
19
1
0
274,050
6
W
Kukulkan
10,731
767
115
8
0
253,373
0
L
Hercules
8,813
630
15
1
0
271,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role