Player Matchup

Zhong Kui
Zhong Kui
BussyDestroyerr
Zhong Kui
Level 128
God Stats
1W - 1L
1,715 SR
Queue Stats
17W - 17L
1,684 Elo+
Party 2
Mulan
Mulan
ElixSnipes
Mulan
Level 140
God Stats
19W - 9L
1,736 SR
Queue Stats
204W - 184L
1,627 Elo+
Party 2
Thanatos
Thanatos
Ghoưl
Thanatos
Level 159
God Stats
7W - 2L
1,312 SR
Queue Stats
183W - 183L
1,452 Elo+
Solo
Neith
Neith
IzuruKamakura
Neith
Level 45
God Stats
0W - 2L
1,471 SR
Queue Stats
30W - 25L
1,606 Elo+
Party 2
Sylvanus
Sylvanus
KalebRiley
Sylvanus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,635 Elo+
Party 2
Team Averages
Level 123
1,547 SR
1,601 Elo+

VS

Team Averages
Level 132
1,555 SR
1,438 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
FIubbuh
Thanatos
Level 143
God Stats
11W - 3L
1,894 SR
Queue Stats
230W - 265L
1,470 Elo+
Party 1
Chaac
Chaac
Kinko_242
Chaac
Level 114
God Stats
6W - 12L
1,277 SR
Queue Stats
122W - 145L
1,448 Elo+
Party 1
Sol
Sol
MistaDonte-
Sol
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 129L
1,328 Elo+
Party 1
Anhur
Anhur
theblackshark57
Anhur
Level 159
God Stats
16W - 30L
1,602 SR
Queue Stats
232W - 229L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BussyDestroyerr
Zhong Kui
12
0 / 2 / 0
6,955
497
1,856
7,832
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mulan
14
1 / 0 / 1
8,041
574
6,914
8,422
8,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Ghoưl
Thanatos
11
1 / 4 / 0
6,263
447
3,109
11,948
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 3 / 2
6,328
452
11,867
13,800
5,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
KalebRiley
Sylvanus
11
1 / 2 / 3
6,758
483
5,241
12,807
9,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 2 / 4
6,404
457
8,426
12,861
9,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
FIubbuh
Thanatos
15
5 / 1 / 2
8,194
585
5,275
10,090
4,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Chaac
Kinko_242
Chaac
13
0 / 1 / 0
7,425
530
4,463
10,701
10,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 2
6,934
495
7,455
10,120
3,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 0 / 2
9,181
656
5,074
7,860
3,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
11
11
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
2
4
1.5
L
Zhong Kui
BussyDestroyerr
Zhong Kui
0
2
0
0
L
Mulan
1
0
1
1.5
W
Thanatos
FIubbuh
Thanatos
5
1
2
6
L
Thanatos
Ghoưl
Thanatos
1
4
0
0.25
L
3
3
2
1.33
L
Sylvanus
KalebRiley
Sylvanus
1
2
3
1.25
W
Chaac
Kinko_242
Chaac
0
1
0
0
W
2
3
2
1
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,987
Damage
30,693
54,809
Taken
51,632
32,939
Mitigated
31,371
26,423
Healing
23,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,426
1,373
290
1,625
12,861
9,546
0
2,909
9,952
28,634
3,500
L
Zhong Kui
BussyDestroyerr
Zhong Kui
1,856
280
0
2,543
7,832
4,702
0
0
7,832
50,794
1,592
L
Mulan
6,914
1,213
0
4,378
8,422
8,127
0
388
7,413
371
64,920
W
Thanatos
FIubbuh
Thanatos
5,275
1,401
0
9,686
10,090
4,930
129
715
9,295
0
75,115
L
Thanatos
Ghoưl
Thanatos
3,109
1,016
0
7,874
11,948
4,328
0
267
11,563
0
51,126
L
11,867
4,840
0
4,342
13,800
5,889
0
8,240
5,121
0
45,634
L
Sylvanus
KalebRiley
Sylvanus
5,241
1,381
2,747
4,539
12,807
9,893
0
5,193
6,838
25,709
0
W
Chaac
Kinko_242
Chaac
4,463
999
0
5,439
10,701
10,618
0
116
9,977
1,227
52,614
W
7,455
3,128
0
4,835
10,120
3,052
1,271
1,938
8,182
45,312
0
W
5,074
1,842
0
2,105
7,860
3,225
0
1,585
6,275
0
84,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,345
Gold Earned
38,138
380
Minions Killed
511
0
Camps Cleared
0
1,231,484
Distance Traveled
1,333,566
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,404
457
45
3
0
264,874
3
L
Zhong Kui
6,955
497
106
8
0
235,352
1
L
Mulan
8,041
574
93
7
0
246,922
4
W
Thanatos
8,194
585
116
8
0
311,210
0
L
Thanatos
6,263
447
74
5
0
272,690
0
L
Neith
6,328
452
68
5
0
253,795
0
L
Sylvanus
6,758
483
39
3
0
222,725
4
W
Chaac
7,425
530
121
9
0
269,079
0
W
Sol
6,934
495
87
6
0
242,070
0
W
Anhur
9,181
656
142
10
0
246,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role