Player Matchup

Athena
Athena
CrystalgamergaI
Athena
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 26L
1,550 Elo+
Party 2
Hercules
Hercules
Fatfishtank
Hercules
Level 18
God Stats
10W - 5L
1,500 SR
Queue Stats
22W - 9L
1,724 Elo+
Party 2
Ullr
Ullr
Othriell
Ullr
Level 17
God Stats
5W - 2L
1,479 SR
Queue Stats
18W - 15L
1,543 Elo+
Party 2
Janus
Janus
S4inteR
Janus
Level 39
God Stats
7W - 11L
1,237 SR
Queue Stats
89W - 101L
1,217 Elo+
Solo
Thanatos
Thanatos
katolmao
Thanatos
Level 46
God Stats
22W - 11L
1,691 SR
Queue Stats
33W - 23L
1,567 Elo+
Party 2
Team Averages
Level 29
1,481 SR
1,520 Elo+

VS

Team Averages
Level 28
1,399 SR
1,263 Elo+
Lancelot
Lancelot
Electricscout
Lancelot
Level 12
God Stats
1W - 6L
1,247 SR
Queue Stats
13W - 36L
1,205 Elo+
Party 1
Kuzenbo
Kuzenbo
FluffyMantis
Kuzenbo
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 31L
1,205 Elo+
Party 1
Ne Zha
Ne Zha
Hatty08
Ne Zha
Level 18
God Stats
0W - 6L
1,247 SR
Queue Stats
4W - 26L
1,205 Elo+
Party 1
Chernobog
Chernobog
StickMutch
Chernobog
Level 61
God Stats
4W - 11L
1,500 SR
Queue Stats
14W - 42L
1,205 Elo+
Party 1
Hel
Hel
kniqd
Hel
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 60L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 11
10,991
500
6,252
11,385
14,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hercules
Fatfishtank
Hercules
16
7 / 3 / 9
10,791
491
16,894
18,755
19,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
18
8 / 0 / 12
11,784
536
17,404
14,626
7,074
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
S4inteR
Janus
18
7 / 2 / 5
11,755
534
10,699
13,522
6,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
katolmao
Thanatos
19
13 / 0 / 9
12,102
550
13,399
19,250
9,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Electricscout
Lancelot
13
1 / 10 / 0
8,859
403
4,943
23,771
11,260
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
FluffyMantis
Kuzenbo
13
0 / 5 / 0
9,090
413
5,172
17,165
12,231
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Hatty08
Ne Zha
13
1 / 10 / 3
8,966
408
7,772
19,057
13,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
StickMutch
Chernobog
13
0 / 7 / 1
8,850
402
10,041
16,048
5,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
kniqd
Hel
15
3 / 7 / 0
9,280
422
7,944
14,795
5,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
9
38
Kills
5
5
Deaths
39
46
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
L
Lancelot
Electricscout
Lancelot
1
10
0
0.1
W
Hercules
Fatfishtank
Hercules
7
3
9
3.83
L
Kuzenbo
FluffyMantis
Kuzenbo
0
5
0
0
L
Ne Zha
Hatty08
Ne Zha
1
10
3
0.25
W
Ullr
8
0
12
14
W
Janus
S4inteR
Janus
7
2
5
4.75
L
Chernobog
StickMutch
Chernobog
0
7
1
0.07
W
Thanatos
katolmao
Thanatos
13
0
9
17.5
L
Hel
kniqd
Hel
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,648
Damage
35,872
77,538
Taken
90,836
56,029
Mitigated
48,026
43,343
Healing
15,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,252
2,233
0
1,625
11,385
14,356
180
2,260
9,125
39,208
1,983
L
Lancelot
Electricscout
Lancelot
4,943
1,451
0
4,475
23,771
11,260
574
2,873
19,908
0
44,521
W
Hercules
Fatfishtank
Hercules
16,894
3,064
0
9,618
18,755
19,264
0
2,030
16,725
0
61,076
L
Kuzenbo
FluffyMantis
Kuzenbo
5,172
1,537
100
4,264
17,165
12,231
1,031
3,527
13,492
38,827
2,820
L
Ne Zha
Hatty08
Ne Zha
7,772
2,344
0
179
19,057
13,454
0
3,750
14,553
0
38,415
W
Ullr
17,404
7,036
0
8,798
14,626
7,074
534
3,671
10,955
0
103,619
W
Janus
S4inteR
Janus
10,699
310
0
620
13,522
6,038
1,713
4,332
9,190
88,614
0
L
Chernobog
StickMutch
Chernobog
10,041
6,146
0
2,899
16,048
5,390
330
1,679
14,183
0
66,715
W
Thanatos
katolmao
Thanatos
13,399
3,019
0
22,682
19,250
9,297
0
2,206
17,044
0
104,358
L
Hel
kniqd
Hel
7,944
132
248
3,606
14,795
5,691
0
4,259
10,222
55,734
2,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,423
Gold Earned
45,045
538
Minions Killed
355
0
Camps Cleared
0
2,292,750
Distance Traveled
1,959,463
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,991
500
45
2
0
515,538
0
L
Lancelot
8,859
403
63
3
0
428,100
0
W
Hercules
10,791
491
64
3
0
418,535
0
L
Kuzenbo
9,090
413
61
3
0
433,329
0
L
Ne Zha
8,966
408
51
2
0
399,625
0
W
Ullr
11,784
536
153
7
0
425,662
6
W
Janus
11,755
534
143
7
0
429,219
0
L
Chernobog
8,850
402
96
4
0
405,731
0
W
Thanatos
12,102
550
133
6
0
503,796
0
L
Hel
9,280
422
84
4
0
292,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role