Player Matchup

Ix Chel
Ix Chel
Josumaru
Ix Chel
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 28L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
raulgrat
Cu Chulainn
Level 61
God Stats
30W - 23L
1,461 SR
Queue Stats
63W - 59L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
ronald1202
Kukulkan
Level 83
God Stats
5W - 2L
1,500 SR
Queue Stats
161W - 135L
1,549 Elo+
Party 1
Loki
Loki
ronito1108
Loki
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
218W - 209L
1,543 Elo+
Party 1
Chiron
Chiron
xCHGxD3ZTROY3R
Chiron
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,352 Elo+
Solo
Team Averages
Level 90
1,492 SR
1,482 Elo+

VS

Team Averages
Level 70
1,545 SR
1,492 Elo+
Skadi
Skadi
KanyeezySucks
Skadi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 100L
1,538 Elo+
Party 2
Terra
Terra
SixthCone731143
Terra
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 205L
1,526 Elo+
Solo
Heimdallr
Heimdallr
TomediusBlacka
Heimdallr
Level 83
God Stats
7W - 7L
1,499 SR
Queue Stats
43W - 45L
1,334 Elo+
Solo
Ao Kuang
Ao Kuang
funkybeardmannn
Ao Kuang
Level 58
God Stats
49W - 31L
1,644 SR
Queue Stats
385W - 360L
1,543 Elo+
Solo
Kuzenbo
Kuzenbo
sleezykanyeezy
Kuzenbo
Level 81
God Stats
4W - 1L
1,583 SR
Queue Stats
53W - 44L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Josumaru
Ix Chel
13
1 / 1 / 3
7,886
464
4,531
8,653
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
raulgrat
Cu Chulainn
13
0 / 4 / 3
8,097
476
9,777
15,766
12,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ronald1202
Kukulkan
16
5 / 1 / 1
9,180
540
13,494
10,674
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 4 / 2
8,266
486
4,496
13,418
6,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 2
6,681
393
3,612
11,053
4,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
9,163
539
8,368
11,500
4,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

13
0 / 2 / 5
8,014
471
6,410
15,555
14,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Heimdallr
TomediusBlacka
Heimdallr
16
5 / 1 / 0
9,257
545
10,917
5,676
3,343
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
18
4 / 1 / 1
9,679
569
7,733
12,285
6,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 2 / 3
8,212
483
6,917
13,353
15,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
10
Kills
13
13
Deaths
10
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Josumaru
Ix Chel
1
1
3
2.5
W
3
4
1
0.88
W
0
2
5
1.25
W
Heimdallr
TomediusBlacka
Heimdallr
5
1
0
5
W
Ao Kuang
4
1
1
4.5
L
Cu Chulainn
raulgrat
Cu Chulainn
0
4
3
0.38
L
Kukulkan
ronald1202
Kukulkan
5
1
1
5.5
L
4
4
2
1.25
W
1
2
3
1.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,910
Damage
40,345
59,564
Taken
58,369
34,778
Mitigated
44,719
10,065
Healing
14,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Josumaru
Ix Chel
4,531
427
372
2,259
8,653
6,520
0
3,158
5,410
38,025
958
W
8,368
3,158
0
589
11,500
4,581
0
8,481
3,019
0
73,875
W
6,410
1,219
1,921
2,949
15,555
14,795
0
5,380
10,175
32,483
2,279
W
Heimdallr
TomediusBlacka
Heimdallr
10,917
6,434
0
1,472
5,676
3,343
2,900
2,226
3,450
0
83,725
W
Ao Kuang
7,733
1,900
0
3,962
12,285
6,368
1,118
972
11,313
97,286
0
L
Cu Chulainn
raulgrat
Cu Chulainn
9,777
1,097
0
1,287
15,766
12,264
0
9,092
6,296
10,643
58,147
L
Kukulkan
ronald1202
Kukulkan
13,494
1,358
0
750
10,674
4,999
0
2,397
8,245
94,197
0
L
4,496
1,149
0
410
13,418
6,604
0
2,325
11,027
0
61,159
W
6,917
1,676
0
3,168
13,353
15,632
285
2,575
10,778
40,128
1,721
L
3,612
1,717
113
4,874
11,053
4,391
0
3,017
8,036
0
43,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,110
Gold Earned
44,325
485
Minions Killed
493
0
Camps Cleared
0
1,589,331
Distance Traveled
1,583,958
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,886
464
69
4
0
344,950
2
W
Skadi
9,163
539
121
7
0
295,589
0
W
Terra
8,014
471
39
2
0
359,887
0
W
Heimdallr
9,257
545
125
7
0
304,240
3
W
Ao Kuang
9,679
569
139
8
0
331,150
0
L
Cu Chulainn
8,097
476
109
6
0
278,104
1
L
Kukulkan
9,180
540
147
9
0
342,182
1
L
Loki
8,266
486
79
5
0
392,456
0
W
Kuzenbo
8,212
483
69
4
0
293,092
0
L
Chiron
6,681
393
81
5
0
231,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role