Player Matchup

Tyr
Tyr
Incubus
Tyr
Level 43
God Stats
2W - 0L
1,267 SR
Queue Stats
19W - 17L
1,464 Elo+
Party 1
Lancelot
Lancelot
Scynt
Lancelot
Level 25
God Stats
1W - 1L
1,282 SR
Queue Stats
19W - 17L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
vFortune
Kukulkan
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,553 Elo+
Party 1
Team Averages
Level 25
1,350 SR
1,494 Elo+

VS

Team Averages
Level 68
1,744 SR
1,472 Elo+
Ymir
Ymir
FriendlyUncle14
Ymir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 109L
1,348 Elo+
Solo
Vulcan
Vulcan
ImTrashSmile
Vulcan
Level 12
God Stats
1W - 1L
1,910 SR
Queue Stats
24W - 18L
1,544 Elo+
Party 2
Hou Yi
Hou Yi
mlgpro10000
Hou Yi
Level 94
God Stats
5W - 2L
1,822 SR
Queue Stats
83W - 84L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
2 / 1 / 9
10,605
707
10,663
20,811
18,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
Scynt
Lancelot
16
5 / 2 / 6
10,862
724
13,980
14,420
6,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
vFortune
Kukulkan
17
4 / 1 / 7
10,994
733
12,987
8,385
3,387
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
8,584
572
6,603
16,063
18,057
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
15
2 / 4 / 1
9,476
632
12,570
12,391
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
14
2 / 5 / 0
9,215
614
10,635
13,248
5,202
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
11
Kills
4
4
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Vulcan
2
4
1
0.63
W
Tyr
2
1
9
6.5
W
Lancelot
Scynt
Lancelot
5
2
6
4
L
Hou Yi
2
5
0
0.4
W
Kukulkan
vFortune
Kukulkan
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,630
Damage
29,808
43,616
Taken
41,702
28,868
Mitigated
28,434
7,464
Healing
2,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,603
1,037
0
0
16,063
18,057
0
5,837
9,995
21,607
0
L
Vulcan
12,570
2,973
0
2,204
12,391
5,175
0
3,853
8,341
43,741
158
W
Tyr
10,663
932
0
4,474
20,811
18,907
153
8,316
12,472
102
42,998
W
Lancelot
Scynt
Lancelot
13,980
3,066
0
2,250
14,420
6,574
80
6,317
8,082
54
51,960
L
Hou Yi
10,635
4,011
0
750
13,248
5,202
276
3,243
9,963
0
29,539
W
Kukulkan
vFortune
Kukulkan
12,987
1,514
0
740
8,385
3,387
1,122
4,442
3,934
45,483
841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,461
Gold Earned
27,275
206
Minions Killed
138
0
Camps Cleared
0
860,482
Distance Traveled
750,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,584
572
18
1
0
230,922
0
L
Vulcan
9,476
632
77
5
0
285,301
0
W
Tyr
10,605
707
66
4
0
301,473
0
W
Lancelot
10,862
724
57
4
0
305,880
0
L
Hou Yi
9,215
614
43
3
0
233,846
0
W
Kukulkan
10,994
733
83
6
0
253,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role