Player Matchup

Fenrir
Fenrir
Chikn N Waffelz
Fenrir
Level 150
God Stats
4W - 2L
1,500 SR
Queue Stats
30W - 26L
1,500 Elo+
Solo
Sylvanus
Sylvanus
P0opychungus
Sylvanus
Level 85
God Stats
3W - 1L
1,842 SR
Queue Stats
6W - 2L
1,953 Elo+
Party 3
Osiris
Osiris
Voltage Dust
Osiris
Level 95
God Stats
5W - 4L
1,378 SR
Queue Stats
19W - 20L
1,604 Elo+
Party 3
Thor
Thor
duckbomb007
Thor
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,626 Elo+
Party 3
Medusa
Medusa
sicamoreman
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,516 Elo+
Party 3
Team Averages
Level 114
1,544 SR
1,640 Elo+

VS

Team Averages
Level 142
1,510 SR
1,487 Elo+
Baba Yaga
Baba Yaga
HoffaCityTV
Baba Yaga
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Horus
Horus
InfinityDivided
Horus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 33L
1,500 Elo+
Solo
Thanatos
Thanatos
LegoBoi96
Thanatos
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
Select On Dpad
Surtr
Level 156
God Stats
39W - 31L
1,550 SR
Queue Stats
141W - 125L
1,467 Elo+
Party 2
Jing Wei
Jing Wei
jacolbas71
Jing Wei
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 99L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 3
4,335
434
1,886
5,538
1,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
P0opychungus
Sylvanus
11
0 / 2 / 1
5,852
585
3,482
6,040
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
11
4 / 2 / 0
6,508
651
6,957
10,586
7,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

7
1 / 2 / 2
5,067
507
2,884
6,762
3,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
8
1 / 5 / 1
4,738
474
4,061
7,430
2,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
HoffaCityTV
Baba Yaga
11
1 / 0 / 1
6,187
619
2,855
5,002
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 2
6,497
650
6,972
10,264
6,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
LegoBoi96
Thanatos
11
6 / 1 / 1
6,601
660
4,117
9,376
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
4 / 2 / 2
6,169
617
5,168
8,462
4,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jing Wei
jacolbas71
Jing Wei
12
1 / 1 / 5
6,605
661
4,995
5,254
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
13
13
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Baba Yaga
HoffaCityTV
Baba Yaga
1
0
1
1.5
W
1
2
2
1
W
Thanatos
LegoBoi96
Thanatos
6
1
1
6.5
L
Sylvanus
P0opychungus
Sylvanus
0
2
1
0.25
W
4
2
2
2.5
L
Osiris
4
2
0
2
L
1
2
2
1
W
Jing Wei
jacolbas71
Jing Wei
1
1
5
3.5
L
Medusa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,270
Damage
24,107
36,356
Taken
38,358
17,947
Mitigated
18,665
10,926
Healing
15,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,886
443
6
1,816
5,538
1,550
0
241
5,219
0
11,227
W
Baba Yaga
HoffaCityTV
Baba Yaga
2,855
241
0
1,586
5,002
1,973
0
562
4,440
43,701
0
W
6,972
3,271
40
4,236
10,264
6,819
0
728
8,856
0
40,071
W
Thanatos
LegoBoi96
Thanatos
4,117
1,441
0
6,618
9,376
4,007
0
1,640
7,629
0
41,156
L
Sylvanus
P0opychungus
Sylvanus
3,482
1,152
213
2,123
6,040
2,886
0
2,275
3,738
33,444
15,445
W
5,168
1,992
0
1,926
8,462
4,111
465
198
8,220
769
32,761
L
Osiris
6,957
2,886
0
3,286
10,586
7,114
0
36
9,934
0
42,689
L
2,884
690
0
2,391
6,762
3,943
0
438
6,314
0
10,803
W
Jing Wei
jacolbas71
Jing Wei
4,995
3,642
0
798
5,254
1,755
2,513
0
5,254
0
49,239
L
Medusa
4,061
1,633
0
1,091
7,430
2,454
0
43
7,387
0
25,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,500
Gold Earned
32,059
224
Minions Killed
356
0
Camps Cleared
0
1,030,489
Distance Traveled
1,035,401
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,335
434
22
2
0
198,860
0
W
Baba Yaga
6,187
619
81
8
0
216,938
0
W
Horus
6,497
650
74
7
0
185,403
2
W
Thanatos
6,601
660
62
6
0
225,026
0
L
Sylvanus
5,852
585
84
8
0
201,119
3
W
Surtr
6,169
617
49
5
0
212,621
0
L
Osiris
6,508
651
72
7
0
200,573
2
L
Thor
5,067
507
13
1
0
220,190
2
W
Jing Wei
6,605
661
90
9
0
195,413
0
L
Medusa
4,738
474
33
3
0
209,747
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role