Player Matchup

Medusa
Medusa
BlueEyedHaze
Medusa
Level 68
God Stats
10W - 6L
1,891 SR
Queue Stats
197W - 176L
1,698 Elo+
Solo
Lancelot
Lancelot
CyB3rdragoon
Lancelot
Level 68
God Stats
4W - 5L
1,738 SR
Queue Stats
52W - 57L
1,576 Elo+
Party 1
Geb
Geb
MopedBlockSpinna
Geb
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 97L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
SuccaMaLiqum
Sun Wukong
Level 107
God Stats
7W - 0L
1,766 SR
Queue Stats
194W - 193L
1,488 Elo+
Party 1
Anhur
Anhur
skateordie33756
Anhur
Level 76
God Stats
2W - 0L
1,702 SR
Queue Stats
21W - 34L
1,428 Elo+
Party 1
Team Averages
Level 72
1,719 SR
1,523 Elo+

VS

Team Averages
Level 54
1,501 SR
1,404 Elo+
Anhur
Anhur
 
Anhur
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BrzStayBased
Loki
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,325 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JesusSins420
Cu Chulainn
Level 44
God Stats
2W - 3L
1,505 SR
Queue Stats
37W - 60L
1,431 Elo+
Solo
Cernunnos
Cernunnos
KneegrowNate
Cernunnos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,320 Elo+
Party 2
Zhong Kui
Zhong Kui
chachenenee
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 195L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
5 / 0 / 22
10,424
1,042
17,147
9,730
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
CyB3rdragoon
Lancelot
17
10 / 2 / 17
10,450
1,045
13,641
10,994
5,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
1 / 3 / 17
8,481
848
6,765
13,712
16,196
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
SuccaMaLiqum
Sun Wukong
16
7 / 3 / 18
10,014
1,001
12,377
15,525
14,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
9 / 3 / 9
9,571
957
11,578
9,069
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 7 / 4
7,835
784
5,177
12,215
5,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 6 / 3
7,222
722
6,880
9,194
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
JesusSins420
Cu Chulainn
13
0 / 6 / 4
6,964
696
8,170
19,129
15,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
KneegrowNate
Cernunnos
17
3 / 5 / 5
9,377
938
12,822
11,133
5,476
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
chachenenee
Zhong Kui
14
3 / 8 / 4
7,936
794
12,091
14,936
13,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
31
32
Kills
11
11
Deaths
32
83
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
7
4
0.57
W
Medusa
5
0
22
16
L
3
6
3
0.75
W
Lancelot
CyB3rdragoon
Lancelot
10
2
17
9.25
L
Cu Chulainn
JesusSins420
Cu Chulainn
0
6
4
0.33
L
Cernunnos
KneegrowNate
Cernunnos
3
5
5
1.1
W
1
3
17
3.17
W
Sun Wukong
SuccaMaLiqum
Sun Wukong
7
3
18
5.33
L
Zhong Kui
chachenenee
Zhong Kui
3
8
4
0.63
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,508
Damage
45,140
59,030
Taken
66,607
47,254
Mitigated
43,103
19,135
Healing
9,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,177
2,510
509
705
12,215
5,154
0
709
11,459
0
9,644
W
Medusa
17,147
4,651
2,170
3,307
9,730
5,371
1,233
1,738
7,774
0
41,374
L
6,880
1,677
197
325
9,194
3,733
0
646
8,548
0
13,087
W
Lancelot
CyB3rdragoon
Lancelot
13,641
2,569
806
2,563
10,994
5,958
1,155
2,294
8,570
0
23,679
L
Cu Chulainn
JesusSins420
Cu Chulainn
8,170
1,207
205
4,589
19,129
15,269
0
2,609
16,265
0
12,767
L
Cernunnos
KneegrowNate
Cernunnos
12,822
4,739
174
1,277
11,133
5,476
0
1,505
9,446
0
35,114
W
6,765
889
1,189
799
13,712
16,196
118
3,146
10,245
9,335
119
W
Sun Wukong
SuccaMaLiqum
Sun Wukong
12,377
1,799
672
3,248
15,525
14,589
558
3,153
12,038
0
21,354
L
Zhong Kui
chachenenee
Zhong Kui
12,091
1,364
457
1,129
14,936
13,471
0
1,177
13,478
19,159
0
W
11,578
5,812
2,550
1,831
9,069
5,140
1,288
1,760
7,309
0
14,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,940
Gold Earned
39,334
119
Minions Killed
93
0
Camps Cleared
0
1,012,355
Distance Traveled
838,362
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,835
784
5
1
0
154,362
0
W
Medusa
10,424
1,042
44
4
0
212,045
0
L
Loki
7,222
722
5
1
0
177,043
0
W
Lancelot
10,450
1,045
33
3
0
208,698
0
L
Cu Chulainn
6,964
696
10
1
0
164,945
0
L
Cernunnos
9,377
938
61
6
0
177,012
0
W
Geb
8,481
848
2
0
0
197,637
0
W
Sun Wukong
10,014
1,001
27
3
0
218,136
2
L
Zhong Kui
7,936
794
12
1
0
165,000
0
W
Anhur
9,571
957
13
1
0
175,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role