Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Minityzeur
Janus
Level 136
God Stats
2W - 6L
1,500 SR
Queue Stats
103W - 100L
1,399 Elo+
Solo
Charybdis
Charybdis
Pengüín
Charybdis
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,520 Elo+
Solo
Thor
Thor
Randalekalle
Thor
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 25L
1,500 Elo+
Solo
Thanatos
Thanatos
Tephrite
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,597 Elo+
Solo
Team Averages
Level 78
1,500 SR
1,503 Elo+

VS

Team Averages
Level 82
1,522 SR
1,533 Elo+
Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DrDelirium13
Athena
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Hercules
Hercules
Jkzie
Hercules
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 1
Arachne
Arachne
OlixTrust
Arachne
Level 57
God Stats
21W - 14L
1,629 SR
Queue Stats
64W - 66L
1,609 Elo+
Solo
Thoth
Thoth
l-Neko-ll
Thoth
Level 87
God Stats
6W - 6L
1,481 SR
Queue Stats
129W - 133L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 3 / 0
5,251
525
4,757
9,835
5,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
9
0 / 3 / 0
4,827
483
2,807
6,324
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Pengüín
Charybdis
10
1 / 1 / 1
5,515
552
3,661
6,351
1,950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 3
4,785
479
2,231
6,908
2,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Thanatos
Tephrite
Thanatos
9
2 / 4 / 1
5,562
556
3,732
8,931
3,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 1 / 2
5,774
577
6,808
6,095
2,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
10
0 / 1 / 6
5,691
569
3,356
7,930
4,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
Jkzie
Hercules
11
4 / 0 / 1
6,855
686
3,939
5,970
3,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Arachne
OlixTrust
Arachne
10
5 / 1 / 6
6,312
631
5,743
6,765
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thoth
l-Neko-ll
Thoth
12
4 / 1 / 1
7,046
705
4,624
5,295
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
15
15
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
0
0.33
W
Neith
 
Neith
2
1
2
3
W
Athena
0
1
6
3
W
Hercules
Jkzie
Hercules
4
0
1
4.5
L
Janus
0
3
0
0
W
Arachne
OlixTrust
Arachne
5
1
6
8
L
Charybdis
Pengüín
Charybdis
1
1
1
1.5
L
0
4
3
0.38
L
Thanatos
Tephrite
Thanatos
2
4
1
0.63
W
Thoth
l-Neko-ll
Thoth
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,188
Damage
24,470
38,349
Taken
32,055
15,784
Mitigated
14,408
11,631
Healing
11,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,757
345
0
2,880
9,835
5,742
0
1,459
8,376
15,698
963
W
Neith
 
Neith
6,808
2,365
0
1,982
6,095
2,017
0
2,273
3,822
0
48,124
W
Athena
3,356
937
0
2,513
7,930
4,899
0
2,319
5,557
20,160
0
W
Hercules
Jkzie
Hercules
3,939
1,411
0
2,576
5,970
3,013
140
0
5,555
0
41,489
L
Janus
2,807
49
0
1,102
6,324
1,876
0
3,566
2,758
33,289
0
W
Arachne
OlixTrust
Arachne
5,743
4,616
0
1,919
6,765
2,857
0
787
5,901
0
36,115
L
Charybdis
Pengüín
Charybdis
3,661
1,992
0
1,971
6,351
1,950
0
766
5,585
0
47,324
L
2,231
817
0
1,128
6,908
2,647
0
145
6,417
0
16,370
L
Thanatos
Tephrite
Thanatos
3,732
1,286
0
4,550
8,931
3,569
0
1,901
7,030
0
34,567
W
Thoth
l-Neko-ll
Thoth
4,624
291
0
2,054
5,295
1,622
696
1,719
3,424
52,265
1,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,940
Gold Earned
31,678
249
Minions Killed
324
0
Camps Cleared
0
993,401
Distance Traveled
982,536
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,251
525
25
3
0
196,931
4
W
Neith
5,774
577
65
7
0
186,791
0
W
Athena
5,691
569
32
3
0
225,369
4
W
Hercules
6,855
686
75
8
0
172,521
2
L
Janus
4,827
483
59
6
0
203,296
2
W
Arachne
6,312
631
53
5
0
226,478
0
L
Charybdis
5,515
552
86
9
0
219,761
0
L
Thor
4,785
479
24
2
0
179,653
0
L
Thanatos
5,562
556
55
6
0
193,760
0
W
Thoth
7,046
705
99
10
0
171,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role