Player Matchup

Thor
Thor
Silver II
Chanendh
Thor
Silver II
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,517 MMR
Party 1
Vamana
Vamana
Silver II
Crackiie
Vamana
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,472 MMR
Party 1
Ganesha
Ganesha
Gold IV
H0Bb1t42
Ganesha
Gold IV
Level 156
God Stats
8W - 3L
1,755 SR
Queue Stats
51W - 50L
1,486 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Xentium
Nu Wa
Gold IV
Level 157
God Stats
7W - 7L
1,471 SR
Queue Stats
85W - 88L
1,497 MMR
Solo
Hachiman
Hachiman
Gold IV
delvalle01
Hachiman
Gold IV
Level 128
God Stats
20W - 15L
1,395 SR
Queue Stats
130W - 135L
1,484 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,524 SR
1,491 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 166
1,513 SR
1,490 MMR
Rama
Rama
Bronze III
 
Rama
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Bronze III
SaegusaMayumi-14
Morgan Le Fay
Bronze III
Level 150
God Stats
1W - 1L
1,505 SR
Queue Stats
15W - 11L
1,500 MMR
Party 3
Cthulhu
Cthulhu
Gold V
Tornasuuk
Cthulhu
Gold V
Level 144
God Stats
22W - 16L
1,544 SR
Queue Stats
575W - 585L
1,315 MMR
Party 2
Geb
Geb
Gold IV
Wristy
Geb
Gold IV
Level 149
God Stats
26W - 13L
1,704 SR
Queue Stats
250W - 251L
1,476 MMR
Solo
Arachne
Arachne
Gold II
zaloogz
Arachne
Gold II
Level 227
God Stats
1W - 0L
1,311 SR
Queue Stats
57W - 59L
1,657 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 1 / 0
4,266
533
2,481
7,259
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Crackiie
Vamana
7
0 / 1 / 0
4,358
545
1,276
5,732
3,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
H0Bb1t42
Ganesha
8
0 / 1 / 1
4,833
604
2,707
7,670
3,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Xentium
Nu Wa
9
0 / 1 / 0
4,891
611
1,311
2,313
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
delvalle01
Hachiman
8
1 / 2 / 0
4,662
583
4,563
5,745
1,875
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AnubisSusanoAthena

VS

Bans
AgniBake KujiraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 1 / 2
5,404
676
4,918
6,807
2,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SaegusaMayumi-14
Morgan Le Fay
10
1 / 0 / 0
5,535
692
3,500
3,604
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Tornasuuk
Cthulhu
10
1 / 0 / 0
5,380
673
4,775
5,166
2,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
Wristy
Geb
7
0 / 0 / 2
4,538
567
2,465
5,563
3,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
zaloogz
Arachne
10
3 / 0 / 0
5,496
687
1,709
7,235
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
6
6
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
1
2
2
L
Thor
0
1
0
0
L
Vamana
Crackiie
Vamana
0
1
0
0
L
Ganesha
H0Bb1t42
Ganesha
0
1
1
0.5
W
Morgan Le Fay
SaegusaMayumi-14
Morgan Le Fay
1
0
0
1
W
Cthulhu
Tornasuuk
Cthulhu
1
0
0
1
W
Geb
Wristy
Geb
0
0
2
1
L
Nu Wa
Xentium
Nu Wa
0
1
0
0
L
Hachiman
delvalle01
Hachiman
1
2
0
0.5
W
Arachne
zaloogz
Arachne
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,338
Damage
17,367
28,719
Taken
28,375
12,733
Mitigated
12,974
9,982
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,918
4,277
0
2,028
6,807
2,375
0
1,624
5,183
0
43,352
L
Thor
2,481
601
0
3,191
7,259
2,522
0
2,184
4,953
0
26,865
L
Vamana
Crackiie
Vamana
1,276
427
0
1,780
5,732
3,729
0
2,756
2,531
0
22,937
L
Ganesha
H0Bb1t42
Ganesha
2,707
533
905
2,098
7,670
3,714
0
2,392
5,278
17,447
600
W
Morgan Le Fay
SaegusaMayumi-14
Morgan Le Fay
3,500
46
0
1,433
3,604
1,290
0
737
2,867
43,271
1,790
W
Cthulhu
Tornasuuk
Cthulhu
4,775
892
0
1,814
5,166
2,747
0
205
4,724
36,292
1,582
W
Geb
Wristy
Geb
2,465
896
0
1,811
5,563
3,668
0
1,059
4,504
9,151
0
L
Nu Wa
Xentium
Nu Wa
1,311
89
0
500
2,313
893
0
1,764
549
32,401
0
L
Hachiman
delvalle01
Hachiman
4,563
2,449
0
1,508
5,745
1,875
0
860
4,885
0
35,154
W
Arachne
zaloogz
Arachne
1,709
993
0
2,562
7,235
2,894
0
348
6,848
0
36,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,010
Gold Earned
26,353
254
Minions Killed
293
0
Camps Cleared
0
817,039
Distance Traveled
905,939
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,404
676
83
10
0
166,020
0
L
Thor
4,266
533
55
7
0
193,666
0
L
Vamana
4,358
545
48
6
0
125,541
3
L
Ganesha
4,833
604
2
0
0
180,624
0
W
Morgan Le Fay
5,535
692
74
9
0
166,283
0
W
Cthulhu
5,380
673
62
8
0
175,161
3
W
Geb
4,538
567
2
0
0
187,761
2
L
Nu Wa
4,891
611
69
9
0
169,299
0
L
Hachiman
4,662
583
80
10
0
147,909
1
W
Arachne
5,496
687
72
9
0
210,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role