Player Matchup

Rama
Rama
Silver II
Aridami5
Rama
Silver II
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,506 MMR
Party 1
Ravana
Ravana
Silver II
GucciFlexMember
Ravana
Silver II
Level 149
God Stats
3W - 1L
1,801 SR
Queue Stats
17W - 15L
1,515 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Sergimntngroo
Baron Samedi
Silver II
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,506 MMR
Party 1
Chang'e
Chang'e
Gold V
Tytanosss
Chang'e
Gold V
Level 170
God Stats
62W - 45L
1,702 SR
Queue Stats
226W - 207L
1,522 MMR
Solo
Vamana
Vamana
Gold III
ultlisator228
Vamana
Gold III
Level 109
God Stats
6W - 3L
1,582 SR
Queue Stats
140W - 131L
1,523 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,617 SR
1,514 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,544 SR
1,514 MMR
Awilix
Awilix
Silver II
Eastwood77
Awilix
Silver II
Level 68
God Stats
1W - 2L
1,741 SR
Queue Stats
20W - 26L
1,522 MMR
Solo
Lancelot
Lancelot
Gold III
MVPstealth
Lancelot
Gold III
Level 105
God Stats
5W - 4L
1,478 SR
Queue Stats
66W - 63L
1,512 MMR
Solo
Bacchus
Bacchus
Silver II
Ma4KaM
Bacchus
Silver II
Level 185
God Stats
10W - 12L
1,500 SR
Queue Stats
221W - 209L
1,505 MMR
Solo
Poseidon
Poseidon
Silver I
SPL1T x SW1FT
Poseidon
Silver I
Level 172
God Stats
1W - 2L
1,500 SR
Queue Stats
357W - 350L
1,523 MMR
Solo
Hou Yi
Hou Yi
Silver II
iTrueViolEnce
Hou Yi
Silver II
Level 158
God Stats
8W - 7L
1,500 SR
Queue Stats
211W - 210L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
2 / 4 / 2
7,303
522
4,161
11,678
4,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 0 / 4
8,552
611
7,398
6,354
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Sergimntngroo
Baron Samedi
13
4 / 2 / 4
7,463
533
7,357
8,659
7,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Tytanosss
Chang'e
15
5 / 1 / 5
9,274
662
7,856
7,384
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 0 / 1
8,936
638
5,456
9,654
8,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
AresAthenaMaman BrigitteThor

VS

Bans
Ao KuangThanatosKukulkanBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Eastwood77
Awilix
11
0 / 3 / 0
6,233
445
3,595
10,394
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
MVPstealth
Lancelot
14
3 / 2 / 0
7,319
523
7,265
12,498
8,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Ma4KaM
Bacchus
10
2 / 4 / 3
6,739
481
5,657
12,239
11,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
SPL1T x SW1FT
Poseidon
12
0 / 5 / 0
6,530
466
2,987
9,321
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 1 / 2
7,171
512
9,645
8,101
3,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
7
7
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
2
4
2
0.75
L
Awilix
Eastwood77
Awilix
0
3
0
0
W
3
0
4
5
L
Lancelot
MVPstealth
Lancelot
3
2
0
1.5
L
Bacchus
Ma4KaM
Bacchus
2
4
3
0.88
L
Poseidon
SPL1T x SW1FT
Poseidon
0
5
0
0
W
Baron Samedi
Sergimntngroo
Baron Samedi
4
2
4
3
W
Chang'e
Tytanosss
Chang'e
5
1
5
7.5
L
2
1
2
3
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,228
Damage
29,149
43,729
Taken
52,553
26,651
Mitigated
31,111
21,376
Healing
13,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
4,161
3,148
0
3,228
11,678
4,850
330
2,555
9,078
0
41,859
L
Awilix
Eastwood77
Awilix
3,595
1,385
0
1,202
10,394
4,453
0
2,726
7,579
0
49,839
W
7,398
1,857
0
5,091
6,354
3,531
398
705
5,611
0
80,486
L
Lancelot
MVPstealth
Lancelot
7,265
1,518
0
5,212
12,498
8,098
34
1,382
10,575
493
61,672
L
Bacchus
Ma4KaM
Bacchus
5,657
487
0
2,250
12,239
11,877
0
3,302
8,410
20,114
498
L
Poseidon
SPL1T x SW1FT
Poseidon
2,987
380
0
702
9,321
3,415
0
4,975
4,164
54,251
325
W
Baron Samedi
Sergimntngroo
Baron Samedi
7,357
1,096
181
3,255
8,659
7,387
148
2,860
5,752
30,814
0
W
Chang'e
Tytanosss
Chang'e
7,856
827
1,393
4,363
7,384
2,674
1,131
1,235
6,056
69,321
895
L
9,645
5,103
0
3,862
8,101
3,268
90
1,778
5,982
0
58,176
W
5,456
1,854
0
3,865
9,654
8,209
2,515
1,241
8,002
0
69,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,528
Gold Earned
33,992
509
Minions Killed
395
0
Camps Cleared
0
1,383,093
Distance Traveled
1,404,606
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,303
522
87
6
0
243,371
0
L
Awilix
6,233
445
99
7
0
316,368
0
W
Ravana
8,552
611
132
9
0
322,420
0
L
Lancelot
7,319
523
102
7
0
312,176
0
L
Bacchus
6,739
481
10
1
0
283,587
5
L
Poseidon
6,530
466
85
6
0
251,768
2
W
Baron Samedi
7,463
533
40
3
0
262,548
0
W
Chang'e
9,274
662
123
9
0
266,911
3
L
Hou Yi
7,171
512
99
7
0
240,707
1
W
Vamana
8,936
638
127
9
0
287,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role