Player Matchup

Discordia
Discordia
 
Discordia
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
FlashKidEthan
Nike
Level 26
God Stats
4W - 3L
1,169 SR
Queue Stats
104W - 108L
1,177 Elo+
Party 3
Maui
Maui
Funlalabryant
Maui
Level 94
God Stats
3W - 5L
1,255 SR
Queue Stats
5W - 9L
1,135 Elo+
Party 2
Chernobog
Chernobog
spicyfur
Chernobog
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,135 Elo+
Party 2
Team Averages
Level 76
1,385 SR
1,289 Elo+

VS

Team Averages
Level 102
1,630 SR
1,544 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
GmNunes
Xbalanque
Level 127
God Stats
10W - 5L
1,932 SR
Queue Stats
67W - 47L
1,627 Elo+
Solo
Fenrir
Fenrir
ItalloArt
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 156L
1,543 Elo+
Party 1
Nu Wa
Nu Wa
Skrap04
Nu Wa
Level 67
God Stats
2W - 2L
1,717 SR
Queue Stats
23W - 28L
1,493 Elo+
Solo
Cupid
Cupid
fonsforo
Cupid
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
267W - 264L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
5 / 0 / 0
7,975
570
4,442
4,111
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
 
Awilix
14
3 / 2 / 8
7,838
560
7,297
11,993
5,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 2 / 2
7,940
567
4,021
8,660
4,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 0 / 12
7,656
547
2,677
7,177
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
spicyfur
Chernobog
13
9 / 2 / 3
8,343
596
8,996
6,907
2,508
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
3 / 7 / 0
6,733
481
6,552
12,343
9,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
GmNunes
Xbalanque
10
3 / 1 / 0
6,590
471
2,714
4,626
1,246
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
ItalloArt
Fenrir
12
0 / 4 / 0
6,130
438
1,108
11,063
5,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
Skrap04
Nu Wa
12
0 / 1 / 1
7,059
504
6,114
5,320
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
fonsforo
Cupid
7
0 / 5 / 2
5,559
397
2,852
7,807
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
18
Kills
6
6
Deaths
18
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
0
0
5
W
Awilix
 
Awilix
3
2
8
3.5
L
Baron Samedi
 
Baron Samedi
3
7
0
0.43
W
1
2
2
1
W
0
0
12
6
L
Xbalanque
GmNunes
Xbalanque
3
1
0
3
L
Fenrir
ItalloArt
Fenrir
0
4
0
0
L
Nu Wa
Skrap04
Nu Wa
0
1
1
0.5
L
Cupid
fonsforo
Cupid
0
5
2
0.2
W
Chernobog
spicyfur
Chernobog
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,433
Damage
19,340
38,848
Taken
41,159
19,739
Mitigated
20,134
6,947
Healing
8,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,442
468
0
0
4,111
1,620
762
2,532
1,579
58,582
562
W
Awilix
 
Awilix
7,297
2,830
0
625
11,993
5,398
792
3,397
8,596
0
64,008
L
Baron Samedi
 
Baron Samedi
6,552
959
396
2,272
12,343
9,864
0
1,726
10,426
26,960
2,022
W
4,021
670
0
1,078
8,660
4,705
718
1,122
7,538
0
52,563
W
2,677
491
156
2,051
7,177
5,508
174
2,750
4,427
21,923
0
L
Xbalanque
GmNunes
Xbalanque
2,714
843
0
881
4,626
1,246
0
0
4,288
0
35,701
L
Fenrir
ItalloArt
Fenrir
1,108
757
0
2,239
11,063
5,019
0
1,636
9,427
0
52,656
L
Nu Wa
Skrap04
Nu Wa
6,114
1,443
0
1,095
5,320
1,713
208
2,892
2,428
52,155
1,157
L
Cupid
fonsforo
Cupid
2,852
1,399
139
1,764
7,807
2,292
0
855
6,952
0
24,297
W
Chernobog
spicyfur
Chernobog
8,996
6,627
0
3,037
6,907
2,508
1,027
2,003
4,904
0
56,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,752
Gold Earned
32,071
403
Minions Killed
319
0
Camps Cleared
0
1,382,031
Distance Traveled
1,023,697
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,975
570
109
8
0
243,710
0
W
Awilix
7,838
560
85
6
0
305,196
0
L
Baron Samedi
6,733
481
30
2
0
218,633
0
W
Nike
7,940
567
80
6
0
273,174
0
W
Maui
7,656
547
35
3
0
280,841
2
L
Xbalanque
6,590
471
63
5
0
141,805
0
L
Fenrir
6,130
438
85
6
0
237,796
0
L
Nu Wa
7,059
504
91
7
0
268,799
0
L
Cupid
5,559
397
50
4
0
156,664
0
W
Chernobog
8,343
596
94
7
0
279,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role