Player Matchup

Freya
Freya
LvLatvianTrollLv
Freya
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 55L
1,537 Elo+
Solo
Achilles
Achilles
blackexplozZz
Achilles
Level 61
God Stats
27W - 12L
1,616 SR
Queue Stats
44W - 37L
1,434 Elo+
Party 1
Mercury
Mercury
csr10
Mercury
Level 116
God Stats
17W - 11L
1,278 SR
Queue Stats
344W - 318L
1,408 Elo+
Party 2
Kuzenbo
Kuzenbo
eT RaPtORz
Kuzenbo
Level 27
God Stats
32W - 13L
1,652 SR
Queue Stats
45W - 36L
1,434 Elo+
Party 1
Scylla
Scylla
serone08
Scylla
Level 67
God Stats
2W - 3L
1,674 SR
Queue Stats
285W - 281L
1,357 Elo+
Party 2
Team Averages
Level 88
1,544 SR
1,434 Elo+

VS

Team Averages
Level 88
1,540 SR
1,434 Elo+
Yemoja
Yemoja
 
Yemoja
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
 
Ishtar
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
Fortressdnb
Nike
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 3
Ra
Ra
PABLO FRX
Ra
Level 129
God Stats
18W - 17L
1,466 SR
Queue Stats
450W - 425L
1,431 Elo+
Solo
Arachne
Arachne
xxRuki66xx
Arachne
Level 158
God Stats
101W - 77L
1,736 SR
Queue Stats
328W - 319L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,669
472
7,476
6,836
2,485
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
blackexplozZz
Achilles
12
3 / 0 / 0
7,629
636
5,424
7,429
4,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
csr10
Mercury
12
6 / 0 / 2
6,826
569
5,799
8,012
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
eT RaPtORz
Kuzenbo
10
0 / 2 / 2
5,853
488
2,505
9,349
7,958
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
serone08
Scylla
12
2 / 1 / 2
6,309
526
4,900
5,505
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 2 / 1
6,105
509
3,588
9,175
5,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
 
Ishtar
10
1 / 1 / 1
5,650
471
5,659
5,170
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 3 / 0
5,831
486
3,963
8,274
3,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 4 / 0
6,265
522
2,981
6,193
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
xxRuki66xx
Arachne
11
0 / 2 / 0
5,830
486
3,564
10,019
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
12
Kills
3
3
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
1
0.75
L
Ishtar
 
Ishtar
1
1
1
1.5
L
0
3
0
0
W
1
0
2
2
L
1
4
0
0.25
W
Achilles
blackexplozZz
Achilles
3
0
0
3
W
Mercury
csr10
Mercury
6
0
2
7
W
Kuzenbo
eT RaPtORz
Kuzenbo
0
2
2
0.5
W
Scylla
serone08
Scylla
2
1
2
3
L
Arachne
xxRuki66xx
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,104
Damage
19,755
37,131
Taken
38,831
20,589
Mitigated
18,167
10,884
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,588
626
1,592
2,167
9,175
5,744
0
5,834
3,341
21,885
0
L
Ishtar
 
Ishtar
5,659
2,413
0
1,458
5,170
1,938
0
2,772
2,398
0
43,253
L
3,963
57
0
2,698
8,274
3,330
0
0
7,562
0
36,240
W
7,476
2,913
0
2,714
6,836
2,485
0
1,449
5,387
42,456
0
L
2,981
177
312
668
6,193
2,811
270
3,760
2,433
41,291
288
W
Achilles
blackexplozZz
Achilles
5,424
754
0
2,511
7,429
4,793
0
0
6,872
0
47,698
W
Mercury
csr10
Mercury
5,799
2,026
0
1,751
8,012
3,424
0
951
7,061
0
48,907
W
Kuzenbo
eT RaPtORz
Kuzenbo
2,505
905
0
3,187
9,349
7,958
0
1,790
7,559
19,508
0
W
Scylla
serone08
Scylla
4,900
413
0
721
5,505
1,929
0
2,175
3,208
37,661
866
L
Arachne
xxRuki66xx
Arachne
3,564
2,866
0
1,731
10,019
4,344
0
2,501
7,474
0
48,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,286
Gold Earned
29,681
310
Minions Killed
336
0
Camps Cleared
0
1,189,438
Distance Traveled
1,079,228
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,105
509
36
3
0
197,362
4
L
Ishtar
5,650
471
81
7
0
209,222
0
L
Nike
5,831
486
62
5
0
217,970
0
W
Freya
5,669
472
65
5
0
216,552
6
L
Ra
6,265
522
77
6
0
200,190
0
W
Achilles
7,629
636
78
7
0
205,091
0
W
Mercury
6,826
569
73
6
0
297,699
0
W
Kuzenbo
5,853
488
20
2
0
244,443
0
W
Scylla
6,309
526
74
6
0
225,653
0
L
Arachne
5,830
486
80
7
0
254,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role