Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CullenTheCancer
Mulan
Level 95
God Stats
7W - 8L
1,351 SR
Queue Stats
19W - 24L
1,347 Elo+
Party 3
Raijin
Raijin
Fiasco22
Raijin
Level 107
God Stats
2W - 2L
1,610 SR
Queue Stats
3W - 6L
1,535 Elo+
Party 2
Amaterasu
Amaterasu
Jfordlitty
Amaterasu
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,583 Elo+
Party 2
Apollo
Apollo
wholesomecoma99
Apollo
Level 129
God Stats
3W - 1L
1,754 SR
Queue Stats
29W - 37L
1,408 Elo+
Party 3
Team Averages
Level 115
1,543 SR
1,474 Elo+

VS

Team Averages
Level 142
1,512 SR
1,505 Elo+
Agni
Agni
 
Agni
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
GrrStorm
Thanatos
Level 147
God Stats
35W - 42L
1,583 SR
Queue Stats
1,031W - 991L
1,537 Elo+
Solo
Sobek
Sobek
Kroosia
Sobek
Level 141
God Stats
3W - 2L
1,478 SR
Queue Stats
309W - 311L
1,561 Elo+
Solo
Bellona
Bellona
SAMUELYONGKINGS
Bellona
Level 110
God Stats
3W - 2L
1,500 SR
Queue Stats
150W - 143L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
4 / 0 / 1
6,175
618
2,641
5,357
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 0
5,436
544
4,366
8,080
6,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Fiasco22
Raijin
10
2 / 3 / 0
5,761
576
2,964
5,085
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Jfordlitty
Amaterasu
9
0 / 1 / 4
4,911
491
1,822
7,154
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 0 / 3
6,145
615
7,263
5,654
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
2 / 4 / 0
5,397
540
2,970
5,765
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
 
Ishtar
9
0 / 1 / 0
5,001
500
4,412
6,020
2,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
GrrStorm
Thanatos
11
3 / 2 / 0
5,716
572
3,026
9,993
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Kroosia
Sobek
2
0 / 1 / 0
3,570
357
438
1,864
1,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 0 / 1
5,415
542
4,373
9,037
9,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
5
5
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
1
4.5
L
Agni
 
Agni
2
4
0
0.5
L
Ishtar
 
Ishtar
0
1
0
0
W
0
1
0
0
W
Raijin
Fiasco22
Raijin
2
3
0
0.67
L
Thanatos
GrrStorm
Thanatos
3
2
0
1.5
W
Amaterasu
Jfordlitty
Amaterasu
0
1
4
2
L
Sobek
Kroosia
Sobek
0
1
0
0
L
0
0
1
0.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,056
Damage
15,219
31,330
Taken
32,679
17,004
Mitigated
18,338
11,981
Healing
12,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,641
715
848
3,231
5,357
2,800
84
197
5,160
19,032
0
L
Agni
 
Agni
2,970
188
0
477
5,765
1,809
0
3,357
2,408
34,754
0
L
Ishtar
 
Ishtar
4,412
2,570
0
901
6,020
2,203
0
644
5,376
0
35,424
W
4,366
894
0
2,268
8,080
6,602
0
0
8,080
0
34,778
W
Raijin
Fiasco22
Raijin
2,964
481
0
1,000
5,085
1,603
0
2,121
2,964
41,618
616
L
Thanatos
GrrStorm
Thanatos
3,026
925
0
8,422
9,993
3,750
0
1,137
8,856
0
36,943
W
Amaterasu
Jfordlitty
Amaterasu
1,822
636
0
1,270
7,154
3,963
0
849
6,305
0
26,271
L
Sobek
Kroosia
Sobek
438
148
0
630
1,864
1,244
0
399
1,465
1,514
0
L
4,373
1,434
0
2,260
9,037
9,332
0
0
8,543
0
32,165
W
7,263
4,564
0
3,364
5,654
2,036
0
241
5,413
0
48,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,428
Gold Earned
25,099
285
Minions Killed
270
0
Camps Cleared
0
971,305
Distance Traveled
780,204
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,175
618
29
3
0
184,300
0
L
Agni
5,397
540
78
8
0
170,655
0
L
Ishtar
5,001
500
63
6
0
185,312
3
W
Mulan
5,436
544
52
5
0
197,803
0
W
Raijin
5,761
576
77
8
0
175,439
2
L
Thanatos
5,716
572
71
7
0
213,065
0
W
Amaterasu
4,911
491
45
5
0
222,239
2
L
Sobek
3,570
357
2
0
0
32,449
0
L
Bellona
5,415
542
56
6
0
178,723
0
W
Apollo
6,145
615
82
8
0
191,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role