Player Matchup

Awilix
Awilix
 
Awilix
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
CyberDawn
Ah Muzen Cab
Level 91
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 49L
1,636 Elo+
Party 2
The Morrigan
The Morrigan
ROGUENES12
The Morrigan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 84L
1,620 Elo+
Party 2
Achilles
Achilles
S1LV3RW0LF11
Achilles
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 59L
1,692 Elo+
Party 3
Athena
Athena
dragonage117
Athena
Level 62
God Stats
6W - 3L
1,638 SR
Queue Stats
58W - 44L
1,650 Elo+
Party 2
Team Averages
Level 103
1,528 SR
1,620 Elo+

VS

Team Averages
Level 151
1,477 SR
1,465 Elo+
King Arthur
King Arthur
Agareas
King Arthur
Level 159
God Stats
8W - 5L
1,328 SR
Queue Stats
198W - 173L
1,746 Elo+
Solo
Athena
Athena
DoctorAle
Athena
Level 128
God Stats
2W - 0L
1,824 SR
Queue Stats
5W - 5L
1,381 Elo+
Party 1
Ix Chel
Ix Chel
JetttCooper
Ix Chel
Level 157
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 3L
1,370 Elo+
Party 1
Medusa
Medusa
KittyRave
Medusa
Level 156
God Stats
2W - 3L
1,449 SR
Queue Stats
9W - 13L
1,501 Elo+
Party 1
Awilix
Awilix
LeonTruewind
Awilix
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
1 / 4 / 0
7,689
481
4,971
14,990
7,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
CyberDawn
Ah Muzen Cab
14
0 / 4 / 0
7,608
476
7,280
12,876
5,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
ROGUENES12
The Morrigan
13
3 / 2 / 0
7,511
469
8,141
7,826
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
S1LV3RW0LF11
Achilles
12
1 / 6 / 0
7,410
463
10,337
20,328
8,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
11
0 / 3 / 2
7,020
439
5,603
15,737
12,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Agareas
King Arthur
15
5 / 1 / 1
9,938
621
15,734
15,167
12,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
DoctorAle
Athena
14
1 / 1 / 9
8,691
543
6,138
9,364
8,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
JetttCooper
Ix Chel
14
3 / 3 / 4
8,905
557
7,891
9,821
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
KittyRave
Medusa
16
3 / 0 / 2
9,542
596
10,700
11,105
4,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
16
7 / 0 / 3
9,501
594
13,777
13,836
5,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
19
19
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
4
0
0.25
W
King Arthur
Agareas
King Arthur
5
1
1
5.5
L
Ah Muzen Cab
CyberDawn
Ah Muzen Cab
0
4
0
0
W
Athena
DoctorAle
Athena
1
1
9
5.5
W
Ix Chel
JetttCooper
Ix Chel
3
3
4
1.67
W
Medusa
KittyRave
Medusa
3
0
2
4
W
Awilix
7
0
3
8.5
L
The Morrigan
ROGUENES12
The Morrigan
3
2
0
1.5
L
Achilles
S1LV3RW0LF11
Achilles
1
6
0
0.17
L
Athena
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,332
Damage
54,240
71,757
Taken
59,293
36,818
Mitigated
35,889
11,071
Healing
21,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,971
2,118
0
3,253
14,990
7,034
0
1,824
13,166
0
81,571
W
King Arthur
Agareas
King Arthur
15,734
1,966
0
4,189
15,167
12,966
0
498
14,669
0
81,130
L
Ah Muzen Cab
CyberDawn
Ah Muzen Cab
7,280
3,710
0
1,277
12,876
5,142
0
959
11,917
0
78,658
W
Athena
DoctorAle
Athena
6,138
1,536
0
2,184
9,364
8,261
0
3,323
5,999
27,832
2,700
W
Ix Chel
JetttCooper
Ix Chel
7,891
1,244
1,051
2,736
9,821
3,883
870
2,881
6,823
61,317
1,691
W
Medusa
KittyRave
Medusa
10,700
4,086
0
3,562
11,105
4,953
671
1,863
9,242
0
89,689
W
Awilix
13,777
5,205
0
7,918
13,836
5,826
0
1,635
12,105
0
83,169
L
The Morrigan
ROGUENES12
The Morrigan
8,141
1,100
0
768
7,826
3,058
0
5,241
2,585
44,560
4,900
L
Achilles
S1LV3RW0LF11
Achilles
10,337
3,415
0
2,601
20,328
8,915
0
534
18,482
0
54,710
L
Athena
5,603
1,348
0
3,172
15,737
12,669
0
4,882
10,755
21,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,238
Gold Earned
46,577
451
Minions Killed
536
0
Camps Cleared
0
1,577,106
Distance Traveled
1,641,360
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,689
481
131
8
0
365,549
0
W
King Arthur
9,938
621
127
8
0
307,034
0
L
Ah Muzen Cab
7,608
476
140
9
0
312,557
2
W
Athena
8,691
543
49
3
0
338,113
4
W
Ix Chel
8,905
557
100
6
0
306,103
3
W
Medusa
9,542
596
147
9
0
317,760
0
W
Awilix
9,501
594
113
7
0
372,350
0
L
The Morrigan
7,511
469
69
4
0
286,926
3
L
Achilles
7,410
463
86
5
0
295,842
0
L
Athena
7,020
439
25
2
0
316,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role