Player Matchup

Yemoja
Yemoja
ChaosRogue42
Yemoja
Level 60
God Stats
0W - 2L
1,274 SR
Queue Stats
50W - 48L
1,400 Elo+
Party 2
Cupid
Cupid
NoxN1pl3Lvr
Cupid
Level 85
God Stats
1W - 1L
1,663 SR
Queue Stats
60W - 65L
1,438 Elo+
Party 2
Kuzenbo
Kuzenbo
WheezyPancake23
Kuzenbo
Level 105
God Stats
1W - 4L
1,371 SR
Queue Stats
55W - 55L
1,408 Elo+
Party 1
Set
Set
YoAnskee
Set
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,433 Elo+
Party 1
Baba Yaga
Baba Yaga
stevie666
Baba Yaga
Level 59
God Stats
4W - 3L
1,754 SR
Queue Stats
90W - 75L
1,486 Elo+
Solo
Team Averages
Level 75
1,512 SR
1,433 Elo+

VS

Team Averages
Level 97
1,732 SR
1,547 Elo+
Hachiman
Hachiman
Toots397
Hachiman
Level 87
God Stats
5W - 7L
1,538 SR
Queue Stats
36W - 26L
1,582 Elo+
Solo
Hercules
Hercules
VongolaPrimoI
Hercules
Level 107
God Stats
4W - 0L
1,889 SR
Queue Stats
239W - 231L
1,613 Elo+
Solo
Vulcan
Vulcan
Wendigo744
Vulcan
Level 118
God Stats
12W - 7L
1,790 SR
Queue Stats
82W - 65L
1,603 Elo+
Solo
Ares
Ares
mbsss95
Ares
Level 81
God Stats
4W - 1L
1,500 SR
Queue Stats
124W - 129L
1,379 Elo+
Solo
Nemesis
Nemesis
mikaxaqckerman
Nemesis
Level 92
God Stats
2W - 0L
1,942 SR
Queue Stats
120W - 110L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 0 / 2
6,050
504
3,451
5,827
3,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 1
5,203
434
2,547
9,713
3,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 0
6,740
562
5,300
10,762
7,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 5 / 1
6,521
543
4,265
9,937
5,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
stevie666
Baba Yaga
10
1 / 3 / 1
6,102
509
4,069
7,555
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Toots397
Hachiman
11
2 / 0 / 1
6,400
533
8,574
6,713
2,642
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
VongolaPrimoI
Hercules
12
4 / 1 / 0
7,249
604
3,783
11,334
6,199
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
Wendigo744
Vulcan
11
1 / 2 / 2
7,098
592
5,313
6,024
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
mbsss95
Ares
10
0 / 2 / 1
5,650
471
3,810
6,822
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 0 / 1
6,703
559
3,876
12,187
5,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
10
10
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
0
2
1
L
0
2
1
0.25
W
Hachiman
Toots397
Hachiman
2
0
1
2.5
W
Hercules
VongolaPrimoI
Hercules
4
1
0
4
W
Vulcan
Wendigo744
Vulcan
1
2
2
1
L
3
0
0
3
L
0
5
1
0.1
W
Ares
mbsss95
Ares
0
2
1
0.25
W
3
0
1
3.5
L
Baba Yaga
stevie666
Baba Yaga
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,632
Damage
25,356
43,794
Taken
43,080
21,832
Mitigated
19,741
14,901
Healing
13,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,451
1,082
3,390
1,213
5,827
3,230
0
2,130
3,491
16,111
0
L
2,547
649
106
1,906
9,713
3,250
0
1,193
8,332
0
25,958
W
Hachiman
Toots397
Hachiman
8,574
3,557
0
3,660
6,713
2,642
850
3,995
2,718
0
46,916
W
Hercules
VongolaPrimoI
Hercules
3,783
1,617
0
5,320
11,334
6,199
0
2,942
7,907
0
35,935
W
Vulcan
Wendigo744
Vulcan
5,313
3,050
0
1,723
6,024
2,308
0
4,163
1,861
47,195
1,999
L
5,300
2,002
0
6,128
10,762
7,442
16
669
10,028
51,563
0
L
4,265
1,289
0
812
9,937
5,394
484
0
9,937
0
37,483
W
Ares
mbsss95
Ares
3,810
263
205
527
6,822
3,530
323
2,137
4,685
18,256
938
W
3,876
2,372
0
2,335
12,187
5,062
0
4,134
8,009
0
52,238
L
Baba Yaga
stevie666
Baba Yaga
4,069
137
0
1,346
7,555
2,516
0
4,038
3,251
39,581
897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,616
Gold Earned
33,100
255
Minions Killed
293
0
Camps Cleared
0
1,194,197
Distance Traveled
1,201,784
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,050
504
25
2
0
203,893
0
L
Cupid
5,203
434
39
3
0
246,215
2
W
Hachiman
6,400
533
57
5
0
184,010
0
W
Hercules
7,249
604
57
5
0
254,292
4
W
Vulcan
7,098
592
80
7
0
261,480
0
L
Kuzenbo
6,740
562
79
7
0
259,160
0
L
Set
6,521
543
60
5
0
222,675
0
W
Ares
5,650
471
31
3
0
234,242
0
W
Nemesis
6,703
559
68
6
0
267,760
1
L
Baba Yaga
6,102
509
52
4
0
262,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role