Player Matchup

Rama
Rama
Acidixx
Rama
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 22L
1,500 Elo+
Party 3
Maman Brigitte
Maman Brigitte
GrimFusi0n
Maman Brigitte
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 28L
1,500 Elo+
Party 3
Ymir
Ymir
OpticAcuity
Ymir
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 3
Ra
Ra
PhaethonPrime
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 4
Odin
Odin
libertyxkitty
Odin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 4
Team Averages
Level 103
1,500 SR
1,500 Elo+

VS

Team Averages
Level 84
1,574 SR
1,529 Elo+
Khepri
Khepri
 
Khepri
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
CausesProfanity
Vamana
Level 53
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 54L
1,478 Elo+
Party 2
Rama
Rama
Nytaru
Rama
Level 68
God Stats
1W - 0L
1,738 SR
Queue Stats
14W - 5L
1,634 Elo+
Party 1
Scylla
Scylla
its-jturner34
Scylla
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,498 Elo+
Party 2
Fenrir
Fenrir
sub2zapu
Fenrir
Level 62
God Stats
4W - 1L
1,629 SR
Queue Stats
94W - 83L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Acidixx
Rama
10
1 / 4 / 1
5,987
461
3,879
10,521
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maman Brigitte
GrimFusi0n
Maman Brigitte
13
1 / 1 / 2
6,676
514
6,892
11,323
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 0
6,483
499
2,016
12,408
9,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 6 / 0
5,757
443
3,016
8,278
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
5,554
427
1,311
7,923
6,196
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
2 / 0 / 7
7,692
592
3,854
5,275
3,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
3 / 0 / 0
8,306
639
4,352
7,759
8,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
Nytaru
Rama
12
1 / 1 / 4
7,216
555
6,540
5,946
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 5
8,279
637
6,905
7,154
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
sub2zapu
Fenrir
14
9 / 1 / 6
8,562
659
11,564
10,063
5,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
17
17
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
7
5.5
L
Rama
Acidixx
Rama
1
4
1
0.38
W
3
0
0
3
L
Maman Brigitte
GrimFusi0n
Maman Brigitte
1
1
2
2
W
Rama
Nytaru
Rama
1
1
4
3
L
1
4
0
0.25
L
0
6
0
0
W
2
1
5
4.5
L
0
2
0
0
W
Fenrir
sub2zapu
Fenrir
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,114
Damage
33,215
50,453
Taken
36,197
26,757
Mitigated
22,970
12,007
Healing
11,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,854
724
0
1,605
5,275
3,854
0
1,111
4,164
21,280
0
L
Rama
Acidixx
Rama
3,879
3,119
0
2,996
10,521
3,662
0
1,098
9,374
0
35,433
W
4,352
1,100
0
2,528
7,759
8,246
1,859
701
7,058
0
51,610
L
Maman Brigitte
GrimFusi0n
Maman Brigitte
6,892
816
0
5,262
11,323
4,374
0
1,162
10,091
48,842
2,674
W
Rama
Nytaru
Rama
6,540
4,329
0
2,244
5,946
2,595
800
871
5,075
0
51,349
L
2,016
527
98
1,761
12,408
9,848
0
2,236
9,963
29,200
0
L
3,016
153
264
970
8,278
2,677
17
4,048
3,918
30,730
1,643
W
6,905
846
0
1,166
7,154
2,908
498
3,998
3,091
63,680
1,841
L
1,311
259
0
656
7,923
6,196
0
1,588
5,830
0
20,544
W
Fenrir
sub2zapu
Fenrir
11,564
3,032
0
3,600
10,063
5,367
58
4,800
5,190
0
62,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,457
Gold Earned
40,055
275
Minions Killed
386
0
Camps Cleared
0
1,257,040
Distance Traveled
1,329,843
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,692
592
15
1
0
283,879
5
L
Rama
5,987
461
69
5
0
240,984
2
W
Vamana
8,306
639
86
7
0
256,776
6
L
Maman Brigitte
6,676
514
92
7
0
287,783
3
W
Rama
7,216
555
84
6
0
233,429
0
L
Ymir
6,483
499
34
3
0
229,355
5
L
Ra
5,757
443
48
4
0
262,768
1
W
Scylla
8,279
637
123
9
0
240,812
0
L
Odin
5,554
427
32
2
0
236,150
0
W
Fenrir
8,562
659
78
6
0
314,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role