Player Matchup

Thanatos
Thanatos
Silver III
Gwindolynuwu
Thanatos
Silver III
Level 152
God Stats
6W - 1L
1,789 SR
Queue Stats
65W - 66L
1,372 MMR
Solo
Ares
Ares
Silver I
LargoZulu
Ares
Silver I
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 50L
1,367 MMR
Solo
Agni
Agni
Gold V
LostMythologies
Agni
Gold V
Level 159
God Stats
16W - 5L
1,832 SR
Queue Stats
191W - 180L
1,370 MMR
Solo
King Arthur
King Arthur
Gold IV
PROABGHUNTR
King Arthur
Gold IV
Level 48
God Stats
302W - 182L
1,521 SR
Queue Stats
666W - 695L
1,365 MMR
Solo
Chiron
Chiron
Silver IV
xXlKinTharOlXx
Chiron
Silver IV
Level 187
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 39L
1,364 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,628 SR
1,367 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,488 SR
1,367 MMR
Janus
Janus
Bronze III
DadsGettinCigs
Janus
Bronze III
Level 125
God Stats
0W - 2L
1,297 SR
Queue Stats
29W - 26L
1,366 MMR
Solo
Charon
Charon
Silver I
Darkwiizzard
Charon
Silver I
Level 156
God Stats
43W - 32L
1,608 SR
Queue Stats
211W - 203L
1,376 MMR
Solo
Lancelot
Lancelot
Silver I
Mystyle_rosen
Lancelot
Silver I
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
463W - 488L
1,364 MMR
Solo
Hachiman
Hachiman
Bronze III
UncleLeedle
Hachiman
Bronze III
Level 158
God Stats
19W - 24L
1,511 SR
Queue Stats
270W - 266L
1,363 MMR
Solo
Hercules
Hercules
Silver II
senorwildcatTTV
Hercules
Silver II
Level 123
God Stats
45W - 54L
1,523 SR
Queue Stats
123W - 119L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gwindolynuwu
Thanatos
16
7 / 3 / 6
9,388
522
10,235
17,063
9,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ares
15
3 / 2 / 7
9,192
511
8,596
18,517
20,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 1 / 3
9,590
533
10,467
9,866
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
PROABGHUNTR
King Arthur
16
4 / 4 / 6
9,750
542
20,066
20,745
24,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 0 / 5
10,737
597
8,801
13,766
6,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ThothAwilixMercury

VS

Bans
Ao KuangVamanaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,683
482
9,593
9,687
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
14
1 / 3 / 4
8,963
498
8,744
14,805
14,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lancelot
Mystyle_rosen
Lancelot
14
2 / 6 / 3
8,432
468
6,740
18,905
7,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
UncleLeedle
Hachiman
17
2 / 3 / 1
9,464
526
5,848
11,231
3,794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
14
3 / 6 / 2
9,081
505
11,932
24,833
29,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
20
Kills
9
10
Deaths
20
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Charon
1
3
4
1
W
Thanatos
Gwindolynuwu
Thanatos
7
3
6
3.33
W
Ares
3
2
7
3.25
W
2
1
3
3.5
L
Lancelot
Mystyle_rosen
Lancelot
2
6
3
0.58
W
King Arthur
PROABGHUNTR
King Arthur
4
4
6
1.75
L
Hachiman
UncleLeedle
Hachiman
2
3
1
0.83
L
Hercules
3
6
2
0.67
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,165
Damage
42,857
79,957
Taken
79,461
64,468
Mitigated
60,714
26,093
Healing
22,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,593
340
0
923
9,687
4,434
0
6,576
3,111
59,893
444
L
Charon
8,744
1,209
0
1,891
14,805
14,938
0
7,019
7,786
32,332
1,053
W
Thanatos
Gwindolynuwu
Thanatos
10,235
2,406
0
11,890
17,063
9,127
0
3,116
13,761
0
87,472
W
Ares
8,596
457
0
2,414
18,517
20,383
0
6,612
11,680
35,440
1,012
W
10,467
362
0
1,500
9,866
3,918
0
3,999
5,617
92,255
0
L
Lancelot
Mystyle_rosen
Lancelot
6,740
1,440
0
4,411
18,905
7,754
0
4,887
14,018
0
64,958
W
King Arthur
PROABGHUNTR
King Arthur
20,066
1,235
0
2,567
20,745
24,475
95
2,571
16,981
12,050
71,941
L
Hachiman
UncleLeedle
Hachiman
5,848
3,367
0
5,473
11,231
3,794
471
255
10,976
0
86,906
L
Hercules
11,932
4,553
0
9,894
24,833
29,794
0
5,068
19,765
0
53,594
W
8,801
3,294
492
7,230
13,766
6,565
700
1,001
12,716
0
96,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,657
Gold Earned
44,623
584
Minions Killed
470
0
Camps Cleared
0
1,876,956
Distance Traveled
1,706,884
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,683
482
120
7
0
371,305
5
L
Charon
8,963
498
37
2
0
347,693
2
W
Thanatos
9,388
522
110
6
0
412,576
2
W
Ares
9,192
511
43
2
0
377,150
1
W
Agni
9,590
533
157
9
0
382,518
2
L
Lancelot
8,432
468
80
4
0
407,259
1
W
King Arthur
9,750
542
108
6
0
354,954
0
L
Hachiman
9,464
526
139
8
0
335,562
4
L
Hercules
9,081
505
94
5
0
245,065
2
W
Chiron
10,737
597
166
9
0
349,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role