Player Matchup

Geb
Geb
BoarTheFighter
Geb
Level 8
God Stats
2W - 3L
1,466 SR
Queue Stats
4W - 8L
1,413 Elo+
Party 2
Poseidon
Poseidon
Etbrabu
Poseidon
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 2
Cupid
Cupid
SketchiMuffin
Cupid
Level 105
God Stats
12W - 9L
1,661 SR
Queue Stats
50W - 39L
1,509 Elo+
Party 2
Team Averages
Level 46
1,542 SR
1,474 Elo+

VS

Team Averages
Level 58
1,383 SR
1,440 Elo+
Osiris
Osiris
TN x iNeo
Osiris
Level 40
God Stats
3W - 4L
1,390 SR
Queue Stats
12W - 21L
1,385 Elo+
Party 1
Nu Wa
Nu Wa
dillpickle8034
Nu Wa
Level 34
God Stats
1W - 3L
1,284 SR
Queue Stats
43W - 45L
1,529 Elo+
Solo
Hachiman
Hachiman
lilskilo
Hachiman
Level 100
God Stats
9W - 9L
1,474 SR
Queue Stats
12W - 18L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 4
8,345
642
8,278
22,294
19,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Etbrabu
Poseidon
14
2 / 5 / 5
9,582
737
7,711
10,792
3,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 4 / 3
11,598
892
13,081
16,043
6,757
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
TN x iNeo
Osiris
13
1 / 6 / 11
9,975
767
8,982
16,796
15,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
11 / 2 / 4
11,824
910
17,344
8,837
3,908
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
lilskilo
Hachiman
16
6 / 3 / 10
11,662
897
13,910
10,801
4,707
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
11
Kills
18
18
Deaths
11
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
L
Poseidon
Etbrabu
Poseidon
2
5
5
0.9
L
8
4
3
2.38
W
Osiris
TN x iNeo
Osiris
1
6
11
1.08
W
11
2
4
6.5
W
Hachiman
lilskilo
Hachiman
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,070
Damage
40,236
49,129
Taken
36,434
29,461
Mitigated
23,844
6,078
Healing
6,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,278
644
0
0
22,294
19,103
0
7,718
14,282
20,987
2,066
L
Poseidon
Etbrabu
Poseidon
7,711
1,441
162
958
10,792
3,601
0
3,353
7,368
34,941
0
L
13,081
8,227
112
4,846
16,043
6,757
450
5,553
10,272
0
61,488
W
Osiris
TN x iNeo
Osiris
8,982
2,883
183
2,147
16,796
15,229
246
5,521
11,275
0
27,387
W
17,344
6,847
0
1,514
8,837
3,908
1,451
3,932
4,905
45,119
1,025
W
Hachiman
lilskilo
Hachiman
13,910
9,133
0
2,183
10,801
4,707
1,290
5,717
5,084
0
37,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,525
Gold Earned
33,461
162
Minions Killed
126
0
Camps Cleared
0
617,949
Distance Traveled
646,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,345
642
23
2
0
185,139
0
L
Poseidon
9,582
737
47
4
0
212,326
0
L
Cupid
11,598
892
92
7
0
220,484
0
W
Osiris
9,975
767
30
2
0
213,629
0
W
Nu Wa
11,824
910
55
4
0
217,984
0
W
Hachiman
11,662
897
41
3
0
215,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role