Player Matchup

Baron Samedi
Baron Samedi
Brok3nCh0nk
Baron Samedi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 82L
1,237 Elo+
Party 1
Ymir
Ymir
Gmoney0125
Ymir
Level 64
God Stats
84W - 62L
1,561 SR
Queue Stats
146W - 131L
1,237 Elo+
Party 1
Ra
Ra
RoC Camp
Ra
Level 5
God Stats
0W - 2L
1,082 SR
Queue Stats
79W - 76L
1,237 Elo+
Party 1
Izanami
Izanami
RoC Tragic
Izanami
Level 18
God Stats
1W - 2L
1,721 SR
Queue Stats
29W - 35L
1,237 Elo+
Party 1
Osiris
Osiris
Tomahawk1x
Osiris
Level 126
God Stats
2W - 2L
1,722 SR
Queue Stats
28W - 22L
1,620 Elo+
Solo
Team Averages
Level 63
1,517 SR
1,314 Elo+

VS

Team Averages
Level 125
1,500 SR
1,483 Elo+
Neith
Neith
Eddybettz
Neith
Level 106
God Stats
6W - 3L
1,500 SR
Queue Stats
26W - 29L
1,480 Elo+
Party 2
Maui
Maui
Jon52
Maui
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
22W - 21L
1,521 Elo+
Party 2
Gilgamesh
Gilgamesh
Kimmy239
Gilgamesh
Level 153
God Stats
3W - 0L
1,526 SR
Queue Stats
41W - 44L
1,314 Elo+
Solo
Ratatoskr
Ratatoskr
Magic_Maza
Ratatoskr
Level 84
God Stats
4W - 2L
1,458 SR
Queue Stats
27W - 25L
1,578 Elo+
Solo
Janus
Janus
TPB LEGIT4170
Janus
Level 158
God Stats
37W - 34L
1,515 SR
Queue Stats
247W - 247L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brok3nCh0nk
Baron Samedi
11
0 / 4 / 0
7,103
395
6,469
10,180
5,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 5 / 2
7,498
417
5,109
17,155
16,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 7 / 0
6,993
389
3,075
8,608
2,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
RoC Tragic
Izanami
15
2 / 4 / 1
9,557
531
5,197
11,392
4,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Tomahawk1x
Osiris
15
1 / 3 / 0
8,159
453
11,343
18,767
15,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eddybettz
Neith
16
3 / 2 / 4
9,766
543
6,605
10,474
4,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
Jon52
Maui
14
2 / 1 / 11
9,452
525
3,816
9,060
8,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Kimmy239
Gilgamesh
17
5 / 0 / 6
10,936
608
14,137
18,600
20,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Magic_Maza
Ratatoskr
19
6 / 0 / 5
10,640
591
10,631
15,205
8,706
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
7 / 0 / 8
10,664
592
15,117
6,602
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
3
Kills
23
23
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Brok3nCh0nk
Baron Samedi
0
4
0
0
W
Neith
Eddybettz
Neith
3
2
4
2.5
L
0
5
2
0.2
W
Maui
Jon52
Maui
2
1
11
7.5
W
Gilgamesh
Kimmy239
Gilgamesh
5
0
6
8
W
Ratatoskr
Magic_Maza
Ratatoskr
6
0
5
8.5
L
0
7
0
0
L
Izanami
RoC Tragic
Izanami
2
4
1
0.63
W
7
0
8
11
L
Osiris
Tomahawk1x
Osiris
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,193
Damage
50,306
66,102
Taken
59,941
45,400
Mitigated
45,911
15,786
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Brok3nCh0nk
Baron Samedi
6,469
522
65
4,330
10,180
5,885
30
0
9,522
34,932
0
W
Neith
Eddybettz
Neith
6,605
1,932
0
3,411
10,474
4,454
1,970
609
9,865
0
68,502
L
5,109
632
0
2,707
17,155
16,247
0
9,070
7,546
20,163
0
W
Maui
Jon52
Maui
3,816
681
156
3,212
9,060
8,775
432
2,624
6,364
17,799
1,397
W
Gilgamesh
Kimmy239
Gilgamesh
14,137
3,928
0
1,842
18,600
20,772
703
5,954
11,723
336
80,256
W
Ratatoskr
Magic_Maza
Ratatoskr
10,631
2,824
0
705
15,205
8,706
883
2,034
13,133
0
105,245
L
3,075
453
180
372
8,608
2,943
0
4,585
3,873
41,053
0
L
Izanami
RoC Tragic
Izanami
5,197
3,121
0
700
11,392
4,732
1,025
1,927
9,184
0
74,427
W
15,117
1,504
0
750
6,602
3,204
891
2,641
3,743
85,641
2,124
L
Osiris
Tomahawk1x
Osiris
11,343
4,843
0
7,432
18,767
15,593
73
2,615
15,827
0
82,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,310
Gold Earned
51,458
411
Minions Killed
532
0
Camps Cleared
0
1,633,832
Distance Traveled
1,923,629
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,103
395
51
3
0
230,281
0
W
Neith
9,766
543
116
6
0
344,297
2
L
Ymir
7,498
417
26
1
0
322,555
4
W
Maui
9,452
525
27
2
0
358,255
0
W
Gilgamesh
10,936
608
115
6
0
389,303
6
W
Ratatoskr
10,640
591
129
7
0
439,748
0
L
Ra
6,993
389
73
4
0
350,509
0
L
Izanami
9,557
531
136
8
0
333,181
0
W
Janus
10,664
592
145
8
0
392,026
0
L
Osiris
8,159
453
125
7
0
397,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role