Player Matchup

Hachiman
Hachiman
RaidingHerJungle
Hachiman
Level 127
God Stats
7W - 6L
1,751 SR
Queue Stats
114W - 151L
1,576 Elo+
Party 2
Baron Samedi
Baron Samedi
Rеapеr
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,437 Elo+
Party 2
Osiris
Osiris
darkiscorpion
Osiris
Level 124
God Stats
2W - 0L
1,274 SR
Queue Stats
29W - 26L
1,514 Elo+
Party 2
Arachne
Arachne
itorlamoppee
Arachne
Level 124
God Stats
10W - 10L
1,886 SR
Queue Stats
170W - 153L
1,678 Elo+
Solo
Kumbhakarna
Kumbhakarna
samcobra
Kumbhakarna
Level 172
God Stats
3W - 3L
1,512 SR
Queue Stats
56W - 58L
1,464 Elo+
Party 2
Team Averages
Level 123
1,584 SR
1,534 Elo+

VS

Team Averages
Level 111
1,575 SR
1,594 Elo+
Ne Zha
Ne Zha
Kobekobe
Ne Zha
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 69L
1,565 Elo+
Party 1
Freya
Freya
MistySalamander
Freya
Level 127
God Stats
10W - 10L
1,746 SR
Queue Stats
366W - 347L
1,649 Elo+
Solo
Cerberus
Cerberus
Rat1Boss
Cerberus
Level 129
God Stats
4W - 3L
1,630 SR
Queue Stats
183W - 175L
1,516 Elo+
Party 3
Surtr
Surtr
Theshadowelf
Surtr
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
86W - 65L
1,592 Elo+
Party 1
Baron Samedi
Baron Samedi
chairpiuy
Baron Samedi
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 18L
1,647 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 4
12,646
666
14,956
9,957
4,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Rеapеr
Baron Samedi
17
6 / 1 / 5
10,815
569
9,864
10,415
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 3 / 7
11,476
604
11,173
20,700
25,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
itorlamoppee
Arachne
17
1 / 3 / 4
9,755
513
5,057
23,813
11,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
samcobra
Kumbhakarna
14
0 / 4 / 13
9,989
526
5,175
20,936
21,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kobekobe
Ne Zha
16
3 / 5 / 3
9,277
488
6,330
18,479
10,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 7 / 1
8,478
446
6,505
15,285
6,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Rat1Boss
Cerberus
14
2 / 2 / 4
9,165
482
7,752
16,276
15,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 4 / 1
8,896
468
6,482
13,438
10,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
chairpiuy
Baron Samedi
15
5 / 3 / 2
9,409
495
10,755
10,330
8,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
20
Kills
10
11
Deaths
21
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Kobekobe
Ne Zha
3
5
3
0.9
L
0
7
1
0.07
W
9
0
4
11
L
Cerberus
Rat1Boss
Cerberus
2
2
4
2
W
Baron Samedi
Rеapеr
Baron Samedi
6
1
5
8.5
L
0
4
1
0.13
L
Baron Samedi
chairpiuy
Baron Samedi
5
3
2
2
W
4
3
7
2.5
W
Arachne
itorlamoppee
Arachne
1
3
4
1
W
Kumbhakarna
samcobra
Kumbhakarna
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,225
Damage
37,824
85,821
Taken
73,808
68,121
Mitigated
49,794
28,600
Healing
18,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Kobekobe
Ne Zha
6,330
2,018
0
3,201
18,479
10,110
0
3,065
15,309
0
92,297
L
6,505
1,938
0
3,576
15,285
6,161
811
1,788
13,441
53,563
5,881
W
14,956
10,355
0
5,855
9,957
4,179
1,357
2,270
7,541
0
127,204
L
Cerberus
Rat1Boss
Cerberus
7,752
648
0
5,124
16,276
15,221
0
4,812
11,408
44,151
0
W
Baron Samedi
Rеapеr
Baron Samedi
9,864
422
1,511
2,714
10,415
4,953
580
5,097
5,318
77,974
0
L
6,482
3,258
0
3,513
13,438
10,202
0
898
11,702
876
67,361
L
Baron Samedi
chairpiuy
Baron Samedi
10,755
453
437
2,499
10,330
8,100
0
4,310
5,969
66,966
1,439
W
11,173
3,950
0
4,222
20,700
25,936
461
5,105
14,951
0
92,882
W
Arachne
itorlamoppee
Arachne
5,057
2,994
0
10,231
23,813
11,755
0
6,581
16,920
0
77,219
W
Kumbhakarna
samcobra
Kumbhakarna
5,175
561
0
4,067
20,936
21,298
158
8,930
11,701
23,019
433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,681
Gold Earned
45,225
578
Minions Killed
566
0
Camps Cleared
0
1,965,848
Distance Traveled
1,927,910
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,277
488
126
7
0
388,450
0
L
Freya
8,478
446
101
5
0
377,879
10
W
Hachiman
12,646
666
173
9
0
399,802
4
L
Cerberus
9,165
482
80
4
0
394,534
1
W
Baron Samedi
10,815
569
110
6
0
384,317
0
L
Surtr
8,896
468
126
7
0
375,981
4
L
Baron Samedi
9,409
495
133
7
0
391,066
2
W
Osiris
11,476
604
140
7
0
385,453
7
W
Arachne
9,755
513
126
7
0
400,900
0
W
Kumbhakarna
9,989
526
29
2
0
395,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role